WIP Graphics Showcase 2

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HenryRichard
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Re: WIP Graphics Showcase 2

Postby HenryRichard » Fri Nov 13, 2015 9:13 pm

Swinder wrote:
HenryRichard wrote:Some sort of cave in the same style as that chocolate grass
Image
That's pretty cool,HR!I can't tell,is it 8-bit?
Nope - it's 16-bit. I could easily make an 8-bit recolor if I wanted though.

Murphmario
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Re: WIP Graphics Showcase 2

Postby Murphmario » Fri Nov 13, 2015 11:27 pm

Everyone behold; the worlds flashiest NES Bricks:
Image
This is just one frame of the animation.

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Sat Nov 14, 2015 3:57 am

I used less colors now. I hope everyone's happy. I also added another set of slopes so they will not cut off with the side tiles.
Image

ShadowStarX
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Re: WIP Graphics Showcase 2

Postby ShadowStarX » Sat Nov 14, 2015 4:22 am

PROX: that looks nice! (as usual)

And here is my first attempt of making a tileset:
Image

This is supposed to be some kind of cave tileset.
Expect some recolors, some extra fill tiles and also some fixes if that's necessary.

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Sat Nov 14, 2015 4:27 am

ShadowStarX wrote:PROX: that looks nice! (as usual)

And here is my first attempt of making a tileset:
Image

This is supposed to be some kind of cave tileset.
Expect some recolors, some extra fill tiles and also some fixes if that's necessary.
it looks alright for a first attempt. I do find the banding to be a bit extreme on the grass though.

ShadowStarX
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Re: WIP Graphics Showcase 2

Postby ShadowStarX » Sat Nov 14, 2015 4:50 am

PROX wrote:
ShadowStarX wrote:PROX: that looks nice! (as usual)

And here is my first attempt of making a tileset:
Image

This is supposed to be some kind of cave tileset.
Expect some recolors, some extra fill tiles and also some fixes if that's necessary.
it looks alright for a first attempt. I do find the banding to be a bit extreme on the grass though.
I guess you mean the left side mostly.
I'm going to fix some cutoffs (well, I noticed some in the 2×1 slopes)
I also aim to make these recolors:
Poison (purple)
Lava
Acid (green)
Haunted (grey)
Ice
Water (dark blue)

Alagirez
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Re: WIP Graphics Showcase 2

Postby Alagirez » Sat Nov 14, 2015 6:54 am

PROX wrote:I used less colors now. I hope everyone's happy. I also added another set of slopes so they will not cut off with the side tiles.
Image
wow the tileset looks good because the HD-ish shading looks great!
also.........
my first attempt to make a specific graphic...
Image
feedback(s) would be appreciated.

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Re: WIP Graphics Showcase 2

Postby PersonNamedUser » Sat Nov 14, 2015 10:24 am

Harvey36Dice wrote:
PROX wrote:I used less colors now. I hope everyone's happy. I also added another set of slopes so they will not cut off with the side tiles.
Image
wow the tileset looks good because the HD-ish shading looks great!
also.........
my first attempt to make a specific graphic...
Image
feedback(s) would be appreciated.
What are those supposed to be?
They do look great though.
EDIT:
Also,
Spoiler: show
Image
Image
Image
Image
May improve on these later.

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Sat Nov 14, 2015 12:59 pm

Spoiler: show
Harvey36Dice wrote:
PROX wrote:I used less colors now. I hope everyone's happy. I also added another set of slopes so they will not cut off with the side tiles.
Image
wow the tileset looks good because the HD-ish shading looks great!
also.........
my first attempt to make a specific graphic...
Image
feedback(s) would be appreciated.
I'm surprised this still looks HD since I used only 4 colors lol.
Spoiler: show
SuperMario12345 wrote:
Harvey36Dice wrote:
PROX wrote:I used less colors now. I hope everyone's happy. I also added another set of slopes so they will not cut off with the side tiles.
Image
wow the tileset looks good because the HD-ish shading looks great!
also.........
my first attempt to make a specific graphic...
Image
feedback(s) would be appreciated.
What are those supposed to be?
They do look great though.
EDIT:
Also,
Spoiler: show
Image
Image
Image
Image
May improve on these later.
This tileset was inspired by another tileset. It's supposed to be a poison cave.
Last edited by PROX on Sat Nov 14, 2015 1:03 pm, edited 1 time in total.

