WIP Graphics Showcase III

Share anything artistic that you've made, like short stories, drawings, and music.

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PixelPest
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Re: WIP Graphics Showcase III

Postby PixelPest » Mon Dec 31, 2018 11:45 am

FireyPaperMario wrote:
Mon Dec 31, 2018 5:27 am
Eri7 wrote:
Sun Dec 30, 2018 5:28 pm
This is shaping up to be a cool tileset, will you add anything else to it?
Thanks. I am planning on adding some more to the tileset. Whenever came to mind
I thought you were going to fix the pillar?

FireyPaperMario
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Re: WIP Graphics Showcase III

Postby FireyPaperMario » Mon Dec 31, 2018 11:49 am

PixelPest wrote:
Mon Dec 31, 2018 11:45 am
I thought you were going to fix the pillar?
Oh, I forgot about the pillar. Gimme some time to research ancient pillar textures and I'll fix it.

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Re: Mario and Luigi's house from Superstar Saga (WIP)

Postby xXAndytubeXx » Sat Jan 05, 2019 10:58 pm

I. Love. It. I'm excited for the download! Would love to have it in my episode. Keep up the good work, Lemlime!

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Re: WIP Graphics Showcase III

Postby FireyPaperMario » Tue Jan 15, 2019 11:23 am

And y'all though I can ONLY make a SEGA Genesis recreation of just Mario… But guess what, it's Link's turn for a 16-bit Mega Drive reboot!
Image
So whatcha think so far? I'll give y'all SMBX members quick updates on the process. ^_^"

The Dwarven Digger
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Re: WIP Graphics Showcase III

Postby The Dwarven Digger » Tue Jan 15, 2019 2:42 pm

I tend to just make a few edits on existing sprites, but here's a coin graphic I'm planning to use in my project. I used the SMB3 coin as a reference for shading and the colours come from one of witchking666's tilesets (Specifically the primary colour crystal cavern, that looked kinda gold-like.) Thoughts?

Image

Added in 1 minute 1 second:
Forgot to add: I haven't resized it to SMBX yet, this is still 1/2 size

MmmMario
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Re: WIP Graphics Showcase III

Postby MmmMario » Wed Jan 16, 2019 4:43 am

The Dwarven Digger wrote:
Tue Jan 15, 2019 2:43 pm
I tend to just make a few edits on existing sprites, but here's a coin graphic I'm planning to use in my project. I used the SMB3 coin as a reference for shading and the colours come from one of witchking666's tilesets (Specifically the primary colour crystal cavern, that looked kinda gold-like.) Thoughts?

Image

Added in 1 minute 1 second:
Forgot to add: I haven't resized it to SMBX yet, this is still 1/2 size
It looks fairly alright. I don't understand why there is a keyhole pattern on them, but they look like they could be given more depth. I can see that this gfx also has SMB2 coin colours while in an SMB3 style, which I find nice.

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Re: WIP Graphics Showcase III

Postby ElectriKong » Wed Jan 16, 2019 6:04 am

MmmMario wrote:
Wed Jan 16, 2019 4:43 am
The Dwarven Digger wrote:
Tue Jan 15, 2019 2:43 pm
I tend to just make a few edits on existing sprites, but here's a coin graphic I'm planning to use in my project. I used the SMB3 coin as a reference for shading and the colours come from one of witchking666's tilesets (Specifically the primary colour crystal cavern, that looked kinda gold-like.) Thoughts?

Image

Added in 1 minute 1 second:
Forgot to add: I haven't resized it to SMBX yet, this is still 1/2 size
It looks fairly alright. I don't understand why there is a keyhole pattern on them, but they look like they could be given more depth. I can see that this gfx also has SMB2 coin colours while in an SMB3 style, which I find nice.
It's not a keyhole. It's something else.

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Re: Mario and Luigi's house from Superstar Saga (WIP)

Postby MegaDood » Wed Jan 16, 2019 9:26 pm

Wow! It's really faithful to the original. Good job. Maybe you could try and make the front yard with the clothesline and those other details.

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Re: WIP Graphics Showcase III

Postby MmmMario » Wed Jan 16, 2019 10:08 pm

Oh OK then.

