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Re: SMBX Screenshots/Videos Thread
Posted: Fri Apr 11, 2014 3:03 pm
by Dragonmaster146
This is in very early beta.
Re: SMBX Screenshots/Videos Thread
Posted: Sat Apr 12, 2014 8:41 am
by Emral
Dragonmaster146 wrote:This is in very early beta.
This looks neat! The mix of colours make this city look very lively and aquatic and skape. [namepuns or something wohoo 0Pictures/AquaticCitySkape_zps63e64a08.png]
Anyways, looking forward to seeing more of this. Except the door.
Anyways, anyways...
Have a cookie if you guess the game which this is from:
Living iPod
He remembers every song he ever heard!

He's like a living iPod!
Here's an update on the Neon Tileset aswell:
Living iPod (continued)
Can we try a little fun?

We can try a little fun
style, yes!
Re: SMBX Screenshots/Videos Thread
Posted: Sat Apr 12, 2014 8:46 am
by D4rknova
Looks good mate
Re: SMBX Screenshots/Videos Thread
Posted: Sat Apr 12, 2014 9:25 am
by bossedit8
New Project Image Showcase:
Re: SMBX Screenshots/Videos Thread
Posted: Sat Apr 12, 2014 10:18 am
by Murphmario
Emral wrote:
Have a cookie if you guess the game which this is from:
Living iPod
He remembers every song he ever heard!

He's like a living iPod!
Kirby's Dream Land, right?
Re: SMBX Screenshots/Videos Thread
Posted: Sat Apr 12, 2014 10:31 am
by Emral
Murphmario wrote:Emral wrote:
Have a cookie if you guess the game which this is from:
Living iPod
He remembers every song he ever heard!

He's like a living iPod!
Kirby's Dream Land, right?
Re: SMBX Screenshots/Videos Thread
Posted: Sat Apr 12, 2014 11:55 am
by MrPunchia
bossedit8 wrote:New Project Image Showcase:
I just love how the background gets redder as the level progresses.
Re: SMBX Screenshots/Videos Thread
Posted: Sat Apr 12, 2014 12:05 pm
by Axiom
Aeon Wisp wrote:bossedit8 wrote:New Project Image Showcase:
I just love how the background gets redder as the level progresses.
yo thats some doom type stuff going on there, I love it.
Re: SMBX Screenshots/Videos Thread
Posted: Sat Apr 12, 2014 4:17 pm
by Emral
last screen for today. Everything left is some fixes, bgos and making it more complicated.
Re: SMBX Screenshots/Videos Thread
Posted: Sat Apr 12, 2014 5:17 pm
by FanofSMBX
The tree slopes have cutoff.
Re: SMBX Screenshots/Videos Thread
Posted: Sat Apr 12, 2014 5:37 pm
by bossedit8
Luigifan2010 wrote:Aeon Wisp wrote:I just love how the background gets redder as the level progresses.
yo thats some doom type stuff going on there, I love it.
Thank you @Aeon Wisp and @Luigifan2010. Took me a lot of time to create that background because it is also kinda rare how I even made that.
Re: SMBX Screenshots/Videos Thread
Posted: Sat Apr 12, 2014 5:40 pm
by Emral
FanofSMBX wrote:The tree slopes have cutoff.
I'm aware of that. That's why I said
Emral wrote:Everything left is some fixes
but the amazing thing is, that the NES version of this sheet has cutoff aswell, and nobody complained about that
I don't mean that last part seriously, but it's true. Also, FoS: Does everyone need to tell you everything twice before you listen? You're pointing out and asking the most obvious things all the time.
Here's fixes:
Re: SMBX Screenshots/Videos Thread
Posted: Sun Apr 13, 2014 7:09 pm
by TLtimelord
I'd like to thank Cloud for the big piranha plant and Valtteri for the red SMB1 coin, which he inconveniently replaced the SMB3 regular coin with. This will be my third level posted to the public that wasn't in a contest.
Re: SMBX Screenshots/Videos Thread
Posted: Sun Apr 13, 2014 9:11 pm
by Fuyu
The time is up ...
I know I haven't made much, and honestly had no time to work on more stuff. But I'll see what I can make for my GFX Pack other than these little blocks that took no effort at all to make.
Re: SMBX Screenshots/Videos Thread
Posted: Mon Apr 14, 2014 8:40 am
by RudeGuy
Here is it the world 1 map for my 2° project, The Star Of Subcon. I'll make a topic for this project when I've ready a demo.
Enjoy!
The SMW levels without a graphics are a type of levels called "Select Player" levels, where you can change the player.
I don't make a graphic for those levels because I'm still thinking at a good graphics for their.
Re: SMBX Screenshots/Videos Thread
Posted: Mon Apr 14, 2014 11:09 am
by FanofSMBX
Why do you need change player levels? Can't you change player on the world map?
Re: SMBX Screenshots/Videos Thread
Posted: Mon Apr 14, 2014 1:00 pm
by RudeGuy
FanofSMBX wrote:Why do you need change player levels? Can't you change player on the world map?
It is for a more SMB2 feeling. Then sometimes I forget that you can change the player in the world map. Also in those special levels I add a mushroom for when the player is small (because the player is always in the super form at the start of the level) and a Subcon who will take you some advice about the gameplay of the episode.
Re: SMBX Screenshots/Videos Thread
Posted: Mon Apr 14, 2014 1:12 pm
by Emral
Christian07 wrote:Here is it the world 1 map for my 2° project, The Star Of Subcon. I'll make a topic for this project when I've ready a demo.
Enjoy!
The SMW levels without a graphics are a type of levels called "Select Player" levels, where you can change the player.
I don't make a graphic for those levels because I'm still thinking at a good graphics for their.
On the world map you can change your player by pausing and using the left/right buttons. If you want to use your method, you should try to find a way to disable that. Maybe block every character except for mario and only hand out the other players in these levels?
Re: SMBX Screenshots/Videos Thread
Posted: Mon Apr 14, 2014 1:56 pm
by FanofSMBX
Well that is a bad idea because if you switch on the world map, you'll be forced back to Mario, and can't switch back.
Re: SMBX Screenshots/Videos Thread
Posted: Tue Apr 15, 2014 9:20 am
by RudeGuy
FanofSMBX wrote:Well that is a bad idea because if you switch on the world map, you'll be forced back to Mario, and can't switch back.
I decide to delete the "select player" levels from the project. They do the chaos. Also without those, the episode will be more difficult and I'll have less work.