HenryRichard
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Re: WIP Graphics Showcase 2

Postby HenryRichard » Sat Nov 14, 2015 1:01 pm

PROX wrote:I used less colors now. I hope everyone's happy. I also added another set of slopes so they will not cut off with the side tiles.
Image
Is the inside of the fill glowing?
Harvey36Dice wrote:Image
A bit too much dithering for me.
But for a first attempt it's great!

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Sat Nov 14, 2015 1:05 pm

HenryRichard wrote:
PROX wrote:I used less colors now. I hope everyone's happy. I also added another set of slopes so they will not cut off with the side tiles.
Image
Is the inside of the fill glowing?
Harvey36Dice wrote:Image
A bit too much dithering for me.
But for a first attempt it's great!
it looks that way, but no it's not.

HenryRichard
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Re: WIP Graphics Showcase 2

Postby HenryRichard » Sat Nov 14, 2015 1:09 pm

PROX wrote:it looks that way, but no it's not.
In that case the pillowshading isn't very good. I don't despise it as much as some people do, but I still don't really like it.

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Re: WIP Graphics Showcase 2

Postby Emral » Sat Nov 14, 2015 1:15 pm

HenryRichard wrote:
PROX wrote:it looks that way, but no it's not.
In that case the pillowshading isn't very good. I don't despise it as much as some people do, but I still don't really like it.
Also the banding. Since you use less colours now I have a reason to start complaining about it.

PersonNamedUser
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Re: WIP Graphics Showcase 2

Postby PersonNamedUser » Sat Nov 14, 2015 1:16 pm

PROX, I don't understand why you quoted my post if you weren't responding to it.

Emral
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Re: WIP Graphics Showcase 2

Postby Emral » Sat Nov 14, 2015 1:17 pm

SuperMario12345 wrote:PROX, I don't understand why you quoted my post if you weren't responding to it.
But he didn't.

PROX
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Re: WIP Graphics Showcase 2

Postby PROX » Sat Nov 14, 2015 1:29 pm

Enjl wrote:
HenryRichard wrote:
PROX wrote:it looks that way, but no it's not.
In that case the pillowshading isn't very good. I don't despise it as much as some people do, but I still don't really like it.
Also the banding. Since you use less colours now I have a reason to start complaining about it.
You're guilty of banding like crazy yourself lol. For example, your hand drawn desert and forest tileset.

Emral
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Re: WIP Graphics Showcase 2

Postby Emral » Sat Nov 14, 2015 1:34 pm

PROX wrote: You're guilty of banding like crazy yourself lol. For example, your hand drawn desert and forest tileset.
Mfw you pick the examples from before I read up on banding.
Also you were mentioning Emrmas, so here have a sneak peek:
Image

Alagirez
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Re: WIP Graphics Showcase 2

Postby Alagirez » Sat Nov 14, 2015 8:40 pm

@SuperMario12345 : they are emoticon difficulties from Geometry Dash. If you play that game you will know how they work!
@HenryRichard : Thank you!

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Re: WIP Graphics Showcase 2

Postby Rare » Sun Nov 15, 2015 12:58 am

Harvey36Dice wrote: also.........
my first attempt to make a specific graphic...
Image
feedback(s) would be appreciated.
I know what these are! They're from Geometry Dash and is the face that shows the difficulty of a Level.
They look neat,but maybe use more shading than dither.

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Re: WIP Graphics Showcase 2

Postby Snowburger » Sun Nov 15, 2015 12:03 pm

I posted this a couple pages back,but I wanted to get feedback,so...
Image


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