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Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Mar 28, 2015 1:18 am
by Destiny
SilverDeoxys563 wrote:Shady Flux wrote:There's one in the New SMBX CGFX Pack. Two, to be exactly.
Last I checked there's just the SMB3 revamp, the SMB1 Mario, and maybe a few other SMG related things. Am I missing something here?
In the way you said, looks like you're using the old Red Yoshi gfx pack.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Mar 28, 2015 1:45 am
by SilverDeoxys563
Shady Flux wrote:In the way you said, looks like you're using the old Red Yoshi gfx pack.
Wait what? You mean to tell me I've been living through this harsh life of having only these sucky old graphics to choose from when really there was no need for me to make nearly the amount of graphics I've had to make because of it? Well I'll be damned then. Where would I find this glorious new version in all its shining graphics?
I mean for the record supermarioman made it too, lol.
Red Yoshi y u no find time to update your CGFX pack now that you're done with college and active on Skype erryday?!?!
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Mar 28, 2015 5:46 am
by Destiny
SilverDeoxys563 wrote:Shady Flux wrote:In the way you said, looks like you're using the old Red Yoshi gfx pack.
Wait what? You mean to tell me I've been living through this harsh life of having only these sucky old graphics to choose from when really there was no need for me to make nearly the amount of graphics I've had to make because of it? Well I'll be damned then. Where would I find this glorious new version in all its shining graphics?
I mean for the record supermarioman made it too, lol.
Red Yoshi y u no find time to update your CGFX pack now that you're done with college and active on Skype erryday?!?!
As I said, in The NEW SMBX CGFX Pack.
http://www.smbxgame.com/forums/v ... f=31&t=508
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Mar 28, 2015 5:58 am
by h2643
MrPunchia wrote:It's probably because he can't find any SMB2 Mario and Luigi playables.
No, I have SMB2 playables in almost every form. I just use PGE and the start point graphics is SMB3 by default.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Mar 28, 2015 9:52 am
by RudeGuy
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Mar 28, 2015 10:04 am
by Valentine
I'll make the things that hold the sawblades invisible when i finish the level
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Mar 28, 2015 10:52 am
by Destiny
RudeGuy07 wrote:Guys, there's even a pack with SMB2 Mario and Luigi with small (it's just a recolor though), super, fire and ice form!
Speaking about the small form, I finished a
styled one. It's not perfect, but at least I tried.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Mar 28, 2015 11:03 am
by SilverDeoxys563
...
So it's literally been in front of me this WHOLE time, thiS LONGEST time, and I had assumed it was the #9001st repost of Red Yoshi's.
just
brilliant
._.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Mar 28, 2015 2:11 pm
by glitch4
So here's a preview level from my project:
Is it going to happen? Who knows.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Mar 28, 2015 3:02 pm
by MrPunchia
SilverDeoxys563 wrote:MrPunchia wrote:
WHERE DID YOU FIND THAT.
A level called "Biggest Doki Panic"
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Mar 28, 2015 3:49 pm
by h2643
2nd stage of level 1 of KA is done:
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Mar 28, 2015 6:23 pm
by underFlo
Oh boy it's tilesets
The submarine one is based off SML2, but I changed it up quite a bit. Enemies are mostly from SMB1 and SMB3 restyled except the Shark which is from SML2 and this other thing which is from Shovel Knight.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Mar 28, 2015 6:25 pm
by HenryRichard
Nickname wrote:
Oh boy it's tilesets
The submarine one is based off SML2, but I changed it up quite a bit. Enemies are mostly from SMB1 and SMB3 restyled except the Shark which is from SML2 and this other thing which is from Shovel Knight.
I want it upload it now plz
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Mar 28, 2015 6:32 pm
by MacheTheFerret
Nickname wrote:
Oh boy it's tilesets
The submarine one is based off SML2, but I changed it up quite a bit. Enemies are mostly from SMB1 and SMB3 restyled except the Shark which is from SML2 and this other thing which is from Shovel Knight.
We all live in a yellow submarine.
A yellow submarine.
A yellow submarine.
That tileset is the shit though. Great work!
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sat Mar 28, 2015 6:39 pm
by SilverDeoxys563
Nickname wrote:[img]
I like what you did with the tileset, but I don't like the thick black lines. Maybe you could try for a brighter outline on the top and left sides so that the ground would look better?
The rest is marvelous, by the way, especially the... uh, Treasure Knight thingy.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sun Mar 29, 2015 2:14 am
by vitellaryjr
I've been using PGE recently, so here's my first screenshot of a level I started making! Credit to BMatSantos for the tileset and me for ripping it.

Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sun Mar 29, 2015 8:04 am
by RudeGuy
You should use more NPCs other than bullet bills.
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sun Mar 29, 2015 1:23 pm
by SilverDeoxys563
RudeGuy07 wrote:You should use more NPCs other than bullet bills.
Vitellaryjr2003 wrote:so here's my first screenshot of a level I started making!
I think he knows that
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sun Mar 29, 2015 4:17 pm
by underFlo
oh shit it's a level
Re: The Super, Snazzy, & Sick Sixth Screenshot Thread
Posted: Sun Mar 29, 2015 4:21 pm
by glitch4
That water level is awesome and cool. The Ace Coin would be pain in the ass to get it if you don't have a fire flower to kill NPCs