WIP Graphics Showcase 2

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Emral
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Re: WIP Graphics Showcase 2

Postby Emral » Mon Dec 21, 2015 6:35 pm

PROX wrote:
Enjl wrote:Any guesses as to who this character is? :3
Image
your avatar lol
Geez, I never noticed the similarities.

Creasion
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Re: WIP Graphics Showcase 2

Postby Creasion » Mon Dec 21, 2015 7:14 pm

Image

Walcorn


The protagonist of my upcoming NES Episode, Walcorn's Dilemma

What do you guys think?

Fuyu
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Re: WIP Graphics Showcase 2

Postby Fuyu » Mon Dec 21, 2015 7:21 pm

Looks really nice. What character will it replace?

Creasion
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Re: WIP Graphics Showcase 2

Postby Creasion » Mon Dec 21, 2015 7:56 pm

Natsu wrote:Looks really nice. What character will it replace?
Toad, ill learn lunalua and make a code for more HP aswell as placing the health bar at the bottom of the screen.

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Re: WIP Graphics Showcase 2

Postby Fuyu » Mon Dec 21, 2015 8:07 pm

Neat. Good luck with that project of yours.

Creasion
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Re: WIP Graphics Showcase 2

Postby Creasion » Mon Dec 21, 2015 8:56 pm

Natsu wrote:Neat. Good luck with that project of yours.
thanks man, here's something I made.

Its prob not final but just a test


Image

Daeros


Not really a floating cat head but aaaaa


Image

Demon!


This is simply a base on what I intend on it looking like.

Critique it please.

Fuyu
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Re: WIP Graphics Showcase 2

Postby Fuyu » Mon Dec 21, 2015 9:05 pm

Oh, it's like Scarfy from Kirby, like it has a cute side and a pure evil side. It looks nice, considering you're working on a 8-bit project it doesn't need that much shading.

Creasion
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Re: WIP Graphics Showcase 2

Postby Creasion » Tue Dec 22, 2015 12:54 pm

@Natsu Yea it's inspired by Scarfy

Also here's a enemy I made based on a drawing by a six year old.

Meet...




Yabbit



Image


Yabbit one of Eero's most feared enemies, normally found in cold, icy environments and can also survive in the vacuum of space.
Once you come across it, it will proceed to seek you out untill you out chase it, a task that's not as easy as it seems


I will be working with this guy a lot, finding a way to make him heat seeking(following you, every direction you go). And posing what latest progress I have on him here. At least spriting wise.

Want this guy to be an iconic enemy of my upcoming series.

What do you guys think? Feedback appreciated!

Emral
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Re: WIP Graphics Showcase 2

Postby Emral » Tue Dec 22, 2015 1:14 pm

Maybe increase the contrast on your sprites a bit and make Yabbit brighter?

Creasion
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Re: WIP Graphics Showcase 2

Postby Creasion » Tue Dec 22, 2015 5:32 pm

Enjl wrote:Maybe increase the contrast on your sprites a bit and make Yabbit brighter?
The contrast is like that on purpose, it's not smb3 silly ;p.

Or maybe it's the color scheme in general you dont like?


edit: nvm I sound stupid, ignore this ^

yea, i'll try it enji
Last edited by Creasion on Tue Dec 22, 2015 5:36 pm, edited 2 times in total.

Emral
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Re: WIP Graphics Showcase 2

Postby Emral » Tue Dec 22, 2015 5:34 pm

Are you implying SMB3 and the colours you use are the only ones that exist? All I want is to be easily able to tell the details on your sprite when breezing past it in a level, which is not really possible as of now.

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Tue Dec 22, 2015 6:13 pm

Added some more stuff and reshaded a few things.
Spoiler: show
Image

Creasion
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Re: WIP Graphics Showcase 2

Postby Creasion » Tue Dec 22, 2015 6:24 pm

Switched stuff around as well as tweaked palette a bit

here's old stuff vs new


OLD

Image


NEW

Image



Thanks Enji

Sorry if I sounded dumb, I'm new at this stuff!



Your thoughts?



@PROX
PROX wrote:Added some more stuff and reshaded a few things.
Spoiler: show
Image
Looks great dude!

seems like an interesting futuristic level comin on eh?

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Re: WIP Graphics Showcase 2

Postby Fuyu » Tue Dec 22, 2015 7:50 pm

@Creasion: The new colour choice looks way better than before, definitely 8-bit looking. Something seems to be happening to his eye though, kinda creepy.

@PROX: Nice door tho. I like the shading, it reminds me of SCP Containment Breech for some reason, maybe because I've played some of it recently. Keep up the good work!

Liraxus
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Re: WIP Graphics Showcase 2

Postby Liraxus » Tue Dec 22, 2015 10:28 pm

Image

HERE WE GO AGAIN

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Tue Dec 22, 2015 11:24 pm

Creasion wrote:
@PROX
PROX wrote:Added some more stuff and reshaded a few things.
Spoiler: show
Image
Looks great dude!

seems like an interesting futuristic level comin on eh?
it's supposed to be the X-Naut moonbase from Paper Mario TTYD so yeah I guess you could say that.
Natsu wrote: @PROX: Nice door tho. I like the shading, it reminds me of SCP Containment Breech for some reason, maybe because I've played some of it recently. Keep up the good work!
yeah it does kind of look like that lol.

Liraxus
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Re: WIP Graphics Showcase 2

Postby Liraxus » Wed Dec 23, 2015 2:20 am

Image

Creasion
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Re: WIP Graphics Showcase 2

Postby Creasion » Wed Dec 23, 2015 10:05 am

@Liraxus

Looking great, should add some custom fog for a more spooky look.


Also, the slope has a weird drop off when its connected to land.



Image

Image

As you can see the particles will be its own separate thing due to their different speeds, your thoughts?

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Re: WIP Graphics Showcase 2

Postby Fuyu » Wed Dec 23, 2015 2:14 pm

@Creasion: Actually I think Lixarus is going for a different ambient with that tileset.

As for your NPC, it definitely looks more menacing than before. That spark looks really interesting, what are you planning to use it for?

@Liraxus: Nice, really nice. Coincidentally I'm listening to one of the The 8th Annual VLDC's tracks that would so fit a level with that atmosphere.

Creasion
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Re: WIP Graphics Showcase 2

Postby Creasion » Wed Dec 23, 2015 2:24 pm

Natsu wrote:@Creasion: Actually I think Lixarus is going for a different ambient with that tileset.

As for your NPC, it definitely looks more menacing than before. That spark looks really interesting, what are you planning to use it for?

@Liraxus: Nice, really nice. Coincidentally I'm listening to one of the The 8th Annual VLDC's tracks that would so fit a level with that atmosphere.
Hopefully, I can find a way to either make it an npc and use luna to attach it to Yabbit, or ill use the fan backgrounds and attach it to Yabbit for a cool trail effect.

Your thoughts?


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