Page 3 of 5

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Sun Dec 20, 2015 11:53 am
by Cedrik
Whith Version of SMBX I Need to Play the Episode?

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Sun Dec 20, 2015 1:18 pm
by Julia Pseudo
This episode comes with its own launcher that you need to run it. You don't need to install LunaLua to play it, as the launcher already comes with LunaLua attached.

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Mon Mar 14, 2016 4:14 pm
by ProngoKingdom
That world map is the sugar honey iced tea

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Mon Mar 14, 2016 4:31 pm
by PixelPest
ProngoKingdom wrote:That world map is the sugar honey iced tea
Please don't bump topics. Make sure you are being sensible when posting

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Mon Jul 04, 2016 4:05 pm
by NicoBros
WTH is that demos?Demonstrations?

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Mon Jul 04, 2016 4:43 pm
by snoruntpyro
It_ a_me_NicoBros wrote:WTH is that demos?Demonstrations?
it's deaths

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Mon Jul 04, 2016 6:26 pm
by Julia Pseudo
To elaborate, the Demo counter is a raocow in-joke because he always says that his deaths in his LPs are actually demonstrations of how not to play the game.

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Mon Jul 04, 2016 7:37 pm
by mariogeek2
Pseudo-dino wrote:To elaborate, the Demo counter is a raocow in-joke because he always says that his deaths in his LPs are actually demonstrations of how not to play the game.
Oh, so that's how Demo got her name. That explains a lot.

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Tue Jul 05, 2016 6:40 pm
by hikki_power222
I've just seen Stalin on the background, and then I pressed the download button, lmao.

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Sun Aug 07, 2016 2:09 am
by Tobi555
When is the Main Game for A2XT being updated? The BGO's for the main game v1.3 are screwed up putting bushes and other BGO's in the foreground. Im not on Talkhaus but that's an issue a couple others have reported and with screenshots.

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Wed Aug 31, 2016 4:46 am
by Storm027
How do we play the first one, and get the unique form of SMBX? can u post a link to the special SMBX and the first thing? thanks!

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Sun Sep 18, 2016 3:36 pm
by TheTakeAwayGuy
A may do a series of this on my SMBX channel....


Spoiler: show
....wtf! Here I go!

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Fri Sep 23, 2016 6:51 pm
by Storm027
Can the download link be posted on here? my antivirus don't like the base game since it is an .exe

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Fri Sep 23, 2016 7:22 pm
by mariogeek2
what difference would it make if the dl was on here or there? your anti-v would probably still dislike it.

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Fri Sep 23, 2016 7:27 pm
by Emral
Storm027 wrote:Can the download link be posted on here? my antivirus don't like the base game since it is an .exe
It's a patched .exe. Add an exception to your antivirus.

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Fri Sep 23, 2016 8:09 pm
by Artemis008
So I went to play this again, for the first time in 2 years to find that the exe file is gone. I'm guessing Windows deleted it without asking (it did this to fceux as well). I'm pissed, now I have to redownload the ENTIRE game just so I can get the .exe file. It doesn't help that this takes like 4 hours to download with my internet speed.

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Fri Sep 23, 2016 8:49 pm
by mariogeek2
That sucks. Be sure to bring some chips to keep you from passing out from boredom.

Why do we even need the .exe? The only reason you would need such a thing is for changing hardcoded gfx or sounds, which you can currently do with Lua.

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Fri Sep 23, 2016 11:26 pm
by Zenithbreak
mariogeek2 wrote:Why do we even need the .exe? The only reason you would need such a thing is for changing hardcoded gfx or sounds, which you can currently do with Lua.
This episode was made before LunaLua existed.

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Sat Sep 24, 2016 11:22 am
by mariogeek2
Zenithbreak wrote:
mariogeek2 wrote:Why do we even need the .exe? The only reason you would need such a thing is for changing hardcoded gfx or sounds, which you can currently do with Lua.
This episode was made before LunaLua existed.
I'm aware of that. But couldn't somebody take the existing game, and, now that Lua exists, package it into episode form, making the .exe redundant?

In fact, couldn't we technically do that for all of the episodes with .exe files? Such as the ASMBXT series, and the STTB series?

Re: A2XT Episode 1; A Second Mario Bros X Thing

Posted: Sat Sep 24, 2016 11:39 am
by Emral
mariogeek2 wrote:
Zenithbreak wrote:
mariogeek2 wrote:Why do we even need the .exe? The only reason you would need such a thing is for changing hardcoded gfx or sounds, which you can currently do with Lua.
This episode was made before LunaLua existed.
I'm aware of that. But couldn't somebody take the existing game, and, now that Lua exists, package it into episode form, making the .exe redundant?

In fact, couldn't we technically do that for all of the episodes with .exe files? Such as the ASMBXT series, and the STTB series?
Who is "we"?