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Re: Community Contest 11 - Sign up now!

Posted: Thu Jun 25, 2015 8:33 pm
by MacheTheFerret
I'm in. Hopefully I can get at least high up in tier 4, or somewhere in tier 5, unlike my previous levels.

Re: Community Contest 11 - Sign up now!

Posted: Thu Jun 25, 2015 9:26 pm
by Radishl
I'm in

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 1:46 am
by IUndercoverTroll
You can know that I'm in.

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 2:09 am
by Mabel
Enjl wrote: I'm going off the scenario that the level is outside, but the music is inside. If that's not what was meant in the first place, I apologise for misunderstanding the cause.
yeah the .lvl is still outside the level folder, but the music is inside, and can be played through levelfolder\song.mp3 and it plays properly with no lag and the folder containing only .lvl files looks cleaner

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 5:04 am
by Vinyl Scratch
I'm in it to win it

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 5:21 am
by HeroLinik
Whoa, it's on? Let's get ready to rock the tiers. My body is ready.

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 5:44 am
by Darkonius Mavakar
castlewars wrote:Whoa, it's on? Let's get ready to rock the tiers. My body is ready.


Pls don't send a shitty meme/frozen level this time.

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 5:47 am
by HeroLinik
Darkonius Mavakar wrote:
castlewars wrote:Whoa, it's on? Let's get ready to rock the tiers. My body is ready.


Pls don't send a shitty meme/frozen level this time.
I already started the level long before CC11 began.

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 6:26 am
by KateBulka
I am join this contest. (i am in)

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 6:37 am
by litchh
Challenge accepted.

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 7:39 am
by Streetzero
There's a first time for everything, and I guess this is it for me and SMBX. Time to do terribly!

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 8:59 am
by Waddle
In In In

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 9:27 am
by ElTipsta
I'll see if I can make something for this.

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 9:49 am
by Valtteri
Mabel wrote:ill join i guess.
Valtteri wrote: [*] Don't put the music in the graphics folder.
Is there a reason why? putting the music in the level's folder makes the main folder structure look cleaner and as far as i know has no load time issues.
Having all the music in one folder makes it possible to use one .mp3 in many levels. This saves space. Levels using the same custom music is surprisingly common.

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 10:40 am
by Ghostly_Guy
I've never done this, but in the Tower of Biased?! I like the Tower of Biased games and I'd love to join in.
I'm in!

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 12:25 pm
by MECHDRAGON777
Valtteri wrote:
Mabel wrote:ill join i guess.
Valtteri wrote: [*] Don't put the music in the graphics folder.
Is there a reason why? putting the music in the level's folder makes the main folder structure look cleaner and as far as i know has no load time issues.
Having all the music in one folder makes it possible to use one .mp3 in many levels. This saves space. Levels using the same custom music is surprisingly common.
So if two people use the same song, one is lower then six minutes, andthe other is not, how will you know to take off fromnone or the other if they replace each other?

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 12:28 pm
by Streetzero
I'm fairly sure he can just check the music file length in the original level download.

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 1:02 pm
by Superiorstar
Valtteri is it ok if I use sendspace when sending you a level since the contest is only a month long?

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 1:07 pm
by Darkonius Mavakar
Valtteri add Willhart, he wants to partake this contest!

Re: Community Contest 11 - Sign up now!

Posted: Fri Jun 26, 2015 2:57 pm
by Valtteri
MECHDRAGON777 wrote:
Valtteri wrote:
Mabel wrote:Is there a reason why? putting the music in the level's folder makes the main folder structure look cleaner and as far as i know has no load time issues.
Having all the music in one folder makes it possible to use one .mp3 in many levels. This saves space. Levels using the same custom music is surprisingly common.
So if two people use the same song, one is lower then six minutes, andthe other is not, how will you know to take off fromnone or the other if they replace each other?
I just look in the zip/rar files that the authors originally sent me...