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Re: Community Contest 12
Posted: Sat Feb 06, 2016 7:55 am
by Ness-Wednesday
Tinkerbell wrote:Is it wrong that i laugh at people, joking at someone who submitted joke levels into the cc, when people from the smbx forum also did that in maglx twice?
Not really.
I mean, if he's gonna make a joke level I really hope he makes a sequel to his CC9 level.
Question, when the episode is released, will Tiers 1&2 be removed like in ToB8, or will it be "all" levels from CC12 playable?
Re: Community Contest 12
Posted: Sat Feb 06, 2016 8:54 am
by Marina
Ness-Wednesday wrote:Tinkerbell wrote:Is it wrong that i laugh at people, joking at someone who submitted joke levels into the cc, when people from the smbx forum also did that in maglx twice?
Not really.
I mean, if he's gonna make a joke level I really hope he makes a sequel to his CC9 level.
Question, when the episode is released, will Tiers 1&2 be removed like in ToB8, or will it be "all" levels from CC12 playable?
Depending on how shitty the levels are lmao
Re: Community Contest 12
Posted: Sat Feb 06, 2016 10:52 am
by Mable
So two main things in this thread. People think when you did a joke level twice they assume you do it again
And second people already say which people they want to be in top 10 or they want to see as winner
Does no one care just to have fun participaiting and not to care who should place what or otherwise.
Good fair competition again.
Re: Community Contest 12
Posted: Sat Feb 06, 2016 10:55 am
by Sux
90% with my level...
I have a strange feeling than I can go far on this. ( Maybe it's can be a mistake, but I want hope this, my faithless intuition break my hopes )
Re: Community Contest 12
Posted: Sat Feb 06, 2016 12:51 pm
by Willhart
Submitted my level finally. Good luck to all the participants.
Re: Community Contest 12
Posted: Sat Feb 06, 2016 2:40 pm
by TDK
Ness-Wednesday wrote:
Not really.
I mean, if he's gonna make a joke level I really hope he makes a sequel to his CC9 level.
Question, when the episode is released, will Tiers 1&2 be removed like in ToB8, or will it be "all" levels from CC12 playable?
I rather prefer all the levels be playable. Just make the really terrible ones optional and have star locks that doesn't require much stars, similar to Tower of Biased X.
Re: Community Contest 12
Posted: Sat Feb 06, 2016 2:52 pm
by Delete if Allowed 2
Tinkerbell wrote:So two main things in this thread. People think when you did a joke level twice they assume you do it again
And second people already say which people they want to be in top 10 or they want to see as winner
Does no one care just to have fun participaiting and not to care who should place what or otherwise.
Good fair competition again.
I have never submitted a joke level before.
I had quality content.
Re: Community Contest 12
Posted: Sat Feb 06, 2016 3:57 pm
by Valtteri
I had a concept in my mind where you would have access to all the levels from the beginning. You could skip straight to the winning levels. Then the game could have goals like boss fights and post game levels that you would need the stars for, and obviously a huge bonus that you would get if you managed to get every star!
(Horrible levels would be excluded from the 100% bonus, or deleted altogether.)
Re: Community Contest 12
Posted: Sat Feb 06, 2016 4:01 pm
by Cedrik
If I only lose one point by submit my level to late, I'll send it at this date:
22nd of December 2019.
Re: Community Contest 12
Posted: Sat Feb 06, 2016 6:53 pm
by Sewpah
I finished my level. Good luck to everyone else who did it.
Re: Community Contest 12
Posted: Sat Feb 06, 2016 6:59 pm
by RoundPiplup
Ness-Wednesday wrote:Question, when the episode is released, will Tiers 1&2 be removed like in ToB8, or will it be "all" levels from CC12 playable?
Still going for "optional" if all the levels in tier 1 and 2 aren't going to please anyone.
Valtteri wrote:(Horrible levels would be excluded from the 100% bonus, or DELETED altogether.)
Just go for exclusion to prevent things that could happen when they see their levels deleted from the episodes.
Re: Community Contest 12
Posted: Sat Feb 06, 2016 7:43 pm
by Ness-Wednesday
RoundPiplup wrote:Ness-Wednesday wrote:Question, when the episode is released, will Tiers 1&2 be removed like in ToB8, or will it be "all" levels from CC12 playable?
Still going for "optional" if all the levels in tier 1 and 2 aren't going to please anyone.
Valtteri wrote:(Horrible levels would be excluded from the 100% bonus, or DELETED altogether.)
Just go for exclusion to prevent things that could happen when they see their levels deleted from the episodes.
I'm with you on this RoundPiplup, I don't think it would be right to remove levels from the first two tiers just because of the obvious.
Although, I think at least 3 levels in the first 2 tiers must be beaten, I'm tired of seeing people dying in dumb ways, and saying "It is optional, I'm not going to play this.", otherwise it won't be funny.
I can't wait to see what the others submitted when CC12 is over, but what's the idea of the post game you have Valtteri?
Re: Community Contest 12
Posted: Sat Feb 06, 2016 8:17 pm
by FanofSMBX
I think that making every level (with all paths UNLOCKED) avaliable from the start and putting them in themed worlds on a map could work. If anyone has played Hello Fangaming Collection, I was thinking something like that, but without forcing you to play any levels to get to the next one. You'd have to make the map after the levels are submitted, but I think that it would add more cohesiveness than a random hub would.
Re: Community Contest 12
Posted: Sat Feb 06, 2016 8:54 pm
by Super Mario Channel
Awesome! This is gonna be my first contest! I hope I can make it on time! Count meh in!

Re: Community Contest 12
Posted: Sat Feb 06, 2016 10:13 pm
by JupiHornet
Ugh, I decided to scrap the level I was working on.
Time to put something together in a week ;3;
Re: Community Contest 12
Posted: Sat Feb 06, 2016 10:17 pm
by superhammerbros100
Turtwig wrote:Ugh, I decided to scrap the level I was working on.
Time to put something together in a week ;3;
Nawww ;-;
Why in the love of the CC's would you do that
Re: Community Contest 12
Posted: Sat Feb 06, 2016 10:47 pm
by TLtimelord
superhammerbros100 wrote:Turtwig wrote:Ugh, I decided to scrap the level I was working on.
Time to put something together in a week ;3;
Nawww ;-;
Why in the love of the CC's would you do that
I scrap AT LEAST 4 levels each contest since CC9.
Re: Community Contest 12
Posted: Sun Feb 07, 2016 6:42 am
by Mable
Ness-Wednesday wrote:I'm with you on this RoundPiplup, I don't think it would be right to remove levels from the first two tiers just because of the obvious.
Although, I think at least 3 levels in the first 2 tiers must be beaten, I'm tired of seeing people dying in dumb ways, and saying "It is optional, I'm not going to play this.", otherwise it won't be funny.
I can't wait to see what the others submitted when CC12 is over, but what's the idea of the post game you have Valtteri?
Idk where the fun is in there if people have to suffer through bad crappy levels. Isn't it enough that the judges have to take themselfs through this mess?
If your levels is bad and nobody really enjoys it ur doing something wrong.
Cedrik wrote:If I only lose one point by submit my level to late, I'll send it at this date:
22nd of December 2019.

Re: Community Contest 12
Posted: Sun Feb 07, 2016 1:18 pm
by superhammerbros100
I already submitted my level, good luck everyone!
Re: Community Contest 12
Posted: Sun Feb 07, 2016 1:44 pm
by Saltlord
Oh boy, I haven't even finished the first section. This is gonna be close...