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Re: WIP Graphics Showcase III

Posted: Sat Jun 02, 2018 4:56 pm
by FireyPaperMario
Natsu wrote:
Fri Jun 01, 2018 11:46 pm
Well, since there is no longer a "introduce your avatar" thread anymore I'll use this one as if it were the same. A character I just made. Has no name yet, but it's meant to be a king.

Image
You're talking about the "Cool Avatar Thread" topic, right? 8-)

Re: WIP Graphics Showcase III

Posted: Sat Jun 02, 2018 7:34 pm
by Fuyu
Enjl wrote:
Sat Jun 02, 2018 8:27 am
A foreheaded lad
Your comment earns you a cookie. Thanks for the laugh.
PROX wrote:
Sat Jun 02, 2018 4:33 pm
He looks like a hybrid between a mushroom and a carrot xD.
Unintentional results. I was actually fearing someone would call him a phallus.
MarioRPGExpert93 wrote:
Sat Jun 02, 2018 4:56 pm
You're talking about the "Cool Avatar Thread" topic, right? 8-)
Isn't that thread to talk about others' avatars? How is it still not locked by the way?

Re: WIP Graphics Showcase III

Posted: Fri Jun 08, 2018 11:21 pm
by KBorg64
All right, I wanted to showoff an edited version of the soldier from Metal Slug: 2nd Mission (from the Neo Geo Pocket system). I'm recoloring them with the palette of the soldiers from the main Metal Slug series, and I plan on doing the other variants of the soldiers as well. Of course, it's a WIP so will make slight edits here and there till I feel it looks right.

Image

I only have one frame at the moment but I felt like showing it off and maybe getting some feedback. I plan on releasing this in a graphics pack that I'm working on, as well as using them in an Episodic series I'm working on, called Dimension X. Hope everyone has a great day!

Re: WIP Graphics Showcase III

Posted: Tue Jun 26, 2018 5:05 pm
by PROX
taking a break from the cave and I'm now working on this:
Image
I'll add more to the fill later

Re: WIP Graphics Showcase III

Posted: Tue Jun 26, 2018 6:49 pm
by WildW
PROX wrote:
Tue Jun 26, 2018 5:05 pm
taking a break from the cave and I'm now working on this:
Image
I'll add more to the fill later
looks really neat even without a proper fill. good luck on this

Re: WIP Graphics Showcase III

Posted: Wed Jun 27, 2018 3:31 am
by Taycamgame
Looking great! It feels like a Super Mario Odyssey Cap Kingdom tileset, is that what you intended it to be? Either way, this looks like it could really suit a monochromatic level.

Re: WIP Graphics Showcase III

Posted: Wed Jun 27, 2018 5:03 am
by PROX
Taycamgame wrote:
Wed Jun 27, 2018 3:31 am
Looking great! It feels like a Super Mario Odyssey Cap Kingdom tileset, is that what you intended it to be? Either way, this looks like it could really suit a monochromatic level.
that's what it is.

Re: WIP Graphics Showcase III

Posted: Wed Jun 27, 2018 5:16 am
by erkyp3rky
PROX wrote:
Wed Jun 27, 2018 5:03 am
Taycamgame wrote:
Wed Jun 27, 2018 3:31 am
Looking great! It feels like a Super Mario Odyssey Cap Kingdom tileset, is that what you intended it to be? Either way, this looks like it could really suit a monochromatic level.
that's what it is.
Gotta say, looks really good.

Re: WIP Graphics Showcase III

Posted: Wed Jun 27, 2018 6:52 am
by Emral
This is one I had lying around for a while. Wasn't too keen on the fll initially so I stopped. Completed the 3x3 grid just now. Thoughts?
Image
e: why is [rimg] broken....
e: e: forgot a light at the top...

Re: WIP Graphics Showcase III

Posted: Wed Jun 27, 2018 7:06 am
by erkyp3rky
Enjl wrote:
Wed Jun 27, 2018 6:52 am
This is one I had lying around for a while. Wasn't too keen on the fll initially so I stopped. Completed the 3x3 grid just now. Thoughts?
Image
e: why is [rimg] broken....
e: e: forgot a light at the top...
Huh, I really like that. Gives me a 'royal throne room' vibe. Nice work.

Re: WIP Graphics Showcase III

Posted: Wed Jun 27, 2018 9:55 am
by Emral
Hmm... you see, before today all I had was the fill in the previous image... Never quite was satisfied with it but I think I'm onto something now...
Image

Re: WIP Graphics Showcase III

Posted: Wed Jun 27, 2018 12:28 pm
by Taycamgame
This looks really interesting, i look forward to seeing more from it!

Re: WIP Graphics Showcase III

Posted: Wed Jun 27, 2018 5:21 pm
by PROX
Enjl wrote:
Wed Jun 27, 2018 9:55 am
Hmm... you see, before today all I had was the fill in the previous image... Never quite was satisfied with it but I think I'm onto something now...
Image
Nice! I really like that golden palace tileset. Rather than square, you made it more cylindrical. It's unique. Is this perhaps a remake of the other golden palace tileset you made?

Re: WIP Graphics Showcase III

Posted: Wed Jun 27, 2018 5:52 pm
by Emral
Not consciously, no.

Re: WIP Graphics Showcase III

Posted: Tue Jul 03, 2018 3:45 pm
by PROX
Added more stuff. I'll add some patterns on the grass later.
Spoiler: show
Image

Re: WIP Graphics Showcase III

Posted: Wed Jul 04, 2018 5:18 am
by Mushroom King
That's neat. If I REALLY must give some of my toughts, I think the grass on the concrete block tileset is too thick and shouldn't take 32x32.

Re: WIP Graphics Showcase III

Posted: Wed Jul 04, 2018 11:35 am
by PROX
Mushroom King wrote:
Wed Jul 04, 2018 5:18 am
That's neat. If I REALLY must give some of my toughts, I think the grass on the concrete block tileset is too thick and shouldn't take 32x32.
Fair enough, but yeah, I'm not changing it xP. It's a bit too late for that.
Anyway, here's an update:
Spoiler: show
Image

Re: WIP Graphics Showcase III

Posted: Tue Jul 10, 2018 2:02 am
by MECHDRAGON777
PROX wrote:
Wed Jul 04, 2018 11:35 am
Mushroom King wrote:
Wed Jul 04, 2018 5:18 am
That's neat. If I REALLY must give some of my toughts, I think the grass on the concrete block tileset is too thick and shouldn't take 32x32.
Fair enough, but yeah, I'm not changing it xP. It's a bit too late for that.
Anyway, here's an update:
Spoiler: show
Image
Based on what I see, does that mean you are doing two more diagonals, or am I just blind from sleep loss? Looks intriguing to say the least.

Re: WIP Graphics Showcase III

Posted: Tue Jul 10, 2018 3:27 am
by PROX
MECHDRAGON777 wrote:
Tue Jul 10, 2018 2:02 am
PROX wrote:
Wed Jul 04, 2018 11:35 am
Mushroom King wrote:
Wed Jul 04, 2018 5:18 am
That's neat. If I REALLY must give some of my toughts, I think the grass on the concrete block tileset is too thick and shouldn't take 32x32.
Fair enough, but yeah, I'm not changing it xP. It's a bit too late for that.
Anyway, here's an update:
Spoiler: show
Image
Based on what I see, does that mean you are doing two more diagonals, or am I just blind from sleep loss? Looks intriguing to say the least.
no I'm only doing 2. That's all that's needed

Re: WIP Graphics Showcase III

Posted: Sat Jul 14, 2018 7:53 am
by Squishy Rex
A sign of things to come?.....

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