Re: Super Mario:The Legends Of The Stars - Demo 1 released!
Posted: Fri Jan 02, 2015 8:30 pm
by dslkfm231
I played the demo and for just one level i can say i'm impressed i think this will be a great episode when its done
Re: Super Mario:The Legends Of The Stars
Posted: Mon Jan 12, 2015 9:46 am
by DimitrisPowerSeven
PokemonLyle wrote:I played the demo and for just one level i can say i'm impressed i think this will be a great episode when its done
Thank you for plaing demo 1!
I allready start making demo 2
Also i put a Poll if i the episode will have a ...
Hub
World map
World map and a Hub
The poll will be there for 10 days.
Also i have a new screen.
The tileset will recolored later.
Well i remove the poll and hub win ,but all the time i'm has out i think of a new story and the new story won't fit if the game will be only on a hub :I.
And:500th post again
Re: Super Mario:The Legends Of The Stars
Posted: Mon Jan 12, 2015 10:46 am
by glitch4
As supporter, I rant this project as one of the greatest/amazing level designs ever and it's awesome.
Cool graphics you made, too.
Re: Super Mario:The Legends Of The Stars
Posted: Sat Jan 17, 2015 7:47 am
by DimitrisPowerSeven
GLD4 wrote:As supporter, I rant this project as one of the greatest/amazing level designs ever and it's awesome.
Cool graphics you made, too.
Thanks for support my project GLD4
Re: Super Mario:The Legends Of The Stars
Posted: Sat Jan 17, 2015 8:44 am
by Alagirez
huge.project
uh....... 200 levels??
you beat my project... :'( my project just has 100 levels
Re: Super Mario:The Legends Of The Stars
Posted: Mon Jan 19, 2015 1:13 pm
by DimitrisPowerSeven
andialifbatara wrote:huge.project
uh....... 200 levels??
you beat my project... :'( my project just has 100 levels
Yea i put 200 levels because there are 20 worlds.
Anyways thanks for the comment.
Also i update the main post with more world's detail and a world map screenshot.
Good looking! But the path from a lower height to a higher height edges are weird when Mario walks by.
Re: Super Mario:The Legends Of The Stars
Posted: Sat Jan 24, 2015 4:21 am
by DimitrisPowerSeven
HealthyMario wrote:Good looking! But the path from a lower height to a higher height edges are weird when Mario walks by.
Does it looks better?
Re: Super Mario:The Legends Of The Stars
Posted: Sat Jan 24, 2015 1:29 pm
by Aviici
Wow this project is one of the bests that I've seen! Every levels looks really great, the design looks pretty too and the graphical choices are great, for the moment this project looks amazing! I'm looking forward see future progress here!
Re: Super Mario:The Legends Of The Stars
Posted: Sun Feb 01, 2015 5:21 am
by DimitrisPowerSeven
Aviici wrote:Wow this project is one of the bests that I've seen! Every levels looks really great, the design looks pretty too and the graphical choices are great, for the moment this project looks amazing! I'm looking forward see future progress here!
Thanks for the coment and for like my project!
Also another screen.
Reminds me too much of a level made by chad quite some time ago, airborne ruins or something. I hope you can make this level in a way that it doesn't become a direct copy of that level.
Re: Super Mario:The Legends Of The Stars
Posted: Fri Feb 20, 2015 2:50 am
by DimitrisPowerSeven
Waddle Derp wrote:
DimitrisPowerSeven wrote:Well i bump this topic because i have one new screenshot.
It's a level for luigi only. Flying gray ruin castle
Reminds me too much of a level made by chad quite some time ago, airborne ruins or something. I hope you can make this level in a way that it doesn't become a direct copy of that level.
I took the idea from chad's CC level because it has my favourite level ,but don't worry i have many gimmicks to put intro this level.
I also finish a part of the first level and i took a screenshot.
Re: Super Mario:The Legends Of The Stars - It is back!
Posted: Sun Mar 15, 2015 3:29 am
by DimitrisPowerSeven
I'm back,with another new screen
Re: Super Mario:The Legends Of The Stars - It is back!
Posted: Sun Mar 15, 2015 3:46 am
by SilverDeoxys563
DimitrisPowerSeven wrote:
What are those, security cameras? Or are they actually thingies that shoot laser beams at you? :O Might want to make the generic block BGOs darker though. Everything else looks fine assuming the thingies are actually enemies. If not, add more stuff.
I don't remember this project in its infancy, but I'm looking forward to playing it soon I guess.
Re: Super Mario:The Legends Of The Stars - It is back!
What are those, security cameras? Or are they actually thingies that shoot laser beams at you? :O Might want to make the generic block BGOs darker though. Everything else looks fine assuming the thingies are actually enemies. If not, add more stuff.
I don't remember this project in its infancy, but I'm looking forward to playing it soon I guess.
Well the cameras are there because it supose to be a prison.
And thank you very much.
Also i take 2 new screenshots:
(the smw dry cheap cheaps are in smb3 style in the game)
And i finally make a video of the gameplay.
Re: Super Mario:The Legends Of The Stars - Need level design
Posted: Tue Apr 14, 2015 9:26 am
by DimitrisPowerSeven
Another new screen!!!
This time is for game's hub.
I also a need level designer,to be a level designer PM with the level to judge it to make you a level designer.
For now the level designer must make levels for world.
Also when you became a level designer you must say what levels of a world you will take.
Re: Super Mario:The Legends Of The Stars - Need level design
Posted: Tue Apr 14, 2015 9:47 am
by Superiorstar
Back again I see, nice screenshots.
Re: Super Mario:The Legends Of The Stars - Need level design