Re: Screenshots Thread Four Real
Posted: Fri Sep 26, 2014 5:49 pm

Holy fuck I'm alive.
Forums for SMBX
https://www.smbxgame.com/forums/
Looks good but pretty bland.Nickname wrote:
Holy fuck I'm alive.
90% of the screen is vases, there isn't really much of a BGO choice for vases.KoolKat wrote:Looks good but pretty bland.Nickname wrote:Holy fuck I'm alive.Spoiler: show
Why not darkened vase BGOs?Nickname wrote:90% of the screen is vases, there isn't really much of a BGO choice for vases.KoolKat wrote:Looks good but pretty bland.Nickname wrote:Holy fuck I'm alive.Spoiler: show
Yeah, that sounds like a good idea. I'm also thinking clouds, I'll think a little.KoolKat wrote:Why not darkened vase BGOs?Nickname wrote:90% of the screen is vases, there isn't really much of a BGO choice for vases.KoolKat wrote: Looks good but pretty bland.
Sounds good.Nickname wrote:
Yeah, that sounds like a good idea. I'm also thinking clouds, I'll think a little.
What..?DatDude wrote:Hey congrats boss! You're now the golden koopa guy! (My nickname for SMW Ludwig)bossedit8 wrote:
Remarks about one's post count are useless. Don't make those.DatDude wrote:Hey congrats boss! You're now the golden koopa guy! (My nickname for SMW Ludwig)
Oops, sorry.Valtteri wrote:Remarks about one's post count are useless. Don't make those.DatDude wrote:Hey congrats boss! You're now the golden koopa guy! (My nickname for SMW Ludwig)
About the holes, they were made so enemies won't be stuck. About the switches, they aren't distant from each other and the player can be fast going up.bossedit8 wrote:What a big Toweristic Pyramid you have there. What I do not like is how fully covered the area is like there are no little holes between the whole sand but oh well, that is overall your choice by that. What I also do not like is that you split it up multiple times just for hitting a switch, it tends to drag out a bit longer for example if you hit the wrong path for new players.
Sir, if you can make a SMB2 pyramid not boring, you'll get a prize. I don't think that is annoying. Also, I didn't spend much time going up and down.Slasher wrote:This looks boring and annoying.
The player will spend much time to come down, activate the switches, return to the top and come down again.
I tried to be original. Dude, if the level is like another one of those SMB2 pyramid, it would be more boring. The enemies in SMBX have also a different behavior than the ones in SMB2.Slasher wrote:HenryRichard wrote:But it's so SMB2. I mean, minus the switches (SMB2 used keys instead).Spoiler: show