This forum is for projects that are a work in progress.
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Seminesho
- Snifit

- Posts: 200
- Joined: Sun Jun 29, 2014 5:53 pm
Postby Seminesho » Sun Jun 28, 2015 7:24 am
bossedit8 wrote:I want more progress to be done! This looks very good so far and I really, really want to play the E-Reader Levels as a whole since I never played it by myself on the SMA4-SMB3! Looking forward to it! Right now I can only wait until it gets released.
Don't worry, your dream of playing the e-Reader levels will come true! But please be patient, remaking levels can be tiring and we're working on it as fast as possible.
paulo ricardo wrote:You can put too the 5 levels of the SMBTLL for the secret world.
For now, we are working on the original e-Reader levels. But your suggestion sounds well, we'll think about it! 
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Suckerman7 GM
- Eerie

- Posts: 711
- Joined: Fri Jun 19, 2015 9:42 am
- Flair: Multiversal Traveller/Prismverse's God of Creation
- Pronouns: he/him
Postby Suckerman7 GM » Mon Jun 29, 2015 10:05 am
I'm also looking forward to see your project too. But I'm not a level contributor, I'm just looking at available episodes right now. Bringing old memories back is always impressed me. Anyways I'm looking forward to your project.
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Artemis008
- Boomerang Bro

- Posts: 1346
- Joined: Mon Jul 06, 2015 4:34 pm
Postby Artemis008 » Sun Aug 30, 2015 7:35 pm
If you use LunaLua you can make the Switch Palace's, the Level Select Menu, and even have the e coins show up in the castle after you collect them, that is, if your still working on this project, but what we have is very interesting by it self, especially "Swinging Bars of Doom". 
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Artemis008
- Boomerang Bro

- Posts: 1346
- Joined: Mon Jul 06, 2015 4:34 pm
Postby Artemis008 » Sun Aug 30, 2015 10:37 pm
Is there support banner?
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Nightmayor
- Tweeter

- Posts: 149
- Joined: Sun Aug 23, 2015 5:03 am
Postby Nightmayor » Mon Aug 31, 2015 9:26 am
Just curious how did you make those pinball bumper like platforms?
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Contact:
Postby h2643 » Mon Aug 31, 2015 3:31 pm
Nightmayor wrote:Just curious how did you make those pinball bumper like platforms?
I used invisible Axes, some layers and events, and invisible blocks. Also banner may come sometime later.
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Mr10crossing
- Cheep-Cheep

- Posts: 13
- Joined: Sat Sep 05, 2015 5:47 pm
Postby Mr10crossing » Sat Nov 14, 2015 2:31 am
Is this project still being worked on?
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TheKingOfBoos
- Fuzzy

- Posts: 1016
- Joined: Sun Jul 05, 2015 4:16 pm
Postby TheKingOfBoos » Wed Nov 18, 2015 9:52 pm
Mr10crossing wrote:Is this project still being worked on?
Well let's see
Nobody has said anything since
August
SO
I think not
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Contact:
Postby h2643 » Thu Nov 19, 2015 5:05 am
Mr10crossing wrote:Is this project still being worked on?
Yes, we're currently working on some new levels!
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Mr10crossing
- Cheep-Cheep

- Posts: 13
- Joined: Sat Sep 05, 2015 5:47 pm
Postby Mr10crossing » Wed Nov 25, 2015 10:06 pm
TheKingOfBoos wrote:Mr10crossing wrote:Is this project still being worked on?
Well let's see
Nobody has said anything since
August
SO
I think not
There was no need for that. A simple no would have sufficed.
h2643 wrote:Mr10crossing wrote:Is this project still being worked on?
Yes, we're currently working on some new levels!
Thank you. I just asked because I have been working on some levels myself, but I am not sure if they are good enough.
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Seminesho
- Snifit

- Posts: 200
- Joined: Sun Jun 29, 2014 5:53 pm
Postby Seminesho » Fri Nov 27, 2015 1:34 pm
Artemis008 wrote:Is there support banner?
h2643 is currently working on it. Once it is finished, he will publish it.
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Contact:
Postby h2643 » Sat Nov 28, 2015 5:38 am
Proof of progress!
We finished two new levels today. Expect to see more stuff from us soon.
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Seminesho
- Snifit

- Posts: 200
- Joined: Sun Jun 29, 2014 5:53 pm
Postby Seminesho » Wed Dec 02, 2015 5:10 pm
More screenshots! These screenshots are from fixed levels and new ones that will be added soon.
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Contact:
Postby h2643 » Wed Dec 30, 2015 9:52 am
This project-remake now officially uses LunaLua instead of LunaDLL, as the dll one is soooooo outdated (and also because I think custom HUDs without LunaLua are impossible)!
Expect more information from us soon tm
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Contact:
Postby h2643 » Sat Jan 02, 2016 2:37 pm
New level finished: Chill Cavern.
Below are the screens:
Also wtf Seminesho 18 levels are done by now not 14!!!!!
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Contact:
Postby h2643 » Sun Jan 03, 2016 4:28 pm
New level finished: Frozen Fortress.
Below are the screens:
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Mushroom King
- Flurry

- Posts: 185
- Joined: Sun May 25, 2014 5:09 am
Postby Mushroom King » Mon Jan 04, 2016 5:57 am
Please, how to play the demo? No levels are accessible through the map.
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Saltlord
- Rocky Wrench

- Posts: 610
- Joined: Thu Sep 03, 2015 12:28 pm
- Pronouns: any
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Contact:
Postby Saltlord » Mon Jan 04, 2016 6:06 am
You have to open the World E Levels folder and extract everything into the upper World E folder.
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h2643
- Reznor

- Posts: 2890
- Joined: Sat Dec 21, 2013 7:23 am
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Contact:
Postby h2643 » Mon Jan 04, 2016 6:43 am
Mushroom King wrote:Please, how to play the demo? No levels are accessible through the map.
Sorry but currently there's no way to. You have to play them through the level editor. Btw the levels included in the demo are somewhat outdated, I fixed a lot of stuff in them recently.
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