Don't forgot about backgrounds - now it is experimental. And therefore it is ALWAYS TILED.
Re: My Research of SMBX
Posted: Tue Apr 08, 2014 2:09 am
by Wohlstand
Ooops, I forgot to add link to 0.0.5 into main post, fixed.
Re: My Research of SMBX
Posted: Tue Apr 08, 2014 8:56 am
by Fuyu
I wanted to ask you something but forgot to do so, so I'm asking you now, what are those numbers over the level editor screen? Are they like layers where you can place graphics?
Re: My Research of SMBX
Posted: Tue Apr 08, 2014 9:07 am
by RudeGuy
Natsu wrote:I wanted to ask you something but forgot to do so, so I'm asking you now, what are those numbers over the level editor screen? Are they like layers where you can place graphics?
May they are the sections.
Re: My Research of SMBX
Posted: Tue Apr 08, 2014 9:08 am
by Fuyu
Christian07 wrote:
Natsu wrote:I wanted to ask you something but forgot to do so, so I'm asking you now, what are those numbers over the level editor screen? Are they like layers where you can place graphics?
May they are the sections.
*facepalm, dunno how could I miss something as obvious as that. =P
Re: My Research of SMBX
Posted: Tue Apr 08, 2014 12:06 pm
by yoshi64
this got potential, looking forward of this
Re: My Research of SMBX
Posted: Thu Apr 10, 2014 10:22 am
by FutureNyanCat
I'm really glad that someone is going for an open-source engine of SMBX. You can do it!
-Added blocks support
-Added Music player, you can enable section settings view, and press "play" for start music playing.
-Added custom music selection dialog
-Data loading process are improved
-New logo and icon
-Added water view (if Quicksand bit enabled, displayed in Yellow color)
-Added doors view
Re: My Research of SMBX
Posted: Thu Apr 17, 2014 2:55 am
by Veudekato
Tested.All it works
Re: My Research of SMBX
Posted: Thu Apr 17, 2014 4:06 am
by Veudekato
My official video review PlatGEnWohl 0.0.6 .
Wohlstand, add this to main post
Re: My Research of SMBX
Posted: Thu Apr 17, 2014 12:57 pm
by Sednaiur
I wish you all the Best for this Project, as it looks promising to me ^^
I have read a long Time ago, that the most difficult Part will be, to make an working Game out of it. I really hope, you can get this done.
Best of Luck to you :-)
Re: My Research of SMBX
Posted: Thu Apr 17, 2014 5:52 pm
by Shadow Yoshi
So, I see that you've created a program that can read the SMBX level file and draw stuff to the screen. However, Veudekato's video didn't show anything about if the objects actually work.