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Re: SMB: The Revenge of the Koopa Troop NEED LEVEL DESIGNERS

Posted: Thu Dec 10, 2015 4:11 pm
by Erik
There is no level contained in the zip file.

Re: SMB: The Revenge of the Koopa Troop NEED W1 LEVELS

Posted: Fri Dec 11, 2015 6:57 pm
by CraftedPbody
I would like to claim 3-3 I'm working on it right now.

Re: SMB: The Revenge of the Koopa Troop NEED W1 LEVELS

Posted: Sat Dec 12, 2015 2:27 am
by Erik
CraftedPbody wrote:I would like to claim 3-3 I'm working on it right now.
Ok, send me the level in a PM, and I'll send you a message in which is stated that it's approved, yes or no. I'll also show a screen in the OP.

Re: Super Smash Bros: Evil Returns COMMUNITY PROJECT

Posted: Tue Jan 26, 2016 8:31 am
by Erik
I'd like to announce that SMB: The Revenge of the Koopa Troop turned into something completely different. This episode will be a crossover community project from now on. That means there'll be levels based on different franchises including Kirby, Metroid and Legend of Zelda. People can still sign up by sending me a PM or post in the thread. (You'll only be credited as a level designer if you have actually submitted levels).

Re: Super Smash Bros: Evil Returns COMMUNITY PROJECT

Posted: Tue Jan 26, 2016 9:12 am
by The Thwomp King
Ludwig von Koopa wrote:I'd like to announce that SMB: The Revenge of the Koopa Troop turned into something completely different. This episode will be a crossover community project from now on. That means there'll be levels based on different franchises including Kirby, Metroid and Legend of Zelda. People can still sign up by sending me a PM or post in the thread. (You'll only be credited as a level designer if you have actually submitted levels).
Standards are still high I assume?

Re: Super Smash Bros: Evil Returns COMMUNITY PROJECT

Posted: Tue Jan 26, 2016 10:33 am
by Erik
The Thwomp King wrote:
Ludwig von Koopa wrote:I'd like to announce that SMB: The Revenge of the Koopa Troop turned into something completely different. This episode will be a crossover community project from now on. That means there'll be levels based on different franchises including Kirby, Metroid and Legend of Zelda. People can still sign up by sending me a PM or post in the thread. (You'll only be credited as a level designer if you have actually submitted levels).
Standards are still high I assume?
High standards, but less high than I had planned for the SMBTROTKT, since it wouldn't get finished.

Re: Super Smash Bros: Evil Returns COMMUNITY PROJECT

Posted: Sat Feb 06, 2016 4:36 pm
by Erik
I decided who the bosses are going to be. Each 5th level will contain a boss (5, 10, 15, etc). There'll be 40 levels total.
Boss list:
Spoiler: show
1: King Dedede
2: Porky Minch
3: Dr. Wily
4: Dr. Eggman
5: King K. Rool
6: Mewtwo
7: Ridley
8: Bowser & Ganondorf

Re: Super Smash Bros: Evil Returns COMMUNITY PROJECT

Posted: Sat Feb 06, 2016 6:39 pm
by CynicHost
Well I must say, this is interesting! I'll be keeping an eye on this project :)

Re: Super Smash Bros: Evil Returns COMMUNITY PROJECT

Posted: Sat Feb 06, 2016 10:37 pm
by The Thwomp King
Ludwig von Koopa wrote:I decided who the bosses are going to be. Each 5th level will contain a boss (5, 10, 15, etc). There'll be 40 levels total.
Boss list:
Spoiler: show
1: King Dedede
2: Porky Minch
3: Dr. Wily
4: Dr. Eggman
5: King K. Rool
6: Mewtwo
7: Ridley
8: Bowser & Ganondorf
Could you send me the graphics for King K. Rool? XD hahaha

Re: Super Smash Bros: Evil Returns COMMUNITY PROJECT

Posted: Sun Feb 07, 2016 12:56 am
by Ness-Wednesday
I feel happy that this is using Lunalua, I think I could do some levels for this, and would the boss designers have open spots, or will they be for the one's who coincidentally taken a part that contains a boss?

Re: Super Smash Bros: Evil Returns COMMUNITY PROJECT

Posted: Sun Feb 07, 2016 3:14 am
by Erik
The Thwomp King wrote:
Ludwig von Koopa wrote:I decided who the bosses are going to be. Each 5th level will contain a boss (5, 10, 15, etc). There'll be 40 levels total.
Boss list:
Spoiler: show
1: King Dedede
2: Porky Minch
3: Dr. Wily
4: Dr. Eggman
5: King K. Rool
6: Mewtwo
7: Ridley
8: Bowser & Ganondorf
Could you send me the graphics for King K. Rool? XD hahaha
I would if I'd have them :(
Ness-Wednesday wrote:I feel happy that this is using Lunalua, I think I could do some levels for this, and would the boss designers have open spots, or will they be for the one's who coincidentally taken a part that contains a boss?
Boss designers just make a boss, by example, if I make King Dedede's level, I won't make the boss because I suck at making bosses.