Re: New Update! (Editor 0.2.1 Beta)
Posted: Sat Oct 04, 2014 1:56 pm
This is sure a very nice news ^^Wohlstand wrote:-> PGE Editor 0.2.1 Beta
This is mainly a bug fix and optimization update.
Also, we have great news: we are ready to start development of the PGE engine counterpart!![]()
New features will be added into the editor during the engine development process, including: a cross-process module which will allow level/world testing from the editor without using SMBX, and many other useful features!
Changelog 0.2.1ScreenshotsSpoiler: showSpoiler: show
Finally the bug with resetting the windows in PGE editor is gone.
About the problem that I mentioned last time (editing lvl_blocks and then PGE not finding the configs anymore), I only could fix it by redownloading the config pack again.
Strangely this problem dosn't occur, when I edit lvl_npc the same way, as lvl_blocks.
About "Clicking a layer from the list will select which layer new items will be placed on", this does not work for me, for some reason. I first select the layer (like in SMBX) but the properties-window still says it is in "default"...edit:It just dosn't update the properties-window, but it still attaches it to the desired layer. So it works, it is just confusing :-P.
How to do this "Added support for a Themes system. You can customize the UI and GFX of editor on your own!" ?.
I know there is a folder for "themes" but how to use/set up the GFX or whatever I need to put there, and how to customize it?
I have a suggestion for "Added displaying of the items statistics to the debugger box".
Would you be able to add indicators for "coins", "mushrooms", "fireflowers", "iceflowers", "super leaves", "tanuki suits", "hammer suits", "1-ups", and "yoshies" ?
This would be very helpful, so one dosn't need to check these values in the SMBX-editor everytime.
Also, what is "physical environment zones" for ?
Also, a really nice update in general. Finally we can make tilesets with a total of 20 tiles per row, which is espcially useful for the worldmap editor :-).
Thank you for doing this, and please keep it up like that ^^.
EDIT: Why is this thread still not a sticky? It is very useful, in my opinion :-/