Super Mario Bros. 0

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Re: Super Mario Bros. 0

Postby Archived » Wed May 30, 2018 6:37 pm

Archived
Last edited by Archived on Sat Jan 28, 2023 11:34 am, edited 1 time in total.

MECHDRAGON777
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Re: Super Mario Bros. 0

Postby MECHDRAGON777 » Wed May 30, 2018 9:47 pm

Eclipsed wrote:
Wed May 30, 2018 6:37 pm
Pseudo wrote:
Wed May 30, 2018 4:55 pm
Accusing people of being trolls and not having legitimate opinions is not a good way to handle public discourse, everyone. Please don't do that.
Thanks for noticing my ping and handling this.

Anyways, I think Super Mario Bros 0 was a fantastic game. I already issued my complaints of the game and my concerns but I think that everyone should check this out if given the chance. I give it a 7/10.

Also, I forgot to mention that none of the secret exits were fun to find at all. However, I still think it was better than 100%ing Lowser's Conquest as there was a really excessively hidden warp in the world 2-3 warp area.
I would like to know what you mean by "Excessively Hidden Warp" since the only one I can think in that episode as being too hidden is in 4-6 (what ever that bee-hive level is.) I still think the 3-1, 5-2, and 7-3 secret exits are mean, and the 1-2 Secret exit, albeit predictable, is also a bit mean for this episode (SMB0.)

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Birdo
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Re: Super Mario Bros. 0

Postby Archived » Wed May 30, 2018 11:03 pm

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Last edited by Archived on Sat Jan 28, 2023 11:36 am, edited 1 time in total.

MECHDRAGON777
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Re: Super Mario Bros. 0

Postby MECHDRAGON777 » Thu May 31, 2018 2:03 am

Eclipsed wrote:
Wed May 30, 2018 11:03 pm
MECHDRAGON777 wrote:
Wed May 30, 2018 9:47 pm
Eclipsed wrote:
Wed May 30, 2018 6:37 pm


Thanks for noticing my ping and handling this.

Anyways, I think Super Mario Bros 0 was a fantastic game. I already issued my complaints of the game and my concerns but I think that everyone should check this out if given the chance. I give it a 7/10.

Also, I forgot to mention that none of the secret exits were fun to find at all. However, I still think it was better than 100%ing Lowser's Conquest as there was a really excessively hidden warp in the world 2-3 warp area.
I would like to know what you mean by "Excessively Hidden Warp" since the only one I can think in that episode as being too hidden is in 4-6 (what ever that bee-hive level is.) I still think the 3-1, 5-2, and 7-3 secret exits are mean, and the 1-2 Secret exit, albeit predictable, is also a bit mean for this episode (SMB0.)
It's the secret exit in the pipe warp from world 2 to world 3. I said that in the above post.
Okay, so the warp pipe. I thought you meant 2-3 itself being the underwater level. Yeah, that is way worse than the four secret exits in SMB0 combined.

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Birdo
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Re: Super Mario Bros. 0

Postby Archived » Thu May 31, 2018 9:20 am

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TheNewGuy
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Re: Super Mario Bros. 0

Postby TheNewGuy » Sat Jun 02, 2018 5:29 am

But world 2 has no secret exit if I recall correctly
Also congrats for getting this episode featured!

Creeper63
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Re: Super Mario Bros. 0

Postby Creeper63 » Sat Jun 02, 2018 10:19 pm

quiero ya el Super Mario Bros -1 :)

MECHDRAGON777
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Re: Super Mario Bros. 0

Postby MECHDRAGON777 » Sun Jun 03, 2018 1:54 am

TheNewGuy wrote:
Sat Jun 02, 2018 5:29 am
But world 2 has no secret exit if I recall correctly
Also congrats for getting this episode featured!
I think he meant 1-2. As for Secret Exits, they are only in odd worlds.

MrVaderSpino
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Re: Super Mario Bros. 0

Postby MrVaderSpino » Wed Jun 06, 2018 8:48 am

This is a Based an Old School in Couple many many years ago. That is old favorite. So Don't Waiting This my playing hard.

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Re: Super Mario Bros. 0

Postby Archived » Wed Jun 06, 2018 10:21 am

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Last edited by Archived on Sat Jan 28, 2023 11:43 am, edited 1 time in total.

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Re: Super Mario Bros. 0

Postby Archived » Sun Jun 10, 2018 8:23 pm

Archived
Last edited by Archived on Sat Jan 28, 2023 11:46 am, edited 1 time in total.

joelcanciones
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Can anyone help me with the episode named Super Mario Bros. x?

Postby joelcanciones » Sun Jun 17, 2018 4:18 pm

Hi: I'm having toruble finding all secret exits from this episode can anyone tell me exactly how to find them please? I'm talking about this episode:

viewtopic.php?f=36&t=21243

Thanks!!!

PixelPest
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Re: Super Mario Bros. 0

Postby PixelPest » Sun Jun 17, 2018 7:18 pm

joelcanciones wrote:
Sun Jun 17, 2018 4:18 pm
Hi: I'm having toruble finding all secret exits from this episode can anyone tell me exactly how to find them please? I'm talking about this episode:

viewtopic.php?f=36&t=21243

Thanks!!!
Please don't make individual topics about issues with other people's episodes and just post in the episode thread in the future

DarvinosBobaFett
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Re: Super Mario Bros. 0

Postby DarvinosBobaFett » Thu Jun 28, 2018 5:51 am

There's is my episode very interesting... Keep it up! :D

8lue Storm
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Re: Super Mario Bros. 0

Postby 8lue Storm » Fri Jun 29, 2018 2:38 pm

I feel like there is an error in the background in 3-1. While in the bottom there are a forest and some blue sky, on top there are purple clouds and sky. Maybe you forgot to place the right top background?

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Re: Super Mario Bros. 0

Postby GDKeptr » Fri Jun 29, 2018 2:50 pm

8lue Storm wrote:
Fri Jun 29, 2018 2:38 pm
I feel like there is an error in the background in 3-1. While in the bottom there are a forest and some blue sky, on top there are purple clouds and sky. Maybe you forgot to place the right top background?
Yeah, I spotted that too in the gameplay videos. I do think you should fix that background.

Sapphire Bullet Bill
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Re: Super Mario Bros. 0

Postby Sapphire Bullet Bill » Fri Jun 29, 2018 5:05 pm

It's too hard. The level design is bad. You fail.

TheNewGuy
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Re: Super Mario Bros. 0

Postby TheNewGuy » Fri Jun 29, 2018 5:06 pm

Sapphire Bullet Bill wrote:
Fri Jun 29, 2018 5:05 pm
It's too hard. The level design is bad. You fail.
Any reason why you think it's bad so the creator could further improve?

Walder
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Re: Super Mario Bros. 0

Postby Walder » Fri Jun 29, 2018 5:13 pm

Sapphire Bullet Bill wrote:
Fri Jun 29, 2018 5:05 pm
It's too hard. The level design is bad. You fail.
honestly this is one of the most insightful reviews that i've seen not just on this thread but on the forums as a whole

i must admit that i was very shocked when i read the sentence "The level design is bad." which just baffled me. i've never had a clue that a simple sentence could mean so much

i had thought that i enjoyed this episode but this comment brought me back to my senses. it made me realize that creating a hard episode means that the episode is bad, a line of thought that my brain never came up with before

RudeGuy
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Re: Super Mario Bros. 0

Postby RudeGuy » Fri Jun 29, 2018 5:28 pm

Ironic post. No mention of high IQ. You fail.


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