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Re: A few new ideas

Posted: Fri Jun 20, 2014 5:04 pm
by Murphmario
8bitmushroom wrote:
Murphmario wrote:Played it on Minecraft servers.
HAHAHAAHAHAHHAHAAHHAAHAA

Son, please go invest in Garry's Mod and Counter-Strike: Source. You'll be happy once you find out about the REAL Trouble in Terrorist Town. Shit ton better than Minecraft.
Your not my boss.

Re: A few new ideas

Posted: Fri Jun 20, 2014 6:28 pm
by Megar
*YOU'RE
SORRY MAN I HAD TO

anyway when can we expect this to happen joey lad

Re: A few new ideas

Posted: Fri Jun 20, 2014 6:45 pm
by Shadow Yoshi
We're 11 positive votes away from something happening.

Re: A few new ideas

Posted: Fri Jun 20, 2014 7:25 pm
by Danny
Murphmario wrote:Your not my boss.
Well, sorry for your loss then.

Minecraft TTT is shit though, I'd much rather play the original, just sayin'.

Re: A few new ideas

Posted: Sat Jun 21, 2014 12:00 pm
by Megar
Joey wrote:We're 11 positive votes away from something happening.
...why eleven? Don't we already have enough votes to prove that people want this?

Re: A few new ideas

Posted: Sat Jun 21, 2014 12:06 pm
by Danny
Blueoak wrote:
Joey wrote:We're 11 positive votes away from something happening.
...why eleven? Don't we already have enough votes to prove that people want this?
No, 26 votes isn't enough, it's never enough.

Re: A few new ideas

Posted: Sat Jun 21, 2014 12:20 pm
by Bomber57
Joey wrote:We're 11 positive votes away from something happening.
I thought you said you would make a decision once there are 50 votes overall.

Re: A few new ideas

Posted: Sat Jun 21, 2014 1:38 pm
by Shadow Yoshi
I'm not sure if I ever said that, but I'm not going to make any decision until we have 50 positive votes. So we're 8 away at the moment.

Re: A few new ideas

Posted: Sat Jun 21, 2014 6:51 pm
by Megar
Yeah, uhm, I doubt we're even going to get fifty votes total at this rate.

Re: A few new ideas

Posted: Sat Jun 21, 2014 7:10 pm
by Julia Pseudo
There actually are exactly 50 total votes at this point, but there's no way that you're going to get the amount you want, Joey. It's not progressing much any more.

Re: A few new ideas

Posted: Sat Jun 21, 2014 8:37 pm
by Shadow Yoshi
6 more. We can do it.

Re: A few new ideas

Posted: Sun Jun 22, 2014 10:49 am
by Murphmario
Joey wrote:6 more. We can do it.
Good job. And please fix the connectivity issues please.

Re: A few new ideas

Posted: Sun Jun 22, 2014 11:13 am
by Shadow Yoshi
This thread isn't the right place to post that. There's another global announcement titled "Is the forum running slow?".

Re: A few new ideas

Posted: Sun Jun 22, 2014 6:57 pm
by HenryRichard
I'd like to have mafia. I don't really care about RPGs. On a side note, 2 votes away from the decision!

Re: A few new ideas

Posted: Sun Jun 22, 2014 10:55 pm
by Julia Pseudo
Oh hey we're at 55 now. This is enough right Joey?

Re: A few new ideas

Posted: Mon Jun 23, 2014 9:36 am
by Shadow Yoshi
2 more positive votes.

This would be a great time to tell your friends who might not've heard yet. Spread the word!

Re: A few new ideas

Posted: Mon Jun 23, 2014 1:02 pm
by Warlock
I would love to be an RPG Moderator should these plans go ahead.

I'd recommend putting the hopefuls on a trial and if they show that they are good mods, they can be promoted as permanent ones.

So yeah, I'm a hopeful

Re: A few new ideas

Posted: Mon Jun 23, 2014 2:48 pm
by Murphmario
I guess I will try to be a Rpg mod too.

Re: A few new ideas

Posted: Mon Jun 23, 2014 4:03 pm
by Warlock
Yes, I think this ideas will work well. 1 more to go!!! And should this plan go ahead, could I be an RPG mod???

Re: A few new ideas

Posted: Tue Jun 24, 2014 12:59 am
by TLtimelord
Fabman650 wrote:Yes, I think this ideas will work well. 1 more to go!!! And should this plan go ahead, could I be an RPG mod???
Because downright asking for mod with three question marks and a negative rep will get you the spot, guaranteed!

Seriously guys, Quill will choose the game masters for Mafia and the RPG forum(s).