These are screenshots of a few sections from my upcoming level, The Great Maze Cave. The first screenshot is of the starting room, which branches out into three other rooms; The Underground Fortress, The Lava Maze, and the Pipe Yard. (Screenshots 2, 3, and 4 respectively.)
After you collect the Red Coins at the end of each section, and head back to the main room, the blocks blocking the bottom path will be gone, and you can enter the actual "maze" part of the cave. Which... I haven't actually completed yet. It's a work in progress.
I remember that level, bossedit8. It was rather difficult, but fun and unique and I really liked how good the level looked in terms of placement and blocks.
And I do believe a year ago or so I was going to make an intricate factory level with that tileset, but for some reason I ceased making it.
Re: Screenshots Thread 33 1/3
Posted: Sun Aug 24, 2014 7:03 pm
by bossedit8
Kep wrote:It was rather difficult, but fun and unique and I really liked how good the level looked in terms of placement and blocks.
Thank you for your feedback but how is this Level difficult? Sure, it can be a bit confusing, there is one place where a Jump is like streched out a bit and the Boss itself but how is it difficult when I put enough power ups in it? Whatever, it was my old Level anyway so I can't complain.
Re: Screenshots Thread 33 1/3
Posted: Sun Aug 24, 2014 7:12 pm
by silent_
bossedit8 wrote:
Kep wrote:It was rather difficult, but fun and unique and I really liked how good the level looked in terms of placement and blocks.
Thank you for your feedback but how is this Level difficult? Sure, it can be a bit confusing, there is one place where a Jump is like streched out a bit and the Boss itself but how is it difficult when I put enough power ups in it? Whatever, it was my old Level anyway so I can't complain.
Easy for you to say it's difficult when it's your own level and you're the master of SMBX.
Nah, I'm just messin' with ya^^
Anyway, I thought it was difficult due to how confusing it was at times. I guess I should have mentioned that.
Re: Screenshots Thread 33 1/3
Posted: Sun Aug 24, 2014 7:19 pm
by bossedit8
Ah ok. Understand.
Another 'old' Level but kind of updated:
Re: Screenshots Thread 33 1/3
Posted: Sun Aug 24, 2014 7:37 pm
by silent_
bossedit8 wrote:Another 'old' Level but kind of updated:
I love how you're not afraid to make a SMB3 level sometimes, and then a SMW level sometimes, and then a SMB2 level sometimes, and then a Metroid level sometimes, and then a Touhou level sometimes, and then a SMB1 level sometimes. Your variety is awesome.
As for your level, it looks great, but don't you think you overuse the switch gimmick sometimes? I don't know, it just seems that you use switches too much, that might just be me though =P
Anyway, keep it up, I'm diggin' how you make SMW underground levels a lot
Re: Screenshots Thread 33 1/3
Posted: Sun Aug 24, 2014 10:08 pm
by Blck_Guy
Kep wrote:
bossedit8 wrote:
Kep wrote:It was rather difficult, but fun and unique and I really liked how good the level looked in terms of placement and blocks.
Thank you for your feedback but how is this Level difficult? Sure, it can be a bit confusing, there is one place where a Jump is like streched out a bit and the Boss itself but how is it difficult when I put enough power ups in it? Whatever, it was my old Level anyway so I can't complain.
Easy for you to say it's difficult when it's your own level and you're the master of SMBX.
Hah! SMBX Master?!
If I could have a Battle with you (bossedit8) I would show who the SMBX Master really is!!!
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bossedit8 could alo answer my question?
Re: Screenshots Thread 33 1/3
Posted: Sun Aug 24, 2014 10:21 pm
by Socknic
Here are some teaser screenshots from my upcoming episode: