I'd use this if you were making another Block Bollocks.
Re: The SMBX Music Recommendation Thread
Posted: Tue Aug 05, 2014 2:38 pm
by Axiom
I figure I put this out there
New rule from the first post wrote:-NEW: Please refrain from posting a shit ton of links in spoilers, even on my good computer it lagged out Google Chrome and it's very annoying. If you want to post more than say 5, please use direct links instead of embedding
Re: The SMBX Music Recommendation Thread
Posted: Tue Aug 05, 2014 4:02 pm
by Mabel
Id prefer all the posts just be direct links, but thats just me...
Works well in castles in the early worlds, and I can see it being used in a world 1 castle.
Re: The SMBX Music Recommendation Thread
Posted: Sun Aug 10, 2014 8:20 am
by Zant
Good for ghost houses.
Good for deserts and desert ruins.
Good for world maps or something.
Re: The SMBX Music Recommendation Thread
Posted: Sun Aug 10, 2014 1:29 pm
by antoinefunbros
I suggest :
-> Zelda's level or global credit
-> Boss Battle
Re: The SMBX Music Recommendation Thread
Posted: Sun Aug 10, 2014 1:53 pm
by DarkMatt
To the person who said I posted something from Chrono Trigger:
I still have better ideas than most of the posters here. Besides, the point was EASILY GUESSED NINTENDO, not Squaresoft. (If I was smart, I would've stuck the word franchises in there somewhere.)
DarkMatt wrote:To the person who said I posted something from Chrono Trigger:
I still have better ideas than most of the posters here. Besides, the point was EASILY GUESSED NINTENDO, not Squaresoft.
In all fairness, that game was licensed by Nintendo, released for the Super Nintendo Entertainment System, and re-released for the Nintendo DS. It was also Square's top selling SNES game according to Wikipedia (Dragon Quest was made by Enix).
Anyway, I have a few more suggestions: