WIP Graphics Showcase 2

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Emral
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Re: WIP Graphics Showcase 2

Postby Emral » Wed Nov 18, 2015 9:04 pm

TheKingOfBoos wrote:
Enjl wrote:I think the pupils should in general be a tad smaller. If I was a player breezing past this enemy I'd think this is a cyborg pokey.

Please make a cyborg pokey someone. The world needs this.
On it. Stay tuned.
No I meant someone who already has developed a sense for colouring and sha-
ah geez.

TheKingOfBoos
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Re: WIP Graphics Showcase 2

Postby TheKingOfBoos » Wed Nov 18, 2015 9:05 pm

Enjl wrote:
TheKingOfBoos wrote:
Enjl wrote:I think the pupils should in general be a tad smaller. If I was a player breezing past this enemy I'd think this is a cyborg pokey.

Please make a cyborg pokey someone. The world needs this.
On it. Stay tuned.
No I meant someone who already has developed a sense for colouring and sha-
ah geez.
Eeeyyyy now I'm getting better slowly and surely
Darnit Enjl someday I'm gonna prove you wrong :)

Emral
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Re: WIP Graphics Showcase 2

Postby Emral » Wed Nov 18, 2015 9:33 pm

Welp. My attempt turned into an absolute mess. http://i.imgur.com/VWS5Y6b.png

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Re: WIP Graphics Showcase 2

Postby TheKingOfBoos » Wed Nov 18, 2015 9:45 pm

Enjl wrote:Welp. My attempt turned into an absolute mess. http://i.imgur.com/VWS5Y6b.png
Meh. It's actually kinda cute. Good job! probably better than what I could do.

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Wed Nov 18, 2015 9:51 pm

Enjl wrote:Welp. My attempt turned into an absolute mess. http://i.imgur.com/VWS5Y6b.png
Terminator Pokey much? xD Anyway it looks pretty good, but I can see how difficult it is as far as adding a bunch of detail to a small sprite.

DarkWolf658
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Re: WIP Graphics Showcase 2

Postby DarkWolf658 » Thu Nov 19, 2015 1:15 am

Welp, here is something i started

Image

I was inspired by this

http://www.duelinganalogs.com/article/t ... never-was/

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Thu Nov 19, 2015 2:09 am

DarkWolf658 wrote:Welp, here is something i started

Image

I was inspired by this

http://www.duelinganalogs.com/article/t ... never-was/
It looks like you increased the contrast

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Re: WIP Graphics Showcase 2

Postby DarkWolf658 » Thu Nov 19, 2015 2:45 am

I actually used only nes colors to recreate the tiles. Im goin to try to use only nes colors and remake all smb3 tiles. The link I posted tells you more info.

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Re: WIP Graphics Showcase 2

Postby PixelPest » Fri Nov 20, 2015 5:23 pm

A little something new. Still needs a bit of tweaking but it's come a long way.
Image

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Re: WIP Graphics Showcase 2

Postby TheKingOfBoos » Fri Nov 20, 2015 6:11 pm

PixelPest wrote:A little something new. Still needs a bit of tweaking but it's come a long way.
Image
Kewl little gear enemy? What's it for? What theme of level, I mean?

Emral
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Re: WIP Graphics Showcase 2

Postby Emral » Fri Nov 20, 2015 6:34 pm

PixelPest wrote:A little something new. Still needs a bit of tweaking but it's come a long way.
Image
The contrast between the brightest and second brightes colour could be higher. Aside from that, looking cool!
Also nice pilowshading. Kappa.

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Re: WIP Graphics Showcase 2

Postby PixelPest » Fri Nov 20, 2015 6:45 pm

TheKingOfBoos wrote:Kewl little gear enemy? What's it for? What theme of level, I mean?
It is a gear! It's for a factory/castle level.
Enjl wrote:The contrast between the brightest and second brightes colour could be higher. Aside from that, looking cool!
Enjl Also Secretly wrote:Also nice pilowshading. Kappa.
Thanks for the suggestion. And yes, it is pillowshaded in the center, but I thought it was a little bit too small to do much else with and have a good result.

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Tue Nov 24, 2015 8:16 pm

Well I've been working on something big. Just take a wild guess what this is. (BTW they won't be designed to be used together)
Spoiler: show
Image
Last edited by PROX on Tue Nov 24, 2015 8:19 pm, edited 1 time in total.

HenryRichard
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Re: WIP Graphics Showcase 2

Postby HenryRichard » Tue Nov 24, 2015 8:17 pm

That's pretty cool looking, and the palettes are good.

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Thu Nov 26, 2015 2:26 pm

Thx for that. Also I redid my poison cave tileset. It looks so much better now.
Image

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Re: WIP Graphics Showcase 2

Postby HenryRichard » Thu Nov 26, 2015 9:36 pm

It looks much better now, good job!

Also, am I the only one reminded of this?

Emral
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Re: WIP Graphics Showcase 2

Postby Emral » Fri Nov 27, 2015 3:21 pm

Decided to revamp my first handdrawn thing ever.
OLD (2012)
[rimg]http://i.imgur.com/WfljhqL.png[/rimg]
NEW (2015)
[rimg]http://i.imgur.com/kFL1oa5.png[/rimg]

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Fri Nov 27, 2015 7:56 pm

Enjl wrote:Decided to revamp my first handdrawn thing ever.
OLD (2012)
[rimg]http://i.imgur.com/WfljhqL.png[/rimg]
NEW (2015)
[rimg]http://i.imgur.com/kFL1oa5.png[/rimg]
It looks good, although I find the shape to be rather strange. The mushroom top kind of looks like a sausage with white spots on it. Aside from that, it looks good.

Witchking666
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Re: WIP Graphics Showcase 2

Postby Witchking666 » Sat Nov 28, 2015 3:14 am

PROX wrote:Well I've been working on something big. Just take a wild guess what this is. (BTW they won't be designed to be used together)
Spoiler: show
Image
Jesus that looks amazing, goo job!
I've only got one question, Why did you use my mediocre koopaling heads?

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Sat Nov 28, 2015 4:20 am

witchking666 wrote:
PROX wrote:Well I've been working on something big. Just take a wild guess what this is. (BTW they won't be designed to be used together)
Spoiler: show
Image
Jesus that looks amazing, goo job!
I've only got one question, Why did you use my mediocre koopaling heads?
you already know why though. Considering the fact that I told you on skype lol


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