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Re: Perfect SMBX Screenshot Thread 10

Posted: Mon Dec 05, 2016 4:08 am
by Cedur
Btw King of Eterity, now that I think of the island forming a complete world entity in your project, I think it should be less narrow (the paths shouldn't be so close to the borders), especially at the start and at the very left.

Re: Perfect SMBX Screenshot Thread 10

Posted: Mon Dec 05, 2016 8:36 am
by bossedit8
A level I haven't been working on for a lot of months, apparently:
Spoiler: show
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Original link: http://i.imgur.com/CzB53OS.png

Re: Perfect SMBX Screenshot Thread 10

Posted: Mon Dec 05, 2016 11:30 pm
by RPG_Magician
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Recolors and Autumn Tileset by me. Oh wait, this isn't a WIP Graphic Thread! *Gasp* Does that mean a project in the making?!


Yes I know there's no enemies and coins. Working on custom enemies too y'know.

Re: Perfect SMBX Screenshot Thread 10

Posted: Tue Dec 06, 2016 1:39 pm
by ElectriKong
Supershroom wrote:Btw King of Eterity, now that I think of the island forming a complete world entity in your project, I think it should be less narrow (the paths shouldn't be so close to the borders), especially at the start and at the very left.
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So something like this? And yes I have changed some of the map.
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Here is a desert I have made. Please note that the left of the map has been made bland for a reason.

Re: Perfect SMBX Screenshot Thread 10

Posted: Tue Dec 06, 2016 2:54 pm
by Cedur
That should be enough distance from the borders for the paths in World 1, I guess.

A desert shouldn't have this many palm trees scattered all over the place, as in, they shouldn't fill such a large, dense connected area. And for what reason is the left area bland? I think it could use at least a few rocks or other dead stuff.

Re: Perfect SMBX Screenshot Thread 10

Posted: Tue Dec 06, 2016 4:05 pm
by Valentine
Custom boss soon
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Re: Perfect SMBX Screenshot Thread 10

Posted: Tue Dec 06, 2016 4:40 pm
by Fuyu
Sanct wrote:Custom boss soon
*image*
Looks really cool! Are you going to implement the lightning attack from the original MMX? Just being curious here.

Re: Perfect SMBX Screenshot Thread 10

Posted: Tue Dec 06, 2016 4:45 pm
by Valentine
I don't even know how the original boss behaves

Re: Perfect SMBX Screenshot Thread 10

Posted: Tue Dec 06, 2016 4:49 pm
by Fuyu
Sanct wrote:I don't even know how the original boss behaves
The original boss would charge electricity into a generator on the ceiling and shoot it at the player, which would later split in two sparks and go across the floor. If you don't want to implement this it's fine, I still like what you did there nevertheless.

Re: Perfect SMBX Screenshot Thread 10

Posted: Tue Dec 06, 2016 4:50 pm
by Valentine
Intuition wrote:
Sanct wrote:I don't even know how the original boss behaves
The original boss would charge electricity into a generator on the ceiling and shoot it at the player, which would later split in two sparks and go across the floor. If you don't want to implement this it's fine, I still like what you did there nevertheless.
I'm pretty much done making new attacks, it already has 4 (well except for the hard mode version that will come out later which will have 5).

Re: Perfect SMBX Screenshot Thread 10

Posted: Tue Dec 06, 2016 4:58 pm
by Fuyu
Sanct wrote:I'm pretty much done making new attacks, it already has 4 (well except for the hard mode version that will come out later which will have 5).
I'm fine with that. As aforementioned, I like what you did there nevertheless.

Re: Perfect SMBX Screenshot Thread 10

Posted: Fri Dec 09, 2016 7:24 pm
by bossedit8
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Re: Perfect SMBX Screenshot Thread 10

Posted: Fri Dec 09, 2016 7:42 pm
by RPG_Magician
Forever Fall Forest Screenshots: show
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Look! Potato Spirits!
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Kedamas and Top Hat Potatoes!
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Plates

Re: Perfect SMBX Screenshot Thread 10

Posted: Fri Dec 09, 2016 9:04 pm
by PixelPest
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http://i.imgur.com/3Veve3M.gif

Pacman is invading the Invasion 2!

Re: Perfect SMBX Screenshot Thread 10

Posted: Fri Dec 09, 2016 11:07 pm
by Alagirez
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A level that i delayed bc my pc is rip.

Re: Perfect SMBX Screenshot Thread 10

Posted: Sat Dec 10, 2016 6:44 am
by Snessy the duck
PixelPest wrote:Image
http://i.imgur.com/3Veve3M.gif

Pacman is invading the Invasion 2!
Waka waka! That looks pretty cool, is he a new playable character you made?

Edit: Havin' some fun with hardcoded gfx edits!
Screenie: show
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Re: Perfect SMBX Screenshot Thread 10

Posted: Sat Dec 10, 2016 4:06 pm
by Lukas Old Account
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Re: Perfect SMBX Screenshot Thread 10

Posted: Sat Dec 10, 2016 8:04 pm
by Liraxus
Remember Torchbug Forest? That level I never finished?

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I'm remaking it to be a much less ambitious, more traditional level, so far it's going well. Here's the music that'll be used.

There's going to be more graphical effects that should be appealing, if anyone has complaints, please express them.

Re: Perfect SMBX Screenshot Thread 10

Posted: Sat Dec 10, 2016 8:38 pm
by Black Mamba
Liraxus wrote:Remember Torchbug Forest? That level I never finished?

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I'm remaking it to be a much less ambitious, more traditional level, so far it's going well. Here's the music that'll be used.

There's going to be more graphical effects that should be appealing, if anyone has complaints, please express them.
I recommend that you make the background a little darker. It took me a while to distinguish the bgo trees and the actual background

Re: Perfect SMBX Screenshot Thread 10

Posted: Sat Dec 10, 2016 9:08 pm
by RPG_Magician
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