M36II MAFIA VICTORY

The popular forum game that separates the good from the bad, the strong from the weak, and the loose-cannon cops from the slightly schizophrenic. That's all after we figure out who's who, of course.

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PersonNamedUser
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Re: M36II DAY ONE

Postby PersonNamedUser » Mon Feb 13, 2017 2:06 am

witchking666 wrote:
MosaicMario wrote:SHIT, This is not good, we'll need to lynch off one of the moon cult soon, or we're pretty much fucked.
Thing is, its Day FUCKING One. How the fuck should we have any leads by now.
True, that's the biggest problem, i'd suggest we hold off on randomly lynching someone and avoid fucking over the Sun Temple even more.

Thehelmetguy1
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Re: M36II DAY ONE

Postby Thehelmetguy1 » Mon Feb 13, 2017 3:50 am

We need leads.

Witchking666
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Re: M36II DAY ONE

Postby Witchking666 » Mon Feb 13, 2017 1:04 pm

thehelmetguy1 wrote:We need leads.
Captain obvious.

Thehelmetguy1
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Re: M36II DAY ONE

Postby Thehelmetguy1 » Mon Feb 13, 2017 1:09 pm

Oh well. Does anyone have any suspect?

Cedur
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Re: M36II DAY ONE

Postby Cedur » Mon Feb 13, 2017 1:25 pm

We can only hope that Jacob can tell us soon about which of the yellows are still alive. Shouldn't the day be over already?

Witchking666
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Re: M36II DAY ONE

Postby Witchking666 » Mon Feb 13, 2017 1:28 pm

Supershroom wrote:We can only hope that Jacob can tell us soon about which of the yellows are still alive. Shouldn't the day be over already?
No, its still like.... 32 minutes early.

Thehelmetguy1
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Re: M36II DAY ONE

Postby Thehelmetguy1 » Mon Feb 13, 2017 1:35 pm

I hope we aren't unlucky enough at the point where both the augur and the golem died, because if this is the case, there is no way to make a yellow alliance

Waddle
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Re: M36II NIGHT TWO

Postby Waddle » Mon Feb 13, 2017 2:01 pm

IT IS NOW NIGHT TWO

jeez, y'all are boring. Just kill someone every day, that's what I do...

Night two ends in 24 hours, 20:00 UTC

Zeldamaster12
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Re: M36II NIGHT TWO

Postby Zeldamaster12 » Mon Feb 13, 2017 2:30 pm

Nanaya Jacob wrote:ping
Have any yellows claimed to you?

Cedur
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Re: M36II NIGHT TWO

Postby Cedur » Mon Feb 13, 2017 3:52 pm

Also is it necessary to substitute someone inactive?

Doesntpostverymuch
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Re: M36II NIGHT TWO

Postby Doesntpostverymuch » Mon Feb 13, 2017 4:11 pm

What?

Witchking666
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Re: M36II NIGHT TWO

Postby Witchking666 » Mon Feb 13, 2017 4:23 pm

Supershroom wrote:Also is it necessary to substitute someone inactive?
The only person that is really inactive is tsutsumi-chan, so yeah, if I was Waddle Derp I would throw Doesntpostverymuch or Rsuper into the game.

Danny
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Re: M36II NIGHT TWO

Postby Danny » Mon Feb 13, 2017 5:20 pm

Supershroom wrote:Also is it necessary to substitute someone inactive?
While it isn't entirely necessary and is at the discretion of the host, it is usually a good idea to substitute an inactive player so that slot can be filled by someone who will be active.

Doesntpostverymuch
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Re: M36II NIGHT TWO

Postby Doesntpostverymuch » Mon Feb 13, 2017 7:45 pm

did i hear that i get to play?

Zeldamaster12
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Re: M36II NIGHT TWO

Postby Zeldamaster12 » Mon Feb 13, 2017 8:01 pm

Doesntpostverymuch wrote:did i hear that i get to play?
Not unless Waddle Derp tells you that he's subbed you in for someone else. If he hasn't, then please post in Mafia Discussion rather than the game thread.

Sevennights
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Re: M36II NIGHT TWO

Postby Sevennights » Mon Feb 13, 2017 8:46 pm

ok im back
i may come in once a day (weekends internet is janky)
i got a claim for a sun aguar

thats all i really have
if anything else does anyone have anything to say?

Julia Pseudo
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Re: M36II NIGHT TWO

Postby Julia Pseudo » Mon Feb 13, 2017 10:30 pm

Not particularly. Hope you guys find some mafiosos.

Cedur
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Re: M36II NIGHT TWO

Postby Cedur » Tue Feb 14, 2017 5:04 am

Well at first it's good to know that the Augur is still alive. Jacob, you're leading the alliance, so you should be as present as possible. Also, in case the Golem is still alive, some players should avoid speaking at night so the enemy can't deduce his identity.

Witchking666
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Re: M36II NIGHT TWO

Postby Witchking666 » Tue Feb 14, 2017 6:53 am

Supershroom wrote:Well at first it's good to know that the Augur is still alive. Jacob, you're leading the alliance, so you should be as present as possible. Also, in case the Golem is still alive, some players should avoid speaking at night so the enemy can't deduce his identity.
Why would we do that There are no leads anywhere to be found that indicate the last surviving yellow is the golem. It might aswell be the shaman or guard as all have the same odds.

Cedur
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Re: M36II NIGHT TWO

Postby Cedur » Tue Feb 14, 2017 6:55 am

Well first we need to know IF the Golem is alive, but IN THAT CASE, everyone who speaks during the night can't be the Golem, which narrows down the possibilities of finding him for the enemy.
Mivixion wrote:detective vixi will be investigating soon enough, so be ready
anything conspicious you've spotted?

I only have a slight scumread on thehelmetguy1 and witchking, the former for making many short stating-the-obvious-messages and the latter for being so fatalistic and having said "we basically allready lost". It's nothing more but a hunch. ZM, Blueoak, Mivi and Pseudo can always be unremarkable scumplants as well as an inactive player.


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