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Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 9:12 am
by FanofSMBX
A ha ha I KNEW it! It's not Mega Man! It was just another trick!
sorry I had to say it
Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 9:16 am
by MarioboyFan602
PLEASE ADD CANNONS! (Or a Cannon Option in the Warps and Doors...) COS I WANT TO ADD SECRET AREAS ONLY ACCESSIBLE USING A CANNON! PLEASE!
(Sorry for Caps, Caps got stuck on)
Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 9:35 am
by Reign
I'm now officially waiting for this before continuing design on any episode. Not sure if this was discussed already, but world map music will be customizable, yes?
Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 9:37 am
by Emral
Reign wrote:I'm now officially waiting for this before continuing design on any episode. Not sure if this was discussed already, but world map music will be customizable, yes?
All music and sound effects are fully customisable.
Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 9:51 am
by MECHDRAGON777
Darkonius Mavakar wrote:Enjl wrote:I hope it's MECHDRAGON777
He uses epileptic water and has rosalina physics
What is with me?
The epileptic water was me re-using a graphic I found. ...but either way, I would like if Rosalina had the same physics she did in Super Mario 3D World.
- Press Run and she does a spin that damages enemies
- Pressing Run while in the air provides a small second jump (combined should be about five or six blocks without running)
- Having a power-up that is not a mushroom removes that extra attack
- Same speed as Peach
- Same physics as Luigi
http://www.mariowiki.com/rosalina#Super_Mario_3D_World wrote:Rosalina appears as a unlockable playable character in Super Mario 3D World. She is unlocked after the player has completed World StarWorld

-2: Super Galaxy, which is unlocked after World StarWorld

-1: Rainbow Run is completed. She controls just like Luigi but also has the ability to use the Spin attack, similar to that of Mario and Luigi in the Super Mario Galaxy games and has normal traction. She is, however, slower like Princess Peach. This is also the first time Rosalina is playable in a Mario platformer. As with the other characters, she can use all the power-ups in the game, but when she gets one (except the Double Cherry and the Super Star), she loses her Spin attack.
If the player beats Meowser in World Bowser after Rosalina has been unlocked, she will be seen with two Lumas in the end credits, at the end of the first split of the Clear Pipe, replacing three Sprixie denizens. Additionally, Rosalina's Comet Observatory can be seen in the background of the game's expanded key artwork, the final scene after the credits, and World StarWorld

-2: Super Galaxy.
However, I do like that Zelda is in this game, I can not wait to get home to watch the game-play videos!
Re: ANNOUNCING SMBX 2.0!!! (Wario, Bowser, Starman Announced
Posted: Tue Dec 08, 2015 10:36 am
by JupiHornet
Turtwig wrote:If it's not Mega Man I'm gonna break a wall

Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 10:48 am
by zxcv
The next one MUST be Waluigi!
I would like to see a playable Valteri too
Re: ANNOUNCING SMBX 2.0!!! (Playable Wario and Bowser Announ
Posted: Tue Dec 08, 2015 10:55 am
by mariogeek2
So, I know I've already asked this, but I really, really want to know. Is De Invasion Three going to be a 2.0 launch episode?
Also, are there any online features being added?
Horikawa Otane wrote:(for those crazy Waluigi fans out there... There's SOME discussion brewing about adding him with psychic powers sort of based on psycho waluigi. Nothing's settled, but the dev team is officially interested)
That sounds awesome! I'm in the middle of playing Psycho Waluigi right now (for those of you who haven't played it, you need to. That game's awesome), and I could see his physics working in SMBX. If you implemented that, I could realistically see Psycho Waluigi being remade as an episode.
Also, what about Toad from Abducted Toad (with the electric powers)? That might be cool to see.
Re: ANNOUNCING SMBX 2.0!!! (Playable Wario and Bowser Announ
Posted: Tue Dec 08, 2015 10:57 am
by Emral
mariogeek2 wrote:So, I know I've already asked this, but I really, really want to know. Is De Invasion Three going to be a 2.0 launch episode?
Also, are there any online features being added?
If any of this was happening, it would be noted in the first post, wouldn't it?
Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 10:58 am
by Bibifoc
It's weird because I think Bowser and his orbital minions would be great in a level where a lot of enemies are packed. When I saw the level raocow played, I didn't get why there were not so much foes around. With the "selective army" of Bowser, it wouldn't necessarily mean you could stomp on every enemy and get a new minion shield, and so it would still make levels challenging.
Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 11:27 am
by Sewpah
Maybe next time.
Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 11:44 am
by HeroLinik
Now it's the turn of Snake and Zelda. Any hints on the next one?
Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 11:51 am
by Emral
Linik wrote:Now it's the turn of Snake and Zelda. Any hints on the next one?
Horikawa Otane wrote:
No hint for the next two characters. I don't think they need any introduction. They're the most complex from a code perspective (though Snake too is obviously crazy - thank Hoeloe for him. I didn't code Snake in). The first of the next two is the one I'm most proud of perhaps. So look forward to it.
Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 12:02 pm
by FanofSMBX
Is it possible to do the next three things? If so, could you please do them?
Make the Clown Car Graphics and Size modifiable
Fix the Airship Piece's collision and leaving player if they are hit (like set its speed to zero if the player is shrinking)
Allow to change Link's Fairy's size
Thank you!
Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 1:38 pm
by Julia Pseudo
I'm guessing Samus, personally.
Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 1:42 pm
by HeroLinik
Samus. It has to be Samus. The other one is very likely to be Mega Man.
Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 1:49 pm
by Emral
Can't wait for Lucina and Shulk tomorrow!
Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 1:53 pm
by aero
Can't wait for Pukachi.
Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 1:59 pm
by Darkonius Mavakar
Enjl wrote:Can't wait for Lucina and Shulk tomorrow!
THIS IS THE LUADOS POWER
Re: ANNOUNCING SMBX 2.0!!! (Playable Snake and Zelda Announc
Posted: Tue Dec 08, 2015 2:04 pm
by ShadowStarX
SAMUS, SAMUS, SAMUS!
I mean, I'd really Samus, she would be a really cool character.
For the other one, I'd pick either Mega Man or Donkey Kong.