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Re: The Enemy's Boss Rush(Improved Logo!)

Posted: Tue Jun 02, 2015 5:42 pm
by PersonNamedUser
The Logo and the Support image have gotten improved! And The logo is sharper and has better and more pretty shading!

Re: The Enemy's Boss Rush(Improved Logo!)

Posted: Wed Jun 03, 2015 1:37 am
by Superiorstar
Why the heck are you ignoring what I said? That pretty immature IMO.

Re: The Enemy's Boss Rush(Improved Logo!)

Posted: Wed Jun 03, 2015 1:38 pm
by PersonNamedUser
Superiorstar wrote:Why the heck are you ignoring what I said? That pretty immature IMO.
Sorry for ignoring you but its not my fault that most player bosses replace Ludwig! Apparently Shocker thought that Ludwig is a good replacement for player bosses!
Geez you don't have to call me immature to get my attention!

Re: The Enemy's Boss Rush(Improved Logo!)

Posted: Wed Jun 03, 2015 1:46 pm
by RudeGuy
SuperMario12345 wrote:
Superiorstar wrote:Why the heck are you ignoring what I said? That pretty immature IMO.
Sorry for ignoring you but its not my fault that most player bosses replace Ludwig! Apparently Shocker thought that Ludwig is a good replacement for player bosses!
Geez you don't have to call me immature to get my attention!
It's your fault for not even trying to put effort in your bosses to make them original, though.

Re: The Enemy's Boss Rush(Improved Logo!)

Posted: Wed Jun 03, 2015 1:47 pm
by PersonNamedUser
RudeGuy07 wrote:
SuperMario12345 wrote:
Superiorstar wrote:Why the heck are you ignoring what I said? That pretty immature IMO.
Sorry for ignoring you but its not my fault that most player bosses replace Ludwig! Apparently Shocker thought that Ludwig is a good replacement for player bosses!
Geez you don't have to call me immature to get my attention!
It's your fault for not even trying to put effort in your bosses to make them original, though.
Its Shocker's Fault for making a majority of player bosses replace Ludwig.

Also Most of The Bosses Won't Be Ludwig, Because i'm creating most of the character bosses so may everyone stop complaining? :|

Re: The Enemy's Boss Rush(Improved Logo!)

Posted: Wed Jun 03, 2015 1:55 pm
by RudeGuy
...So? Does that stops you into making something original? And what about not trying to explain that you're bad at making bosses saying it's another user fault for doing something which has nothing to do about the fact that you've made a bad boss?

Re: The Enemy's Boss Rush(Improved Logo!)

Posted: Wed Jun 03, 2015 2:01 pm
by PersonNamedUser
RudeGuy07 wrote:...So? Does that stops you into making something original? And what about not trying to explain that you're bad at making bosses saying it's another user fault for doing something which has nothing to do about the fact that you've made a bad boss?
I'm Going to stop relying on other people for my bosses so they can be original. :)

Re: The Enemy's Boss Rush(Improved Logo! Now With Shadow!)

Posted: Sat Jun 06, 2015 2:18 pm
by PersonNamedUser
The logo has gotten even better and prettier with a shadow! And there is a code for the support image so if you want to support this game or want it to be complete put the support image in your signature! :)

Re: The Enemy's Boss Rush(Improved Logo! Now With Shadow!)

Posted: Sat Jun 06, 2015 10:55 pm
by PersonNamedUser
I actually feel pretty sick so I may not be online alot.

Re: The Enemy's Boss Rush(Improved Logo! Now With Shadow!)

Posted: Sun Jun 07, 2015 3:21 am
by FanofSMBX
SuperMario12345 wrote:I actually feel pretty sick so I may not be online alot.
That's too bad because I was looking forward to this.

Re: The Enemy's Boss Rush(Improved Logo! Now With Shadow!)

Posted: Sun Jun 07, 2015 10:10 am
by The Thwomp King
So each boss does have it's own actual level if I'm correct right?

Re: The Enemy's Boss Rush(Supporters Get to see boss plans!)

Posted: Tue Jun 09, 2015 3:18 pm
by PersonNamedUser
If you want to know about boss ideas and plans, then all you have to do is put the support image in your signature! :)

And then I will send the ideas to you In a PM!

Re: The Enemy's Boss Rush(Supporters Get to see boss plans!)

Posted: Fri Jun 12, 2015 4:37 pm
by TheRedToad101
This looks Cool!

Re: The Enemy's Boss Rush(Supporters Get to see boss plans!)

Posted: Sun Jun 14, 2015 4:22 am
by Trace
this looks really great! i like the concept too! though, you should fix that the bosses go super sanic speed when you fight them, especially for peach, she just instantly kills yoh when you enter the level with no power up.

Re: The Enemy's Boss Rush(Improved Logo! Now With Shadow!)

Posted: Sat Jul 18, 2015 5:03 pm
by PersonNamedUser
The Thwomp King wrote:So each boss does have it's own actual level if I'm correct right?
I'm Sorry for such a late response but yes! each boss does have its own level!
Thats what all boss rushes do!

Re: The Enemy's Boss Rush(Supporters Get to see boss plans!)

Posted: Mon Jul 20, 2015 5:03 pm
by PersonNamedUser
If case any of you are wondering, There will be more than just protagonist bosses on this episode!

Re: The Enemy's Boss Rush(Supporters Get to see boss plans!)

Posted: Thu Jul 23, 2015 12:17 pm
by RubberParasite
I see that everybody likes this boss rush, but sadly i cannot play it because i haven't got LunaDll (cannot get it to work)

Can i still play it without LunaDll?
From the screenshots it looks nice :)

Re: The Enemy's Boss Rush(Supporters Get to see boss plans!)

Posted: Thu Jul 23, 2015 2:03 pm
by PersonNamedUser
RubberParasite wrote: Can i still play it without LunaDll?
Maybe i could make a version without lunalua or lunadll.

Re: The Enemy's Boss Rush(Update!)

Posted: Sun Aug 16, 2015 6:22 pm
by PersonNamedUser
bossedit8 wrote:
SuperMario12345 wrote:2. I don't know how many levels i'm going to have
Oh, well good to know at least. I still wish you good luck though.
Hey Bossedit8 now i know how many bosses there are going to be.
There are going to be 38 Bosses.

Actually there are going to be more!

Re: The Enemy's Boss Rush(Supporters Get to see boss plans!)

Posted: Thu Aug 27, 2015 10:44 pm
by superhammerbros100
Hey, am i the only one that is getting bugs?

(Bosses are incredibly fast.)