Super Mario: Great Green Gems (LunaLua) Pre-hiatus?!

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Find Star Coins to get the Second Gem or trigger something find the Second Gem?

Poll ended at Mon Mar 28, 2016 12:59 am

Star Coins
5
63%
Easy Way
1
13%
Both (Star Coins for 1-Up)
2
25%
 
Total votes: 8
Emral
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Re: Super Mario: Great Green Gems (Need Beta-Testers) *NEW POLL*

Postby Emral » Sun Feb 21, 2016 9:50 pm

That wasn't even subtle.

Rare
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Re: Super Mario: Great Green Gems (Need Beta-Testers)

Postby Rare » Sat Mar 05, 2016 7:49 pm

LunaLua Update:
So I learned that No one uses SMBX 1.3,but some people use 1.3.0.1,Lunalua,1.4.2 and 2.0. So now "Super Mario Great Green Gems" is for LunaLua. Sorry for those who have only one of the other Versions,but with LunaLua it will be much better.

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Re: Super Mario: Great Green Gems (Need Beta-Testers)

Postby PersonNamedUser » Sat Mar 05, 2016 7:52 pm

May I be a beta tester?

Rare
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Re: Super Mario: Great Green Gems (Need Beta-Testers)

Postby Rare » Sat Mar 05, 2016 7:56 pm

MosaicMario wrote:May I be a beta tester?
Sure. :D

EDIT:I forgot to put this in the Update. There will be a World 9. I wanted to make use of my other levels that aren't in the project.(off to edit main post)
EDIT2:(really rare -_-) I don't think I mentioned this but.... Each world will have a Mini Boss hidden in a Random Level in each world.

TheSaturnyoshi
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Re: Super Mario: Great Green Gems (LunaLua)(Need Beta-Testers)

Postby TheSaturnyoshi » Sat Mar 05, 2016 8:36 pm

2.0 and luhalua are basically the same thing, but 2.0 has a ton of extra features, so you should use that instead.

Rare
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Re: Super Mario: Great Green Gems (LunaLua)(Need Beta-Testers)

Postby Rare » Sat Mar 05, 2016 8:40 pm

TheSaturnyoshi wrote:2.0 and luhalua are basically the same thing, but 2.0 has a ton of extra features, so you should use that instead.
I think I'll use it when 2.0 is complete and not in Beta. I heard that there's a WHOLE lot more coming to it. Besides even if it was complete my levels would be outdated.

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Re: Super Mario: Great Green Gems (LunaLua) (Need Beta-Testers)

Postby Rare » Sun Mar 06, 2016 2:39 am

A Story has Finally been added to this Project. Go see in the thread. I think I might make this story into a Sprite Animation and post it on YouTube. If I have Time.

Rare
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Re: Super Mario: Great Green Gems (LunaLua)

Postby Rare » Mon Mar 14, 2016 7:33 pm

HUD Update: What do you guys think about the HUD.Going to edit a bit more.
Spoiler: show
Image
Paper Mario:
Spoiler: show
Image

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Re: Super Mario: Great Green Gems (LunaLua)

Postby Jettpizza » Mon Mar 14, 2016 8:32 pm

Can I be a Fart?
Edit: Nvm
Last edited by Jettpizza on Tue Mar 15, 2016 9:06 am, edited 2 times in total.

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Re: Super Mario: Great Green Gems (LunaLua)

Postby Alagirez » Mon Mar 14, 2016 8:33 pm

Jettpizza wrote:Can I be a Level Designer?
I'm sorry he doesn't need level designers.....

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Re: Super Mario: Great Green Gems (LunaLua)

Postby Circle Guy » Mon Mar 14, 2016 8:34 pm

Jettpizza wrote:Can I be a Level Designer?
geez you signed up for like fifteen different projects... :shock: and you left mine :cry:

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Re: Super Mario: Great Green Gems (LunaLua)

Postby Alagirez » Mon Mar 14, 2016 8:41 pm

Jettpizza wrote:Can I be a Beta Tester?
Did you read the main post?
Main Post wrote: Finally, if you want to be beta-tester post on this thread. (0 Spots Open)
Beta-Testers:
-Rare (myself)
-116taj
-ShadowBoy
-yoshiegg
-MosaicMario

Rare
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Re: Super Mario: Great Green Gems (LunaLua)

Postby Rare » Wed Mar 16, 2016 12:59 am

Difficulty Change?
So I am playing a finished level from my project in SMBX (not in Level-Editor) and when I die and go back to the level, the Star Coins are reset to there original spot and you have to get all 5,including the ones you got, again. So I thought (Well this is going to be Difficult and Hard for everyone). If you're wonder there are 2 stars(Gems) in each level (Except for one certain level in each area) and to get the secondary Gem you have to get 5 Star Coins and then the Gem will appear at the end of the level.I'm not too sure if this is a good idea, but if you think so go vote in the Poll I made in the Main Thread.

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Re: Super Mario: Great Green Gems (LunaLua) Pre-hiatus?!

Postby Rare » Sun May 29, 2016 1:07 pm

Pre-Hiatus:
It's been two months since I've worked on a level.(basically after my b-day) because of School and other things in life,BUT right now it's been 3-4 weeks since I used my laptop because it broke down. So I was more worried about my project and everything else on it and I'm planning on fixing it very soon. Sorry that there was no update on GGG for 2 months it's life and you probably heard this a small loan of a million times before. No GGG will not and never be Cancelled, but there will probably be some delays here and there, but that's rarely going to happen since I've started this about 2 years ago and got back into it. This is the first delay so bear with me until June 9th till I start posting stuff again. It's better that way since Summer Vacation is around the corner with more time. This project is not dead and will never be Cancelled, even if it takes forever I will finish what I started.

EDIT: I forgot to mention that I'm using my phone if you're wondering how I'm posting this.

mariogeek2
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Re: Super Mario: Great Green Gems (LunaLua) Pre-hiatus?!

Postby mariogeek2 » Sun May 29, 2016 8:41 pm

Don't worry, Rare. 2 Months isn't a long time to put a hiatus on episodes.

I mean, look at Quill with AoF2! It's been 3 years.

Enchlore
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Re: Super Mario: Great Green Gems (LunaLua) Pre-hiatus?!

Postby Enchlore » Sun May 29, 2016 8:41 pm

I found that red cave screenshot actually unpleasant to my eyes. Maybe it's just me (I have a degree of colorblindness that affects the color red to me) but you should try playing with color hues and saturation in the graphics of that level.


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