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Re: Video Game Logics
Posted: Mon Jul 20, 2020 12:10 pm
by Sonya Sanchez
FireyPaperMario wrote: ↑Mon Jul 20, 2020 4:15 am
In Paper Mario: The Origami King, sitting on benches heals you
I mean it’s like real life, if you are exhausted and take a rest on a bench you slowly regain back some of the used energy.
Re: Video Game Logics
Posted: Mon Jul 27, 2020 6:30 am
by FireyPaperMario
In Paper Mario, Watt's in-battle default attack ignores all enemy defense, and in Paper Mario: The Thousand-Year Door, Ms.Mowz's in-battle default attack ignores all enemy defense.... Can someone explains why Ms.Mowz's slaps can ignore defense?!?
Re: Video Game Logics
Posted: Wed Aug 05, 2020 1:18 pm
by GforGoomba
FireyPaperMario wrote: ↑Mon Jul 20, 2020 4:15 am
In Paper Mario: The Origami King, sitting on benches heals you
What's weirder is that
there's a bench inside of a volcano
Re: Video Game Logics
Posted: Sat Aug 08, 2020 5:38 am
by FireyPaperMario
In the Yoshi's Island games, why would bandits wanna steal a freaking baby?!? Babies are valueless in the black market!
Re: Video Game Logics
Posted: Sat Aug 15, 2020 4:54 am
by FireyPaperMario
Is it a odd video game logic if in the "Romancing Saga" series, Witches are weak against ALL elemental magic
Re: Video Game Logics
Posted: Sat Aug 15, 2020 8:59 pm
by PdizzleParker
FireyPaperMario wrote: ↑Sat Aug 08, 2020 5:38 am
In the Yoshi's Island games, why would bandits wanna steal a freaking baby?!? Babies are valueless in the black market!
Bandits probably work for Kamek.
Re: Video Game Logics
Posted: Sun Aug 16, 2020 6:51 am
by FireyPaperMario
thegameseum wrote: ↑Sat Aug 15, 2020 8:59 pm
FireyPaperMario wrote: ↑Sat Aug 08, 2020 5:38 am
In the Yoshi's Island games, why would bandits wanna steal a freaking baby?!? Babies are valueless in the black market!
Bandits probably work for Kamek.
I wonder what the reward for stealing Baby Mario would be like if they're working for Kamek.

Re: Video Game Logics
Posted: Sun Aug 30, 2020 6:01 pm
by FireyPaperMario
Um... Is this a logic in Super Mario Sunshine where you can melt ice with Fludd's water blast?
Re: Video Game Logics
Posted: Mon Aug 31, 2020 2:24 pm
by kr4k1n
FireyPaperMario wrote: ↑Sun Aug 30, 2020 6:01 pm
Um... Is this a logic in
Super Mario Sunshine where you can melt ice with Fludd's water blast?
If the water is pretty warm then it would actually make sense
Re: Video Game Logics
Posted: Wed Sep 16, 2020 5:47 am
by FireyPaperMario
Did anyone in the history of this thread mention the logic from the original 1981 Donkey Kong arcade game, if you touch a pie in the 50m level, you die?
Re: Video Game Logics
Posted: Sun Sep 27, 2020 2:40 pm
by FireyPaperMario
Remember when I said that you can make mountains outside god mode, but costs lot'sa $$$ in Sim City? Well, you can also create deep holes and lakes in Sim City outside god mode too. That too cost lot'sa $$$ as well.
Re: Video Game Logics
Posted: Mon Sep 28, 2020 6:22 am
by Emral
FireyPaperMario wrote: ↑Sun Sep 27, 2020 2:40 pm
Remember when I said that you can make mountains outside god mode, but costs lot'sa $$$ in Sim City? Well, you can also create deep holes and lakes in Sim City outside god mode too. That too cost lot'sa $$$ as well.
Is there something strange about that? It costs a lot of time and manpower to transpose a lot of dirt, stone and water after all.
Re: Video Game Logics
Posted: Mon Sep 28, 2020 6:48 am
by FireyPaperMario
Enjl wrote: ↑Mon Sep 28, 2020 6:22 am
Is there something strange about that? It costs a lot of time and manpower to transpose a lot of dirt, stone and water after all.
To me, no! I thought it was pretty fun to create mountains and holes in my city when I played Sims City 4 Deluxe during my elementary school days! But that does make a good point Enjl!
Re: Video Game Logics
Posted: Tue Oct 20, 2020 5:58 pm
by FireyPaperMario
I'm not sure if this counts as a
"Video Game Logic" to the entire
SMBX community, but I'm just gonna say it anyways!
In the Disgaea series, if you throw a friendly penguin
* at a enemy in battle, that penguin explodes, dealing damage to that enemy! Pretty funny imo! ^^"
*DUH! I freaking know what the penguin characters are called in the Disgaea series! No need to lecture me!

Re: Video Game Logics
Posted: Thu Nov 12, 2020 1:26 pm
by FireyPaperMario
Do any of y'all find it odd that in Resident Evil Gaiden for Gameboy Color,
You can enter combat against the nearby zombies by pointing your gun cursor at 1 of the zombies in your range. EVEN if you have your knife equipped instead of your hand gun.
Re: Video Game Logics
Posted: Thu Nov 12, 2020 1:44 pm
by kr4k1n
FireyPaperMario wrote: ↑Wed Sep 16, 2020 5:47 am
Did anyone in the history of this thread mention the logic from the original 1981
Donkey Kong arcade game, if you touch a pie in the 50m level, you die?
I guess those pies are so delicious, they're to die for
Re: Video Game Logics
Posted: Thu Nov 12, 2020 11:43 pm
by mechamind
If I'm looking at it correctly,
they're not actually pies (unless maybe we're ordering a real mud pie, but that's a stretch).
Re: Video Game Logics
Posted: Fri Nov 13, 2020 4:28 pm
by kr4k1n
But they're also called sand piles too. I still don't see how cement or sand can hurt you unless of course you get trapped or drown in it.
Re: Video Game Logics
Posted: Mon Nov 30, 2020 1:25 pm
by kr4k1n
I don't know if it's just me but the New Super Mario Bros. U world map confuses me the more I look at it. There's a snow-themed level in Layer Cake Desert called Piranha Plants on Ice, and Blooper's Secret Lair in Acorn Plains doesn't make sense because it's a water level and it's literally located on the water in the map. The map music doesn't help either.
Re: Video Game Logics
Posted: Mon Dec 21, 2020 5:51 pm
by FireyPaperMario
It is weird for a video game logic when you drive a motorcycle into a traffic cone, you & your motorcycle explodes within collision. Like in the Atari 7800 game, Motor Psycho