One of the bosses that Megaman fights uses bubbles to attack, seriously, what made Dr. Wily think bubbles could defeat Megaman?
i dunno, yet Megaman cannot beat Airman
Re: Video Game Logics
Posted: Fri May 01, 2020 5:26 pm
by Murphmario
According to Terraria, if you knock down a tree with an axe, then the rest of the tree above the point where you cut it will suddenly explode into timber. You don't even need to refine it, it's perfectly ready to go.
Also the crafting of torches in both Terraria and Minecraft: how did you start the fire?
Re: Video Game Logics
Posted: Fri May 01, 2020 5:37 pm
by ElectriKong
In Minecaft, if a villager goes to bed in the Nether/End, he and the bed are fine, but if a player does the same thing, the explodes. Also beds exploding in the Nether/End.
In Minecaft, if a villager goes to bed in the Nether/End, he and the bed are fine, but if a player does the same thing, the explodes. Also beds exploding in the Nether/End.
Don't forget about the new snapshots, (I forgot what its called) you can respond in the nether with them
Re: Video Game Logics
Posted: Fri May 01, 2020 10:13 pm
by AMinorFlod21
Between Garden Warfare 2 and Battle For Neighborville, there is a size inconsistency regarding the Gnomes.
In GW2, during Infinity Time, the Gnomes seem to be the same height, but overall larger then most zombies.
But in BFN, the Gnomes seem to have been reduced to around Peashooters height, not the most noticeable (or even significant) size difference, but still something weird.
Re: Video Game Logics
Posted: Tue May 05, 2020 12:05 pm
by Ness-Wednesday
I discussed this with the PT server, and all 3 Pokemon in the party have this odd angle in their d-tilts...
Re: Video Game Logics
Posted: Wed May 06, 2020 5:47 pm
by FireyPaperMario
Here's a video game logic that confused me a lot as a kid:
In Super MarioSunshine on the Nintendo Gamecube, there's a guy in the lighthouse in Delfino Plaza (That's also the World 2 warp) who actually have 24 of the 120 shine sprites in his clutches... How in the love of fuck did he collected these 24 shine sprites in the first place?!? And why didn't the Piantas do anything about it?!?
Re: Video Game Logics
Posted: Fri May 22, 2020 6:31 am
by FireyPaperMario
In Wario Land 3, if you fused 2 halves of a piece of paper, a tornado goes away from the world....
In Wario Land 3, if you fused 2 halves of a piece of paper, a tornado goes away from the world....
That’s a better Tornado than the one where in Simons Quest you have to crouch to get one to appear which takes you somewhere else then.
Now that is something I never understood, and let’s not talk about the going under the water thing.
And don't forget SMB3, where you blow a whistle to summon a tornado, which just so happens to drop you off on an island with pipes all around the Mushroom World.
In Wario Land 3, if you fused 2 halves of a piece of paper, a tornado goes away from the world....
That’s a better Tornado than the one where in Simons Quest you have to crouch to get one to appear which takes you somewhere else then.
Now that is something I never understood, and let’s not talk about the going under the water thing.
And don't forget SMB3, where you blow a whistle to summon a tornado, which just so happens to drop you off on an island with pipes all around the Mushroom World.
Or if you screw it up, you might end up at the Everything is on Fire Kingdom
Re: Video Game Logics
Posted: Tue May 26, 2020 3:50 pm
by FireyPaperMario
In Super Mario Bros. 3 on the (Nintendo Entertainment System) version, if you stomp on a spiny enemy while it's back and spinning to attack you from the ceiling, it stops the spiny, but damages you as well. I thought the spinies' bellies are can be stomped on without taking damage. I recently discover this logic from recording episode 7 of my walkthrough of SMB3!
Re: Video Game Logics
Posted: Wed Jun 03, 2020 6:32 am
by FireyPaperMario
In the Japan exclusive SEGA Mega Drive game based off some anime, Magical Hat no buttobi turbo! Daibouken, you can punch fishes while swimming
Re: Video Game Logics
Posted: Mon Jun 15, 2020 8:25 am
by FireyPaperMario
Wanna know a weird video game logic in Final Fantasy 2? When you get on the Dreadnought and/or a town controlled by the empire, if you talk to 1 of the empire solider npcs and defeat him in that encounter, why didn't the other solider npcs noticed that this guy died?!?
Re: Video Game Logics
Posted: Sat Jul 18, 2020 6:47 am
by computerfan0
Throwing King Bob-omb a short distance hurts him, but throwing him off the mountain doesn't.
Also, why are Pokemon routes covered in long grass? Wouldn't it make more sense to build an actual road or at least mow the grass where people travel?