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Re: Luigis beat the level contest

Posted: Tue Jul 22, 2014 2:09 pm
by SuperMarioBuilder16
LitDude wrote:Wow this makes me wondering if that player makes this like a blooper or sucks at playing except link's gameplay , which many people don't used this at all. ROFL
Well, I was extremly bored, so I played sloppy exept for link.
Did you like it?

Re: Luigis beat the level contest

Posted: Tue Jul 22, 2014 3:17 pm
by glitch4
SuperMarioBuilder16 wrote:
LitDude wrote:Wow this makes me wondering if that player makes this like a blooper or sucks at playing except link's gameplay , which many people don't used this at all. ROFL
Well, I was extremly bored, so I played sloppy exept for link.
Did you like it?
You know , it's hard to write about this , because I don't wanna do another useless post.

Re: Screenshots Thread v2

Posted: Tue Jul 22, 2014 3:38 pm
by zlaker
Spoiler: show
Image
W.I.P.

Re: Luigis beat the level contest

Posted: Tue Jul 22, 2014 3:47 pm
by Valtteri
SuperMarioBuilder16 wrote:A creation of my own:

So if Luigi cant beat it, he asked his friends for a contest, altho the winner was a hero too?
I've moved the posts of this topic over to the screenshots thread. Don't post topics dedicated to single videos.

Re: Screenshots Thread v2

Posted: Tue Jul 22, 2014 3:58 pm
by Mable
Here is a new screen for a new level which is for my episode.

Image
And this is the Music used in it INB for a Frozen Reference :P

Re: Screenshots Thread v2

Posted: Tue Jul 22, 2014 8:22 pm
by Septentrion Pleiades
Spoilers for Talkhaus's A2XT
Spoiler: show
Image
Image

Re: Screenshots Thread v2

Posted: Tue Jul 22, 2014 8:33 pm
by Mudkip
Septentrion Pleiades wrote:Spoilers for Talkhaus's A2XT
Spoiler: show
Image
I really love dat world map.

Re: Screenshots Thread v2

Posted: Tue Jul 22, 2014 9:32 pm
by MrPunchia
Septentrion Pleiades wrote:Spoilers for Talkhaus's A2XT
Spoiler: show
Image
Image
Did you make the worldmap? IT IS GOD.

Re: Screenshots Thread v2

Posted: Wed Jul 23, 2014 3:01 am
by Mikepjr
Septentrion Pleiades wrote:Spoilers for Talkhaus's A2XT
Spoiler: show
Image
Image
How the hell did you change all those graphics?! I am amazed!
Someone told me you Can't change status menu graphics.. you can't change border graphics for maps.. you can't change this.. you can't change that..
So.. how did you do all this? Please..please share!

Re: Screenshots Thread v2

Posted: Wed Jul 23, 2014 3:41 am
by Ace
Mikepjr wrote:
Septentrion Pleiades wrote:Spoilers for Talkhaus's A2XT
Spoiler: show
Image
Image
How the hell did you change all those graphics?! I am amazed!
Someone told me you Can't change status menu graphics.. you can't change border graphics for maps.. you can't change this.. you can't change that..
So.. how did you do all this? Please..please share!
You have to change the executable file itself.
There's a tool somewhere (made by darkchao I believe) but I don't know where you could find it.

Re: Screenshots Thread v2

Posted: Wed Jul 23, 2014 4:44 am
by Septentrion Pleiades
Lunasa wrote:Did you make the worldmap? IT IS GOD.
I think a few people made it. I had nothing to do with the overworld myself. I just raising awareness of the game.
Mikepjr wrote:How the hell did you change all those graphics?! I am amazed!
Someone told me you Can't change status menu graphics.. you can't change border graphics for maps.. you can't change this.. you can't change that..
So.. how did you do all this? Please..please share!
A2XT is going to have some interesting technology for sure. It's because the exe file has been changed. It's also going to have LunaDLL enabled and used. I don't know if any episodes of the SMBX community has manage to include LunaDLL yet despite it being a huge subject.

Re: Screenshots Thread v2

Posted: Wed Jul 23, 2014 4:56 am
by Darkonius Mavakar
Yes, some episodes use lunadll, for instance, one of my 2 projects uses lunadll, it's a great tool! (or plugin idk)

Re: Screenshots Thread v2

Posted: Wed Jul 23, 2014 5:12 am
by Mikepjr
What is A2XT exactly?

Re: Screenshots Thread v2

Posted: Wed Jul 23, 2014 5:22 am
by TLtimelord
Mikepjr wrote:What is A2XT exactly?
It's (I think) another Talkhaus community project.

Re: Screenshots Thread v2

Posted: Wed Jul 23, 2014 5:26 am
by Mikepjr
Oh it's not what they used to make the graphics like that? It's the name of the project?

Re: Screenshots Thread v2

Posted: Wed Jul 23, 2014 8:58 am
by Kyo
Septentrion Pleiades wrote:A2XT is going to have some interesting technology for sure. It's because the exe file has been changed. It's also going to have LunaDLL enabled and used. I don't know if any episodes of the SMBX community has manage to include LunaDLL yet despite it being a huge subject.
That is clever and not clever at the same time. I hope you guys are aware that the game will take ages to download and a few people might not be able to play it because of that. However, superb map you got there. Can't say much about the level.

Re: Screenshots Thread v2

Posted: Wed Jul 23, 2014 9:39 am
by AirShip
2-4 Vast Valley:
Spoiler: show
Image

Re: Screenshots Thread v2

Posted: Wed Jul 23, 2014 10:01 am
by Fuyu
@AirShip: Awesome level!I love the tileset you've used. Did you make it exclusively for that level? Amazing! Love the terrain. By the way, I feel like I've seen the fill you used for it somewhere else, did you use another tileset's fill for it? Also, is that wood that I see on the houses part of your ship tileset?

Re: Screenshots Thread v2

Posted: Wed Jul 23, 2014 10:16 am
by Mudkip
@AirShip, that's looks like an amazing level. Are you going to do some houses enter-able? (I'm sure there was a word for it) Oh and btw, whats up with the pipe near the bully on that big house?

Re: Screenshots Thread v2

Posted: Wed Jul 23, 2014 10:28 am
by Kyo
@AirShip: The aesthetics are quite good, but I think the houses shouldn't have such a strong red. Turn it down a bit. Something like, brown or gray would look more natural and better. The design is fairly decent as well. Good job!

Here's the bramble level I've talked about earlier in this thread. It's finally finished and will go as special level of world 2 from my project:
Spoiler: show
Sorry, couldn't resist. I guess I'm like, the biggest DK fan in the community. And yes, those barrels work, but they hide once used. I'd consider this level as the best one I ever made, along with Dramatic Deterrence, my SMBX: R Contest entry. Image