Re: PGE Project thread (Editor v0.3.1.10, Engine v0.2.5.1)
Posted: Sat Jun 18, 2016 7:14 am
How do I know hat version I have?
*what
*what
Forums for SMBX
https://www.smbxgame.com/forums/
Many ways to check that:kojimkj wrote:How do I know hat version I have?
Thanks, but what does the V 0.3.1.10 changes? Because I have V 0.3.1.8Wohlstand wrote:Many ways to check that:kojimkj wrote:How do I know hat version I have?
1) right mouse button on any of PGE applications and look into "Detailed"/"Version" tab
2) in the PGE Editor version is shown in the "Help" -> "About" menu
3) In the PGE Engine version shown in the title bar of the game window.
3) In the Playable Character Calibrator version is shown in "About" button.
0.3.1.10 has many bug fixes and also some small features addedkojimkj wrote:Thanks, but what does the V 0.3.1.10 changes? Because I have V 0.3.1.8Wohlstand wrote:Many ways to check that:kojimkj wrote:How do I know hat version I have?
1) right mouse button on any of PGE applications and look into "Detailed"/"Version" tab
2) in the PGE Editor version is shown in the "Help" -> "About" menu
3) In the PGE Engine version shown in the title bar of the game window.
3) In the Playable Character Calibrator version is shown in "About" button.
Like... what?Wohlstand wrote:0.3.1.10 has many bug fixes and also some small features addedkojimkj wrote:Thanks, but what does the V 0.3.1.10 changes? Because I have V 0.3.1.8Wohlstand wrote: Many ways to check that:
1) right mouse button on any of PGE applications and look into "Detailed"/"Version" tab
2) in the PGE Editor version is shown in the "Help" -> "About" menu
3) In the PGE Engine version shown in the title bar of the game window.
3) In the Playable Character Calibrator version is shown in "About" button.
Just don't ask me here, and read fresh changelog at GitHub!kojimkj wrote:Like... what?Wohlstand wrote:0.3.1.10 has many bug fixes and also some small features addedkojimkj wrote:
Thanks, but what does the V 0.3.1.10 changes? Because I have V 0.3.1.8
Thanks man, I'll update it.Wohlstand wrote:Just don't ask me here, and read fresh changelog at GitHub!kojimkj wrote:Like... what?Wohlstand wrote: 0.3.1.10 has many bug fixes and also some small features added
https://github.com/Wohlhabend-Networks/ ... editor.txt
Please also take updated installer, because your current is invalidkojimkj wrote:Thanks man, I'll update it.Wohlstand wrote:Just don't ask me here, and read fresh changelog at GitHub!kojimkj wrote:
Like... what?
https://github.com/Wohlhabend-Networks/ ... editor.txt
plz make the buttons optional, example you can remove and add if you want
I just installed, now I have the 2 of them I_IWohlstand wrote:Please also take updated installer, because your current is invalidkojimkj wrote:Thanks man, I'll update it.Wohlstand wrote: Just don't ask me here, and read fresh changelog at GitHub!
https://github.com/Wohlhabend-Networks/ ... editor.txt
plz make the buttons optional, example you can remove and add if you want(no matter if you downloaded as ZIP, but don't replace "pge_editor.ini/pge_engine.ini" files to don't lose your previous settings)
WHEN crash happen? (first when you reporting a crash, you must tell what you did to cause crash)kojimkj wrote:The PGE crashed !
I copied the error msg, but it isn't in my clipboard
I don't know, I was creating a world map, and then it CRASHED !Wohlstand wrote:WHEN crash happen? (first when you reporting a crash, you must tell what you did to cause crash)kojimkj wrote:The PGE crashed !
I copied the error msg, but it isn't in my clipboard
SMBX Integration requires configuring (just run "configure.exe" inside SMBXInt folder. But good news! New PGE Editor 0.3.1.11 will automatically ask configuring if config pack is requires configuring and wasn't configured yet)kojimkj wrote:My PGE crash when I try to enter, here is the log ----- think Warning: (:0, ): libpng warning: iCCP: known incorrect sRGB profile
Warning: (:0, ): libpng warning: iCCP: known incorrect sRGB profile
Warning: (:0, ): libpng warning: iCCP: known incorrect sRGB profile
Warning: (:0, ): libpng warning: iCCP: known incorrect sRGB profile
Warning: (:0, ): Could not parse stylesheet of object 0x44d2848
Warning: (:0, ): libpng warning: iCCP: known incorrect sRGB profile
Warning: (:0, ): libpng warning: iCCP: known incorrect sRGB profile
Fatal: <Error, application closed>
Stack trace:
(And that is all =I)
Oh and the configuration was the normal SMBX
EDIT : FIXED
...because all unsupported parameters are greyed in "Strict SMBX64" mode which automatically enabling when you saving/opening file in SMBX-64 LVL/WLD.Angelus wrote:How to use the Cannon shoot exit thing? I can't tick the box.