Re: [LunaLua] Time limit to stay underwater
Posted: Fri Apr 22, 2016 11:31 pm
Sorry to reply late, not sure now if I will be able to integrate this I tried to ask on the lua help thread aboutpixelgegner wrote:I've already seen it and I like your version more. Especially I don't like the look of the Wario Lakitu![]()
You're menu is even smaller so you never feel like 'pause' or 'break' the game. It feels smoother to me.
What's about this?
Is it possible to refresh air by collecting coins?lotus006 wrote:Do you have any other request ? (probably I will try to debug Hex to find the 2nd player when he go in water too, if it's possible)
- adding support for 2nd player
Maybe find a way to add when coins is taken air will be added more
Is there a way to detect when is the players where is in a full level of water ?
Attaching this to the future menu I will try to release soon for more toggable ?
how I can make like when I got a collectable like a coins to make it in consumable and make it removing when is changed in second.
something like this. But I'm not sure how to store 1 coin when i touch it

and no one has answered

if I find how I will integrate when ASAP
