FanofSMBX wrote:Dangit I thought of something last minute. Why do the elite Koopas have nofireball = 1, because in SMW YEAH they acted like chargin chucks and those can be killed with fireballs here.
Simply because that's the way I wanted them to be, mostly wanted to exaggerate how OP they are
Imaynotbehere4long wrote:Also, there's something I forgot to mention: Even if a Link sprite-swap doesn't have a shield, SMBX will still think that the shield is there and will block projectiles that land in the space the shield used to be in. In other words, you should give General Toad a shield.
I know. I could do that though it'd seem a little weird. I was originally gonna come up with some stupid reason as to why he doesn't get hurt by projectiles around the knee area by saying "he has some good knee" or something but I scrapped that idea.
SilverDeoxys563 wrote:hey reghrhre, how many more random level editor easter eggs did you add? and did you keep the amazing beta intro level somewhere?
You know, I kinda forgot about adding easter eggs in the level editor after some time, there's probably less than 10. Idk where they are but they're not obvious ones is all I know. And nope, I don't have that beta intro level, I don't even remember how it look or was like. I've been working on this episode for so long that I don't remember half the things during the old days of its production. : (
bossedit8 wrote:Playing the newest version up until world 6's beginning and I have encountered 2 errors so far and you can see them here:
I am very surprised as of what you did with the version 2 though and I still have a lot of fun playing your SMBX Episode.
Ah, I'll have those fixed and will submit an update IF a lot more errors are discovered, I don't wanna keep updating this episode over every little error. Glad you like it so far though, I'll look forward to your later thoughts.
witchking666 wrote:
Mudkip wrote:Nice to see this still ongoing. It turned out great so far. I really like the vines in screen 26
There are only 22 screens
That was a long time ago, the screenshots that were up back when Mudkip posted that comment are no longer up as they've been replaced
Txunere wrote:And nope, I don't have that beta intro level, I don't even remember how it look or was like. I've been working on this episode for so long that I don't remember half the things during the old days of its production. : (
Well, I played the game entirely this time and I really like the updated version a lot... but, some errors found yet again especially one error that is seriously an issue but first of all, here you go:
Whelp, figured I forgot something. Thanks bossedit8! The errors have been fixed along with the other one you posted; and glad to see you like the updated version!
Version 2.1 Download
The download only contains 3 level files and the world map so it won't take long to download.
- Fixed the biggest issue, AKA, why this version exists which is the player could not advance to the final level upon beating the level before the last.
- Fixed an area in 3-6 where the player can go down to an area after hitting both the red and green switches but couldn't get back up and the only solution is jumping off the cliff
- In 8-2, some of the Volcano Lotus NPC swaps were killable; that is no longer the case.
- There were spots in 8-6 where the player could fly under the lava which resulted in skipping areas; this has been fixed.
- The first lava gyser in section 2 showed cutoff upon raising to the top of the lava; it's fixed.
The download link for LFFTMK in the first post has been updated with version 2.1
I'm surprised I watched all of that without stopping; thanks for the co-op play! You should probably give MECHDRAGON777 more opportunities to talk because you kinda talking the whole time. Looking forward to future playthroughs, especially the later worlds since they'll always be my favorite even if they're tough
Txunere wrote:I'm surprised I watched all of that without stopping; thanks for the co-op play! You should probably give MECHDRAGON777 more opportunities to talk because you kinda talking the whole time. Looking forward to future playthroughs, especially the later worlds since they'll always be my favorite even if they're tough
Well, i playes it all in one sitting before, so do not be to bad, but i ised every skip ilI knewnof and knew how to take!
MECHDRAGON777 wrote:Well, i playes it all in one sitting before, so do not be to bad, but i ised every skip ilI knewnof and knew how to take!
Even if you are focused on the game, it's also better to talk more while playing as @Txunere already said to gain more entertainment.
By the way, our Let's Play Co-Screen playthrough took us 10 parts in total in a roughly ~30 Minutes mark and sometimes longer than that so for sure it took up a long time to beat even with a few shortcuts during the play.
Oh, you guys played all of it in one go? Nice, well, I'll be looking forward to you guys play it then, hopefully you guys didn't get tortured too bad by my levels : P
To get the secret warp in the cave level with the waterfalls you can swim on you need to hit that brown P-Switch then go back to where that vine is which is near the first big body of water is at and a door should appear on top of the cement block. I can't explain it good since im not on my computer and I can't see the level itself to explain minor details so you could watch this video instead: http://youtu.be/NRJnfXysP0s
You know, if I ever do another update I think I'll add level skips to worlds 5-8 because why not?
Shit, I thought I removed the hammer suits in worlds 1-4, looks like I got some updating to do for other stuff too. And I forgot the Tanooki suit can break hammer blocks too so I gotta remove Tanooki suits in worlds 1-4. I'll work on fixing things up once whenever I have time.
Well, I'm caught up on the co-op videos now, yay!!!1
But yeah, next time you do a co-op with MECHDRAGON777 or whoever you really do need to give the person you're playing with more opportunities to talk and to listen to them more. You interrupt MECHDRAGON777 a lot and sometimes don't even let him finish what he's saying because you talk almost literally, every second, and it's kinda bothersome, even for me. Idk if MECH talks a lot but if he doesn't, then you talking a lot is fine, but when he starts to say something be sure to stop and listen to what he has to say at least because it is a bit rude to interrupt/not listen to him.
Txunere wrote:Next time you do a co-op with MECHDRAGON777 or whoever you really do need to give the person you're playing with more opportunities to talk and to listen to them more. You interrupt MECHDRAGON777 a lot and sometimes don't even let him finish what he's saying because you talk almost literally, every second, and it's kinda bothersome, even for me. Idk if MECH talks a lot but if he doesn't, then you talking a lot is fine, but when he starts to say something be sure to stop and listen to what he has to say at least because it is a bit rude to interrupt/not listen to him.
I should let him say more so that's kind of my fault on that by interrupting him but the problem by @MECHDRAGON777 is that he doesn't really speak a lot during gameplay since he is more focused to the game instead of actually saying anything topic relative. Another problem is that he asks a lot of questions and there comes at times where I am unable to answer depends of the sentence but I really should ask again of what he asked before so I can understand better... so that's my fault since I am the one that when the first sentence has been spoken, I can't understand at first depends of the structure of the sentence since as you already know, I am a foreigner so English isn't my first language to utulize. I am gonna try to avoid it in the future though if I can. Sadly this is a one run Let's Play so things can be nearly the same as the already released parts. Again, I apologize for that and @MECHDRAGON777 also apologizes for the lack of commentary on our co-screen Let's Play.
Yeah that's fine, no problem, and now that I know that MECHDRAGON777 doesn't speak a lot then I'm fine with you talking, I thought he would talk so that's part of the reason I said what I said. Just keep in mind to listen to the person you're playing with when they try to talk and everything should be fine.
Kennon42 wrote:This has got to be the BEST SMBX EPISODE EVER MAADE
Thanks for the comment! And I agree, this is the best SMBX episode ever! ^_^
Txunere wrote:Just keep in mind to listen to the person you're playing with when they try to talk and everything should be fine.
Yeah that's sadly a fixed problem we have on the rest of the video parts of LFFTMK... at least I marked your words for now to listen to other peoples more.