Re: Video Game Logics
Posted: Mon Dec 21, 2020 6:13 pm
Mario 64
In mario 64, your air while underwater was basically your health, so you would heal if you stay at the surface, also for some reason getting hurt takes some air away from you, and coins apparently are oxygen tanks or smth.
Lava is appparently solid floor, and you can actually get squished by the lava if you get stuck underneath a moving platform (An example being the log in lethal lava land).
Unless you get squished completely flat, you won't take damage. (This means that being squished only halfway doesn't hurt you)
Your hat can apprently protect you from fall damage, which makes no sense. Maybe it has magic powers.
In mario 64, your air while underwater was basically your health, so you would heal if you stay at the surface, also for some reason getting hurt takes some air away from you, and coins apparently are oxygen tanks or smth.
Lava is appparently solid floor, and you can actually get squished by the lava if you get stuck underneath a moving platform (An example being the log in lethal lava land).
Unless you get squished completely flat, you won't take damage. (This means that being squished only halfway doesn't hurt you)
Your hat can apprently protect you from fall damage, which makes no sense. Maybe it has magic powers.