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Re: Mario and Luigi's house from Superstar Saga (WIP)

Postby MmmMario » Wed Jan 16, 2019 10:17 pm

Oh wow this looks rather amazing! The only thin I have to say is that its a bit bright and oversaturated but well done!

Emral
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Re: WIP Graphics Showcase III

Postby Emral » Fri Jan 18, 2019 8:44 pm

Remake for no particular reason... Should be done tomorrow but I figured before I skip the "WIP" part of this thread again, might aswell post today's state of things.
Spoiler: show
Image

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Re: WIP Graphics Showcase III

Postby FireyPaperMario » Sat Jan 19, 2019 9:30 am

Enjl wrote:
Fri Jan 18, 2019 8:44 pm
Remake for no particular reason... Should be done tomorrow but I figured before I skip the "WIP" part of this thread again, might aswell post today's state of things.
Spoiler: show
Image
Looks like something I might see in a science fiction-style level. Are you making these spaceship theme tileset for a spaceport level?

Eri7
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Re: WIP Graphics Showcase III

Postby Eri7 » Sat Jan 19, 2019 11:08 am

Enjl wrote:
Fri Jan 18, 2019 8:44 pm
Remake for no particular reason... Should be done tomorrow but I figured before I skip the "WIP" part of this thread again, might aswell post today's state of things.
Spoiler: show
Image
Wow, its really interesting how with the new graphics, you are going for something more like 2.5D approach and the colors are way better. How do you choose your palletes btw. I want to be able to choose good colors as well and stop using the SMB3 pallete over and over again.

Emral
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Re: WIP Graphics Showcase III

Postby Emral » Sat Jan 19, 2019 1:04 pm

Eri7 wrote:
Sat Jan 19, 2019 11:08 am
How do you choose your palletes btw.
Knowing color theory & haphazardly picking a colour vaguely in the range of where the next logical shade would be according to it. Sometimes it needs tweaks. The green probably needs a couple more tweaks... high-saturation green shading has a tendency to suck.
Spoiler: show
Image
Time to never port this.

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Re: WIP Graphics Showcase III

Postby FireyPaperMario » Mon Jan 21, 2019 8:01 am

Here's another update on my SEGA Mega Drive/Genesis Link sprites:
Image
Whatcha think so far*? ^_^"
*Keep the criticism away from "Best 16-bit sprites ever", as I need to know what I should improve on.

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Re: WIP Graphics Showcase III

Postby TheNightingale » Mon Jan 21, 2019 8:55 am

FireyPaperMario wrote:
Mon Jan 21, 2019 8:01 am
Here's another update on my SEGA Mega Drive/Genesis Link sprites:
Image
Whatcha think so far*? ^_^"
*Keep the criticism away from "Best 16-bit sprites ever", as I need to know what I should improve on.
In my opinion you shouldn't change something. For me looks very well like this.

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Re: WIP Graphics Showcase III

Postby FireyPaperMario » Mon Jan 21, 2019 9:18 am

VanillaDude wrote:
Mon Jan 21, 2019 8:55 am
In my opinion you shouldn't change something. For me looks very well like this.
Thanks man! :D

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Re: WIP Graphics Showcase III

Postby TheNightingale » Mon Jan 21, 2019 9:36 am

FireyPaperMario wrote:
Mon Jan 21, 2019 9:18 am
VanillaDude wrote:
Mon Jan 21, 2019 8:55 am
In my opinion you shouldn't change something. For me looks very well like this.
Thanks man! :D
Btw, what program do you use to make those graphics?

FireyPaperMario
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Re: WIP Graphics Showcase III

Postby FireyPaperMario » Mon Jan 21, 2019 9:39 am

VanillaDude wrote:
Mon Jan 21, 2019 9:36 am
Btw, what program do you use to make those graphics?
Paint.net. Like many members uses

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Re: Mario and Luigi's house from Superstar Saga (WIP)

Postby ThePieSkyHigh » Wed Jan 23, 2019 3:46 pm

Hello fellow brother in christ!

I think this is very well done, the colors are the same as in the original, and this would make a great mini level


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