Screenshot Thread Formula Five

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Waddle
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Re: Screenshot Thread Formula Five

Postby Waddle » Sun Dec 21, 2014 3:19 pm

Nickname wrote:
CaptainSyrup wrote:
Marionette The Puppet wrote:
Spoiler: show
Image
Don't look at 3 player (Toad)
>Smbx
>>3 Player
In the end it's only an npc of course.

I just looked at it what happens now?
He has an exclusive beta of SMBX.
Can I have 3?

Mable
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Re: Screenshot Thread Formula Five

Postby Mable » Sun Dec 21, 2014 3:58 pm

New Player confirmed
Spoiler: show
Image

silent_
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Re: Screenshot Thread Formula Five

Postby silent_ » Sun Dec 21, 2014 6:59 pm

something
Image

HeroOfRhyme
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Re: Screenshot Thread Formula Five

Postby HeroOfRhyme » Sun Dec 21, 2014 7:11 pm

That looks good Kep, how'd you manage the rain?

silent_
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Re: Screenshot Thread Formula Five

Postby silent_ » Sun Dec 21, 2014 7:39 pm

it's just a bgo

and thanks

Wohlstand
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Re: Screenshot Thread Formula Five

Postby Wohlstand » Sun Dec 21, 2014 8:04 pm


Radishl
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Re: Screenshot Thread Formula Five

Postby Radishl » Sun Dec 21, 2014 8:37 pm

Kep wrote:something
Image
Looks amazing, but those cloud gfxs are so overused, it's nothing special really.

Emral
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Re: Screenshot Thread Formula Five

Postby Emral » Sun Dec 21, 2014 8:49 pm

Kep wrote:something
Image
I've seen numerous sky-ruins levels in the past, but somehow never one with rain. Even so, this level doesn't stand out among the rest very much. If I were to criticize some things, I personally think these rectangular ruins pieces don't mesh well with the cloud tileset. I think creating some pieces specifically to merge these two tilesets together would work, but right now it doesn't look right.
Other than that this looks very cramped for that little area. Just focusing on npcs and ignoring background object spam: You could move the spiny to the right of the screen to create some additional space for the spinjump, as the three blocks with coins on top limit movement around the spiny heavily. Speaking of coins: The way I see it, you spammed them quite a bit. I'd at least get rid of the ones on top of the three blocks.

My last nitpick is that anything "foreground" doesn't stand out from everything "background", as the colours you use are fairly monotone and don't vary a lot between foreground and background objects. It doesn't make much sense for the bush on the left to be the brightest object on screen while you can't interact with it. I'd generally up the foreground object's brightness a bit, and maybe change the coins' colours altogether, as the low contrast looks awful, to be honest.

Wow, way to go me, judging screenshots! In the end, it's up to you if you notice these or not, but those points I mentioned are what holds this level back from being good to me.

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Re: Screenshot Thread Formula Five

Postby YoshiGo99 » Sun Dec 21, 2014 10:25 pm

Image

More new stuff! A burnt forest tileset along with dead trees and fire. Only problem with the fire is that it can be destroyed with Shells, throwable items, and Hammers. I wish there was a more fitting background though, and maybe if someone can make some nice tree trunks and branches, that would be great.

Tileset is a combination of one from Shikaternia's Pack and BMSantos Pack, and I recolored it.

Waddle
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Re: Screenshot Thread Formula Five

Postby Waddle » Mon Dec 22, 2014 5:48 am

YoshiGo99 wrote:
Spoiler: show
Image
More new stuff! A burnt forest tileset along with dead trees and fire. Only problem with the fire is that it can be destroyed with Shells, throwable items, and Hammers. I wish there was a more fitting background though, and maybe if someone can make some nice tree trunks and branches, that would be great.

Tileset is a combination of one from Shikaternia's Pack and BMSantos Pack, and I recolored it.
Looks pretty sweet! The fire problem can be solved by renaming it to "npc-49" or any NPC platform, then giving it jumphurt=1. As for a background, I'm afraid I can't help you.
_________________________________________________________________________________________________
Here's some screens of the level I'm currently working on, Fantasy Forest (it's almost done):
Spoiler: show
Image
Image
Image
Image
Image

Emral
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Re: Screenshot Thread Formula Five

Postby Emral » Mon Dec 22, 2014 7:53 am

YoshiGo99 wrote:Image

More new stuff! A burnt forest tileset along with dead trees and fire. Only problem with the fire is that it can be destroyed with Shells, throwable items, and Hammers. I wish there was a more fitting background though, and maybe if someone can make some nice tree trunks and branches, that would be great.

Tileset is a combination of one from Shikaternia's Pack and BMSantos Pack, and I recolored it.
The trunks look like a cardbord cutout. Aside from that this tileset looks sweet!

h2643
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Re: Screenshot Thread Formula Five

Postby h2643 » Mon Dec 22, 2014 8:32 am

Wohlstand wrote:
Awesome, now we finally know what that button does and this small secret too.

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Re: Screenshot Thread Formula Five

Postby Radishl » Mon Dec 22, 2014 9:32 am

Emral wrote:
YoshiGo99 wrote:Image

More new stuff! A burnt forest tileset along with dead trees and fire. Only problem with the fire is that it can be destroyed with Shells, throwable items, and Hammers. I wish there was a more fitting background though, and maybe if someone can make some nice tree trunks and branches, that would be great.

Tileset is a combination of one from Shikaternia's Pack and BMSantos Pack, and I recolored it.
The trunks look like a cardbord cutout. Aside from that this tileset looks sweet!
What if , what if, that's intentional for artistic effect?

zlaker
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Re: Screenshot Thread Formula Five

Postby zlaker » Mon Dec 22, 2014 9:48 am

Spoiler: show
Image
2-6 for my project.

FanofSMBX
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Re: Screenshot Thread Formula Five

Postby FanofSMBX » Mon Dec 22, 2014 10:04 am

What's with the red piranha's spots?

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Re: Screenshot Thread Formula Five

Postby underFlo » Mon Dec 22, 2014 10:06 am

FanofSMBX wrote:What's with the red piranha's spots?
What do you mean?

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Re: Screenshot Thread Formula Five

Postby RudeGuy » Mon Dec 22, 2014 10:08 am

FanofSMBX wrote:What's with the red piranha's spots?
They are sideways SMW piranha plant. They replaces the erie (I guess). Things like this were used om a lot of other levels.

FanofSMBX
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Re: Screenshot Thread Formula Five

Postby FanofSMBX » Mon Dec 22, 2014 10:09 am

RudeGuy07 wrote:
FanofSMBX wrote:What's with the red piranha's spots?
They are sideways SMW piranha plant. They replaces the erie (I guess). Things like this were used om a lot of other levels.
No, the upright one. It has black spots.

zlaker
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Re: Screenshot Thread Formula Five

Postby zlaker » Mon Dec 22, 2014 10:11 am

FanofSMBX wrote:
RudeGuy07 wrote:
FanofSMBX wrote:What's with the red piranha's spots?
They are sideways SMW piranha plant. They replaces the erie (I guess). Things like this were used om a lot of other levels.
No, the upright one. It has black spots.
It has a wrong mask, that's all.

RudeGuy
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Re: Screenshot Thread Formula Five

Postby RudeGuy » Mon Dec 22, 2014 10:12 am

FanofSMBX wrote:No, the upright one. It has black spots.
It's just a normal piranha plant, as you can guess by yourself.


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