Screenshot thread number NEIN (9)

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Hani
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Re: Screenshot thread number NEIN (9)

Postby Hani » Mon Jan 04, 2016 9:29 pm

A smoking hot masterpiece! ^_^
Spoiler: show
Image

PersonNamedUser
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Re: Screenshot thread number NEIN (9)

Postby PersonNamedUser » Mon Jan 04, 2016 9:31 pm

FoxyThePirFox wrote:A smoking hot masterpiece! ^_^
Spoiler: show
Image
Wow, that looks great! What's it for?

Alagirez
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Re: Screenshot thread number NEIN (9)

Postby Alagirez » Mon Jan 04, 2016 9:35 pm

FoxyThePirFox wrote:A smoking hot masterpiece! ^_^
Spoiler: show
Image
recolor the SMW path reverser and it would be nice
ohter that looks great.

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Re: Screenshot thread number NEIN (9)

Postby RudeGuy » Tue Jan 05, 2016 6:59 am

Harvey36Dice wrote: recolor the SMW path reverser and it would be nice
Why does it need a recolor, exactly? I don't see any problems with it.

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Re: Screenshot thread number NEIN (9)

Postby Mivixion » Tue Jan 05, 2016 7:57 am

FoxyThePirFox wrote:A smoking hot masterpiece! ^_^
Spoiler: show
Image
Those lava graphics are awesome. If the level design is up to par this will be a great level.

Alagirez
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Re: Screenshot thread number NEIN (9)

Postby Alagirez » Tue Jan 05, 2016 9:09 am

RudeGuy07 wrote:
Harvey36Dice wrote: recolor the SMW path reverser and it would be nice
Why does it need a recolor, exactly? I don't see any problems with it.
The level is SMB3 styled but the path reverser is SMW styled and it clashing IMO, that's why I recommend her to recolor it :) .
it's okay if you don't agree my opinion :/

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Re: Screenshot thread number NEIN (9)

Postby bossedit8 » Tue Jan 05, 2016 9:17 am

Image

TDK
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Re: Screenshot thread number NEIN (9)

Postby TDK » Tue Jan 05, 2016 10:25 am

FoxyThePirFox wrote:A smoking hot masterpiece! ^_^
Spoiler: show
Image
Looks like a good lava level, but recolour the yellow switch block to orange.

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Re: Screenshot thread number NEIN (9)

Postby ShadowStarX » Tue Jan 05, 2016 10:32 am

Harvey36Dice wrote:
RudeGuy07 wrote:
Harvey36Dice wrote: recolor the SMW path reverser and it would be nice
Why does it need a recolor, exactly? I don't see any problems with it.
The level is SMB3 styled but the path reverser is SMW styled and it clashing IMO, that's why I recommend her to recolor it :) .
it's okay if you don't agree my opinion :/
Style mixing isn't necessarily clash. (mostly it is, but not always) You don't need to recolor everything to the same color/pair of colors.

TLtimelord
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Re: Screenshot thread number NEIN (9)

Postby TLtimelord » Tue Jan 05, 2016 4:41 pm

Image
Scrapped CC12 level #3.

Hani
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Re: Screenshot thread number NEIN (9)

Postby Hani » Tue Jan 05, 2016 6:33 pm


MosaicMario wrote:
FoxyThePirFox wrote:A smoking hot masterpiece! ^_^
Spoiler: show
Image
Wow, that looks great! What's it for?
You'll find out... >3>
Harvey36Dice wrote:
RudeGuy07 wrote:
Harvey36Dice wrote: recolor the SMW path reverser and it would be nice
Why does it need a recolor, exactly? I don't see any problems with it.
The level is SMB3 styled but the path reverser is SMW styled and it clashing IMO, that's why I recommend her to recolor it :) .
it's okay if you don't agree my opinion :/
I actually already recolored it. Plus i'm a he.. O_O Other than that, thank you for the nice feedback! ^_^

HenryRichard
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Re: Screenshot thread number NEIN (9)

Postby HenryRichard » Tue Jan 05, 2016 6:57 pm

Don't

fall

asleep

Image


...why am I making this? I don't even like horror games!

Shinbison-Kof
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Re: Screenshot thread number NEIN (9)

Postby Shinbison-Kof » Wed Jan 06, 2016 12:33 am

TNTtimelord wrote:Image
Scrapped CC12 level #3.
This seems amazing! I love the jungle/factory atmosphere!

Witchking666
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Re: Screenshot thread number NEIN (9)

Postby Witchking666 » Wed Jan 06, 2016 1:59 am

Shinbison-Kof wrote:
TNTtimelord wrote:Image
Scrapped CC12 level #3.
This seems amazing! I love the jungle/factory atmosphere!
Yes, that's amazing indeed!
I love the usage of the pipe/chimney bgo's and background factory parts.
bossedit8 wrote:Image
That's one neat athletic smw desert section!
Especially since there is no cutoff in the sand.

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Re: Screenshot thread number NEIN (9)

Postby h2643 » Wed Jan 06, 2016 3:44 pm

Spoiler: show
Image

HenryRichard
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Re: Screenshot thread number NEIN (9)

Postby HenryRichard » Wed Jan 06, 2016 3:46 pm

Hey look it's a moonwalking Mario that summons goombas as he glides backwards!

h2643
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Re: Screenshot thread number NEIN (9)

Postby h2643 » Wed Jan 06, 2016 3:55 pm

HenryRichard wrote:Hey look it's a moonwalking Mario that summons goombas as he glides backwards!
You totally guessed it correctly.

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Re: Screenshot thread number NEIN (9)

Postby Mable » Wed Jan 06, 2016 4:27 pm

Mortons Franctury
Spoiler: show
ImageImage
Mario likes stairs. Also W.I.P not done yet.

Kuribo
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Re: Screenshot thread number NEIN (9)

Postby Kuribo » Wed Jan 06, 2016 9:58 pm

TheDinoKing432 wrote:
FoxyThePirFox wrote:A smoking hot masterpiece! ^_^
Spoiler: show
Image
Looks like a good lava level, but recolour the yellow switch block to orange.
...Why?

TDK
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Re: Screenshot thread number NEIN (9)

Postby TDK » Thu Jan 07, 2016 2:31 am

Kuribo wrote:
TheDinoKing432 wrote:
FoxyThePirFox wrote:A smoking hot masterpiece! ^_^
Spoiler: show
Image
Looks like a good lava level, but recolour the yellow switch block to orange.
...Why?
1. Yellow switch block looks identical to a normal '?' Block.
2. An orange block would look better in a lava level.


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