Re: (Demo Released!) Luigi's Fight For The Mushroom Kingdom
Posted: Mon Mar 02, 2015 3:36 pm
There are only 22 screensMudkip wrote:Nice to see this still ongoing. It turned out great so far. I really like the vines in screen 26
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There are only 22 screensMudkip wrote:Nice to see this still ongoing. It turned out great so far. I really like the vines in screen 26
Simply because that's the way I wanted them to be, mostly wanted to exaggerate how OP they areFanofSMBX wrote:Dangit I thought of something last minute. Why do the elite Koopas have nofireball = 1, because in SMW YEAH they acted like chargin chucks and those can be killed with fireballs here.
I know. I could do that though it'd seem a little weird. I was originally gonna come up with some stupid reason as to why he doesn't get hurt by projectiles around the knee area by saying "he has some good knee" or something but I scrapped that idea.Imaynotbehere4long wrote:Also, there's something I forgot to mention: Even if a Link sprite-swap doesn't have a shield, SMBX will still think that the shield is there and will block projectiles that land in the space the shield used to be in. In other words, you should give General Toad a shield.
You know, I kinda forgot about adding easter eggs in the level editor after some time, there's probably less than 10. Idk where they are but they're not obvious ones is all I know. And nope, I don't have that beta intro level, I don't even remember how it look or was like. I've been working on this episode for so long that I don't remember half the things during the old days of its production. : (SilverDeoxys563 wrote:hey reghrhre, how many more random level editor easter eggs did you add? and did you keep the amazing beta intro level somewhere?
Ah, I'll have those fixed and will submit an update IF a lot more errors are discovered, I don't wanna keep updating this episode over every little error. Glad you like it so far though, I'll look forward to your later thoughts.bossedit8 wrote:Playing the newest version up until world 6's beginning and I have encountered 2 errors so far and you can see them here:I am very surprised as of what you did with the version 2 though and I still have a lot of fun playing your SMBX Episode.Spoiler: show
That was a long time ago, the screenshots that were up back when Mudkip posted that comment are no longer up as they've been replacedwitchking666 wrote:There are only 22 screensMudkip wrote:Nice to see this still ongoing. It turned out great so far. I really like the vines in screen 26
oh my gosh I found it :D https://www.dropbox.com/s/enb6kewoyyx73 ... r.lvl?dl=1Txunere wrote:And nope, I don't have that beta intro level, I don't even remember how it look or was like. I've been working on this episode for so long that I don't remember half the things during the old days of its production. : (
Well, i playes it all in one sitting before, so do not be to bad, but i ised every skip ilI knewnof and knew how to take!Txunere wrote:I'm surprised I watched all of that without stopping; thanks for the co-op play! You should probably give MECHDRAGON777 more opportunities to talk because you kinda talking the whole time. Looking forward to future playthroughs, especially the later worlds since they'll always be my favorite even if they're tough
Even if you are focused on the game, it's also better to talk more while playing as @Txunere already said to gain more entertainment.MECHDRAGON777 wrote:Well, i playes it all in one sitting before, so do not be to bad, but i ised every skip ilI knewnof and knew how to take!
I should let him say more so that's kind of my fault on that by interrupting him but the problem by @MECHDRAGON777 is that he doesn't really speak a lot during gameplay since he is more focused to the game instead of actually saying anything topic relative. Another problem is that he asks a lot of questions and there comes at times where I am unable to answer depends of the sentence but I really should ask again of what he asked before so I can understand better... so that's my fault since I am the one that when the first sentence has been spoken, I can't understand at first depends of the structure of the sentence since as you already know, I am a foreigner so English isn't my first language to utulize. I am gonna try to avoid it in the future though if I can. Sadly this is a one run Let's Play so things can be nearly the same as the already released parts. Again, I apologize for that and @MECHDRAGON777 also apologizes for the lack of commentary on our co-screen Let's Play.Txunere wrote:Next time you do a co-op with MECHDRAGON777 or whoever you really do need to give the person you're playing with more opportunities to talk and to listen to them more. You interrupt MECHDRAGON777 a lot and sometimes don't even let him finish what he's saying because you talk almost literally, every second, and it's kinda bothersome, even for me. Idk if MECH talks a lot but if he doesn't, then you talking a lot is fine, but when he starts to say something be sure to stop and listen to what he has to say at least because it is a bit rude to interrupt/not listen to him.
Yeah that's fine, no problem, and now that I know that MECHDRAGON777 doesn't speak a lot then I'm fine with you talking, I thought he would talk so that's part of the reason I said what I said. Just keep in mind to listen to the person you're playing with when they try to talk and everything should be fine.bossedit8 wrote:*stuff*
Thanks for the comment! And I agree, this is the best SMBX episode ever! ^_^Kennon42 wrote:This has got to be the BEST SMBX EPISODE EVER MAADE
Yeah that's sadly a fixed problem we have on the rest of the video parts of LFFTMK... at least I marked your words for now to listen to other peoples more.Txunere wrote:Just keep in mind to listen to the person you're playing with when they try to talk and everything should be fine.