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Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:09 am
by MarioboyFan602
Neko-san wrote: Completely, I agree. ~
I just never expected this is all. :3
Same here, Who Knew that Samus would make the cut in the SMBX 2.0. Its so Amazing! Plus there is now a Starman Mechanic so i can edit my SMB world 1-1 in SMBX 2.0 and add a secret star. :3

(Cut as in Made it)

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:11 am
by radel1996
Umm.. How i see this post and i have little question.
This is a true version or just mod only in LunaLua?

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:12 am
by Reiuji Utsuho
radel1996 wrote:Umm.. How i see this post and i have little question.
This is a true version or just mod only in LunaLua?
I imagine it would be full version. ~

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:12 am
by HeroLinik
Yep, my speculations exactly. I was expecting these two to be introduced at some point.

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:13 am
by MarioboyFan602
radel1996 wrote:Umm.. How i see this post and i have little question.
This is a true version or just mod only in LunaLua?
I Think its a True Version Radel1996, It Includes stuff only in a True Version
so it must be a true version

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:13 am
by radel1996
MarioboyFan602 wrote:
radel1996 wrote:Umm.. How i see this post and i have little question.
This is a true version or just mod only in LunaLua?
I Think its a True Version Radel1996, It Includes stuff only in a True Version
so it must be a true version
But she can using Source code of SMBX to add more stuff?

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:15 am
by MarioboyFan602
Yes. She Can (I Think so anyways)

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:16 am
by TLtimelord
radel1996 wrote:
MarioboyFan602 wrote:
radel1996 wrote:Umm.. How i see this post and i have little question.
This is a true version or just mod only in LunaLua?
I Think its a True Version Radel1996, It Includes stuff only in a True Version
so it must be a true version
But she can using Source code of SMBX to add more stuff?
90% of the new features involve uses of Lua.

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:17 am
by MarioboyFan602
Why can't She add Flashing Mario Colors in SMBX 2.0 Starman Support?
It Sounds Pretty Easy

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:18 am
by radel1996
90% of the new features involve uses of Lua.[/quote]

Oh i see. So 2.0 Maybe is fake or true.
I must see screenshot of progress.

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:18 am
by RudeGuy
MarioboyFan602 wrote:
radel1996 wrote:Umm.. How i see this post and i have little question.
This is a true version or just mod only in LunaLua?
I Think its a True Version Radel1996, It Includes stuff only in a True Version
so it must be a true version
It's not. Especially because nobody has access to the source code. All of this was made with LunaLua.
Also I really like Mega Man and samus!

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:19 am
by Emral
MarioboyFan602 wrote:Why can't She add Flashing Mario Colors in SMBX 2.0 Starman Support?
It Sounds Pretty Easy
Changing the hue of imported graphics sheets at runtime isn't possible yet.
radel1996 wrote:
TNTtimelord wrote:90% of the new features involve uses of Lua.
Oh i see. So 2.0 Maybe is fake or true.
I must see screenshot of progress.
100%
There are a lot of videos in the first post. Use those as "progress".

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:20 am
by radel1996
Enjl wrote:
MarioboyFan602 wrote:Why can't She add Flashing Mario Colors in SMBX 2.0 Starman Support?
It Sounds Pretty Easy
Changing the hue of imported graphics sheets at runtime isn't possible yet.
radel1996 wrote:90% of the new features involve uses of Lua.

Oh i see. So 2.0 Maybe is fake or true.
I must see screenshot of progress.
100%
There are a lot of videos in the first post. Use those as "progress".
So why Admin don't report fake version of 2.0?

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:22 am
by MarioboyFan602
RudeGuy07 wrote:
MarioboyFan602 wrote:
radel1996 wrote:Umm.. How i see this post and i have little question.
This is a true version or just mod only in LunaLua?
I Think its a True Version Radel1996, It Includes stuff only in a True Version
so it must be a true version
It's not. Especially because nobody has access to the source code. All of this was made with LunaLua.
Also I really like Mega Man and samus!
The Reason No One has Access to the Source Code because She doesn't want Anyone Going Into it and Editing it too much and posting their own version. (My Theory at least)

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:23 am
by underFlo
radel1996 wrote:
Enjl wrote:
MarioboyFan602 wrote:Why can't She add Flashing Mario Colors in SMBX 2.0 Starman Support?
It Sounds Pretty Easy
Changing the hue of imported graphics sheets at runtime isn't possible yet.
radel1996 wrote:90% of the new features involve uses of Lua.

Oh i see. So 2.0 Maybe is fake or true.
I must see screenshot of progress.
100%
There are a lot of videos in the first post. Use those as "progress".
So why Admin don't report fake version of 2.0?
wait what

also i cant believe we actually got a mechdragon playable

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:26 am
by radel1996
radel1996 wrote:90% of the new features involve uses of Lua.

Oh i see. So 2.0 Maybe is fake or true.
I must see screenshot of progress.
100%
There are a lot of videos in the first post. Use those as "progress".[/quote]

So why Admin don't report fake version of 2.0?[/quote]

wait what

also i cant believe we actually got a mechdragon playable[/quote]

Because how i read some topics in this forum i see how admin reports fake versions.
Or about unofficial 1.4.1 made by Chinese fan.

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:26 am
by Emral
MarioboyFan602 wrote: The Reason No One has Access to the Source Code because She doesn't want Anyone Going Into it and Editing it too much and posting their own version. (My Theory at least)
Redigit never released the source code, and he probably deleted it by now. Nobody has it, period.

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:28 am
by underFlo
radel1996 wrote:
radel1996 wrote:90% of the new features involve uses of Lua.

Oh i see. So 2.0 Maybe is fake or true.
I must see screenshot of progress.
100%
There are a lot of videos in the first post. Use those as "progress".
So why Admin don't report fake version of 2.0?[/quote]

wait what

also i cant believe we actually got a mechdragon playable[/quote]

Because how i read some topics in this forum i see how admin reports fake versions.
Or about unofficial 1.4.1 made by Chinese fan.[/quote]

Why are you talking about fake versions all of a sudden???

What?????????

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:30 am
by radel1996
Do'h you're wrong understand
I mean how peoples writes about 1.4.1 its automaticly delects posts. So i don't know still its 2.0 its True or fake

Re: ANNOUNCING SMBX 2.0! (Playable Mega Man and Samus Announ

Posted: Wed Dec 09, 2015 8:38 am
by zxcv
Can you make frog suit please?