Super Smash Bros. 4 Thread

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smbmaster99
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Re: Super Smash Bros. 4 Thread

Postby smbmaster99 » Fri Sep 11, 2015 10:28 pm

I took second place in another wifi tourney last week o: Gonna compete in my first local next Saturday. On a slightly different subject have some videos of me and two of the other entrants from the wifi tourney screwing each other over =P
Spoiler: show



Yoshibrothers
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Re: Super Smash Bros. 4 Thread

Postby Yoshibrothers » Mon Sep 14, 2015 9:34 pm


smbmaster99
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Re: Super Smash Bros. 4 Thread

Postby smbmaster99 » Mon Sep 14, 2015 10:37 pm

Just saw that a little bit ago. Looks crazy fun ^^

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Re: Super Smash Bros. 4 Thread

Postby underFlo » Tue Sep 15, 2015 12:54 am

tfw smm in sm4sh has slopes but smm doesnt
Last edited by underFlo on Tue Sep 15, 2015 2:33 am, edited 1 time in total.

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Re: Super Smash Bros. 4 Thread

Postby Julia Pseudo » Tue Sep 15, 2015 2:27 am

Yeah slopes really need to be DLC for Mario Maker. This stage feels like it's taunting us.

Ness-Wednesday
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Re: Super Smash Bros. 4 Thread

Postby Ness-Wednesday » Tue Sep 15, 2015 9:29 am

Yoshibrothers wrote:
My eyes were wide open when I saw this.
I wasn't able to drop my jaw since I was eating breakfast. :lol:

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Re: Super Smash Bros. 4 Thread

Postby Yoshibrothers » Wed Sep 30, 2015 9:24 pm



In case you didn't know, Pirate Ship was released as DLC today(available only for the Wii U version) alongside Super Mario Maker. The Duck Hunt stage was also released as free DLC for Smash 3DS.

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Re: Super Smash Bros. 4 Thread

Postby Julia Pseudo » Wed Sep 30, 2015 9:57 pm

Also holy hell shield hitstun was like doubled in the new update. This is actually a really significant global game mechanic change. Shields are way less safe than they were yesterday.

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Re: Super Smash Bros. 4 Thread

Postby smbmaster99 » Sun Oct 04, 2015 8:00 pm



the new shield mechanics are lel

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Re: Super Smash Bros. 4 Thread

Postby Julia Pseudo » Mon Oct 05, 2015 11:51 pm

^
It's been shown that that can be escaped with Shield Smash DI: by mashing the analog stick or C stick towards Lucario you can push him away and escape. It's still really hard though. I think that the new shield mechanics are a good thing overall, anyways.

video:

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Re: Super Smash Bros. 4 Thread

Postby smbmaster99 » Tue Oct 06, 2015 6:23 pm

Yeah the guy in that video was trying to escape as is evidenced by Ganon sort of "stuttering" at one point, and I played with another online friend today who got caught in it and was able to SDI just enough to get away from the ledge but still ended up with a broken shield. Depending on his Aura it gives you less and less time to escape. A few other 'Carios have tested it and confirmed max Aura ASC gives you 3 seconds before your shield breaks, whereas Lucario without or with low Aura gives you around 6 to 8 seconds.

Some have said the D-pad works best for SDI because button mashing resets quicker than analog stick spamming =P

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Smash Bros Anyone?

Postby Looeegee » Sat Oct 10, 2015 10:56 pm

Im wanting some people who possibbly have SSB4 3DS so we can play tommorrow :D

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Re: Super Smash Bros. 4 Thread

Postby Zeldamaster12 » Sat Oct 10, 2015 11:20 pm

Merged with the Sm4sh thread. General is only for threads SMBX-related.

If you want to post your friend code, do so in the IDs thread.

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Re: Super Smash Bros. 4 Thread

Postby smbmaster99 » Sun Oct 11, 2015 11:29 pm

A few more videos:

A silly match where I decided to use my stupid "All-Speed Hyper Wario" equipment with some online friends


and a montage of me and a few guys I play with regularly online being the hardcore professionals that we are:

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Re: Super Smash Bros. 4 Thread

Postby smbmaster99 » Mon Oct 19, 2015 11:48 am

Double post but ZeRo's 56 winstreak has finally come to an end


Watching this live was one of the most hype things ever lol. But still, respect to him making such an amazing run; 56 wins in a row is nothing to scoff at o:
Play on For Glory as Dr. Mario confirmed best training method

Also I came in 6th out of 49 in my local this last weekend. Much better than I was expecting and much much better than last month =P

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Re: Super Smash Bros. 4 Thread

Postby Ness-Wednesday » Mon Oct 19, 2015 3:30 pm

smbmaster99 wrote:ZeRo's 56 winstreak has finally come to an end!
At E3 2014: I bowed down to ZeRo.....
10/19/15: I bow down to the new god of Sm4sh.
I had a feeling that this would happen sooner or later, but I never thought that it would be then.
In other words...
Image
SMBX 2k16: The wrath of Nairo confirmed.
Last edited by Ness-Wednesday on Tue Oct 20, 2015 2:53 pm, edited 1 time in total.

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Re: Super Smash Bros. 4 Thread

Postby Streetzero » Mon Oct 19, 2015 4:30 pm

you all act as though it's some big shock
maybe if it wasn't Nairo it would be a shock

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Re: Super Smash Bros. 4 Thread

Postby Ness-Wednesday » Mon Oct 19, 2015 6:20 pm

Streetzero wrote:you all act as though it's some big shock
maybe if it wasn't Nairo it would be a shock
True....
But now that ZeRo's been beaten, we have our "TRUE" god of Sm4sh for beating the original god of Sm4sh who had a 56 win streak. :shock:
This is definetley going around the internet in 3... 2... 1... (Never mind it just did).

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Re: Super Smash Bros. 4 Thread

Postby Julia Pseudo » Mon Oct 19, 2015 8:42 pm

Streetzero wrote:you all act as though it's some big shock
maybe if it wasn't Nairo it would be a shock
Sure, Nairo probably would've beaten him eventually, but he did it after a bracket reset in particular - he had to win two sets in a row with the best Smash 4 player in the world - staying in focus like that is no small task, and the skill of both of them is pretty incredible. It's not a shock, but it is damn impressive.

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Re: Super Smash Bros. 4 Thread

Postby smbmaster99 » Tue Oct 20, 2015 11:46 am

And besides what Pseudo-dino has said, Nairo has a history for making it to Grand Finals against ZeRo but falling just a few inches short.


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