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Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 3:53 am
by Superiorstar
A level I'm working on Project-wise.
Image

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 3:59 am
by bossedit8
@Superiorstar: This looks very nice. I really like it and it looks challenging.

@Natsu: I really like those Tileset right there. You did a very good job on them.

@Socknic: Very nice Level design there. I can see that you used different background for the sky.

@Blck_Guy: I know how to fight with another player and not only focused on real platforming and destroying Enemies.

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 4:08 am
by CreatorForce
Another Hot Screenshots :

Image

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 4:57 am
by Mable
Superiorstar wrote:A level I'm working on Project-wise.
Image
More SML2 stuff huh? Looks good

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 5:24 am
by DimitrisPowerSeven
World D-1:
Spoiler: show
ImageImageImage

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 5:50 am
by glitch4
DimitrisPowerSeven wrote:World D-1:
Spoiler: show
ImageImageImage
I'd would like to know if you're going to fill up these empty areas (backgrounds, coins, etc.).

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 6:11 am
by DimitrisPowerSeven
nope i don't think about coins but i put clouds.

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 8:38 am
by Radishl
CaptainSyrup wrote:
Superiorstar wrote:A level I'm working on Project-wise.
Image
More SML2 stuff huh? Looks good
Super Mario land, you mean.

:P

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 8:53 am
by CreatorForce
Spoiler: show
Image
Warning Full Screenshot sorry i forget the editing that picture.
Anyway Thanks Superiorstar Made This For My Project

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 8:56 am
by DimitrisPowerSeven
Pivot40Channel wrote:
Spoiler: show
Image
Warning Full Screenshot sorry i forget the editing that picture.
The level looks very good!

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 8:57 am
by CreatorForce
DimitrisPowerSeven wrote:
Pivot40Channel wrote:
Spoiler: show
Image
Warning Full Screenshot sorry i forget the editing that picture.
The level looks very good!
But this isn't made by me but this is made Superiorstar.

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 9:10 am
by silent_
Screenshot of 1-1 Vine Valley.
Image

Any feedback is appreciated.

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 9:18 am
by zlaker
I suggest using SMB3 Recolored SMW Koopas, Coins and Pipes :/

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 9:35 am
by silent_
zlakerboy357 wrote:I suggest using SMB3 Recolored SMW Koopas, Coins and Pipes :/
Why, exactly?

I feel that that would be a waste of graphical space for something so simple that in the first place isn't even necessary.

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 9:37 am
by zlaker
Cause it looks better to me :/

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 9:39 am
by silent_
zlakerboy357 wrote:Cause it looks better to me :/
Well uh okay I'll consider it

Any other feedback?

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 9:46 am
by bossedit8
To me it isn't even needed to have SMB3 Recolored Stuff into it because they look fine as it is, although I wouldn't recommended to put a SMB3 Tanooki Block there as it doesn't look natural once you are at the Tanooki Statue. Use a Block that is invisible instead (customized). Also while I am talking to that invisible block there, there is also a chance of glitching through them while big and slideduck into the slope. Oh well. It looks very well design though.

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 9:51 am
by silent_
bossedit8 wrote:To me it isn't even needed to have SMB3 Recolored Stuff into it because they look fine as it is, although I wouldn't recommended to put a SMB3 Tanooki Block there as it doesn't look natural once you are at the Tanooki Statue. Use a Block that is invisible instead (customized). Also while I am talking to that invisible block there, there is also a chance of glitching through them while big and slideduck into the slope. Oh well. It looks very well design though.
There won't be any Tanooki suits in my game, because I find them cheap.
And how, may I ask, would I fix the fact that you can glitch through that little part? There's a slope there, so it's not like I can squeeze a hidden block there =/

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 10:00 am
by bossedit8
Kep wrote:There won't be any Tanooki suits in my game, because I find them cheap.
You will lose them adventuly anyway so it won't be bad to at least adding them at the secret Areas or something...
Kep wrote:How, may I ask, would I fix the fact that you can glitch through that little part? There's a slope there, so it's not like I can squeeze a hidden block there =/
Look what happened when I was big and then slide into that:

Image

So, you may add another block that is invisible or make another slope graphic that replaces a regular Block that won't let a player slide.

Re: Screenshots Thread 33 1/3

Posted: Mon Aug 25, 2014 10:40 am
by Fuyu
@bossedit8: Thanks dude. Still working on that tileset though. Hope I manage to make something awesome.