Community Contest 11 - WE HAVE RESULTS! (TOPIC 1)

Official community level contests.

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MacheTheFerret
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Re: Community Contest 11 - Sign up now!

Postby MacheTheFerret » Thu Jun 25, 2015 8:33 pm

I'm in. Hopefully I can get at least high up in tier 4, or somewhere in tier 5, unlike my previous levels.

Radishl
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Re: Community Contest 11 - Sign up now!

Postby Radishl » Thu Jun 25, 2015 9:26 pm

I'm in

IUndercoverTroll
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Re: Community Contest 11 - Sign up now!

Postby IUndercoverTroll » Fri Jun 26, 2015 1:46 am

You can know that I'm in.

Mabel
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Re: Community Contest 11 - Sign up now!

Postby Mabel » Fri Jun 26, 2015 2:09 am

Enjl wrote: I'm going off the scenario that the level is outside, but the music is inside. If that's not what was meant in the first place, I apologise for misunderstanding the cause.
yeah the .lvl is still outside the level folder, but the music is inside, and can be played through levelfolder\song.mp3 and it plays properly with no lag and the folder containing only .lvl files looks cleaner

Vinyl Scratch
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Re: Community Contest 11 - Sign up now!

Postby Vinyl Scratch » Fri Jun 26, 2015 5:04 am

I'm in it to win it

HeroLinik
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Re: Community Contest 11 - Sign up now!

Postby HeroLinik » Fri Jun 26, 2015 5:21 am

Whoa, it's on? Let's get ready to rock the tiers. My body is ready.

Darkonius Mavakar
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Re: Community Contest 11 - Sign up now!

Postby Darkonius Mavakar » Fri Jun 26, 2015 5:44 am

castlewars wrote:Whoa, it's on? Let's get ready to rock the tiers. My body is ready.


Pls don't send a shitty meme/frozen level this time.

HeroLinik
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Re: Community Contest 11 - Sign up now!

Postby HeroLinik » Fri Jun 26, 2015 5:47 am

Darkonius Mavakar wrote:
castlewars wrote:Whoa, it's on? Let's get ready to rock the tiers. My body is ready.


Pls don't send a shitty meme/frozen level this time.
I already started the level long before CC11 began.

KateBulka
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Re: Community Contest 11 - Sign up now!

Postby KateBulka » Fri Jun 26, 2015 6:26 am

I am join this contest. (i am in)

litchh
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Re: Community Contest 11 - Sign up now!

Postby litchh » Fri Jun 26, 2015 6:37 am

Challenge accepted.

Streetzero
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Re: Community Contest 11 - Sign up now!

Postby Streetzero » Fri Jun 26, 2015 7:39 am

There's a first time for everything, and I guess this is it for me and SMBX. Time to do terribly!

Waddle
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Re: Community Contest 11 - Sign up now!

Postby Waddle » Fri Jun 26, 2015 8:59 am

In In In

ElTipsta
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Re: Community Contest 11 - Sign up now!

Postby ElTipsta » Fri Jun 26, 2015 9:27 am

I'll see if I can make something for this.

Valtteri
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Re: Community Contest 11 - Sign up now!

Postby Valtteri » Fri Jun 26, 2015 9:49 am

Mabel wrote:ill join i guess.
Valtteri wrote: [*] Don't put the music in the graphics folder.
Is there a reason why? putting the music in the level's folder makes the main folder structure look cleaner and as far as i know has no load time issues.
Having all the music in one folder makes it possible to use one .mp3 in many levels. This saves space. Levels using the same custom music is surprisingly common.

Ghostly_Guy
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Re: Community Contest 11 - Sign up now!

Postby Ghostly_Guy » Fri Jun 26, 2015 10:40 am

I've never done this, but in the Tower of Biased?! I like the Tower of Biased games and I'd love to join in.
I'm in!
Last edited by Ghostly_Guy on Fri Jun 26, 2015 12:30 pm, edited 1 time in total.

MECHDRAGON777
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Re: Community Contest 11 - Sign up now!

Postby MECHDRAGON777 » Fri Jun 26, 2015 12:25 pm

Valtteri wrote:
Mabel wrote:ill join i guess.
Valtteri wrote: [*] Don't put the music in the graphics folder.
Is there a reason why? putting the music in the level's folder makes the main folder structure look cleaner and as far as i know has no load time issues.
Having all the music in one folder makes it possible to use one .mp3 in many levels. This saves space. Levels using the same custom music is surprisingly common.
So if two people use the same song, one is lower then six minutes, andthe other is not, how will you know to take off fromnone or the other if they replace each other?

Streetzero
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Re: Community Contest 11 - Sign up now!

Postby Streetzero » Fri Jun 26, 2015 12:28 pm

I'm fairly sure he can just check the music file length in the original level download.

Superiorstar
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Re: Community Contest 11 - Sign up now!

Postby Superiorstar » Fri Jun 26, 2015 1:02 pm

Valtteri is it ok if I use sendspace when sending you a level since the contest is only a month long?

Darkonius Mavakar
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Re: Community Contest 11 - Sign up now!

Postby Darkonius Mavakar » Fri Jun 26, 2015 1:07 pm

Valtteri add Willhart, he wants to partake this contest!

Valtteri
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Re: Community Contest 11 - Sign up now!

Postby Valtteri » Fri Jun 26, 2015 2:57 pm

MECHDRAGON777 wrote:
Valtteri wrote:
Mabel wrote:Is there a reason why? putting the music in the level's folder makes the main folder structure look cleaner and as far as i know has no load time issues.
Having all the music in one folder makes it possible to use one .mp3 in many levels. This saves space. Levels using the same custom music is surprisingly common.
So if two people use the same song, one is lower then six minutes, andthe other is not, how will you know to take off fromnone or the other if they replace each other?
I just look in the zip/rar files that the authors originally sent me...


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