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Re: (Event) WONDERful Holidays
Posted: Thu Jan 11, 2024 5:35 pm
by GreenDemon
Mal8rk wrote: ↑Thu Jan 11, 2024 4:16 pm
Back at it again with 2 more npcs: Condarts and Tsubochan!
The other npcs I said I'd make I will probably post them separately in my npc pack, but I won't be necessarily put them here I think
Them in action:

The pots are just re-skined Yoshi eggs, which are included in the download
Download:
https://drive.google.com/file/d/1-GE8xm ... sp=sharing
Condart sprites made by electro_kun and Tsubochan made by D3-03. Tsubochan uses some code from deltom's Hoppycat
You should probably make the pots their own NPCs so that they can behave like they do in the actual game.
Re: (Event) WONDERful Holidays
Posted: Fri Jan 12, 2024 7:17 am
by Marioman2007
Mumsies:
These have a single editor setting - hat count.
Other settings such as - priority, hat gap/offset/height, rope/hat images, handle distance and more, can be found in its npc-n.lua file.
Showcase:
Download:
https://drive.google.com/file/d/1XVg8wG ... sp=sharing
Re: (Event) WONDERful Holidays
Posted: Fri Jan 12, 2024 9:23 am
by Emral
Re: (Event) WONDERful Holidays
Posted: Sat Jan 13, 2024 11:09 am
by Marioman2007
Electricity Blocks:
These have a couple of extra settings so I'm just going to attach an image of them.
They also have config settings for - electricity thickness, icon/spark/electricity animation, warn time and activate SFX.
Showcase:
Download:
https://drive.google.com/file/d/1_Aahx3 ... sp=sharing
Credits:
Lightning icon edited from Emral's shock platforms.
Original (plain white) spark effect sprite taken from Mega man 10 (thunder wool weapon).
Electric beam sprite (8-bit?) originally made by MegaPhilX, 3rd frame and shading by me.
Electric beam (warning) and shading on the spark effect sprite by me.
Re: (Event) WONDERful Holidays
Posted: Sat Jan 13, 2024 7:51 pm
by Benial
Bowser Generator
Remember this thing from the airships? Its yours now. Make it spawn any NPC from its container field. Put one in a herb and use it as a huge, inpractical Billy Gun. Turn on its legacy boss flag to make it act as a level exit (SMB3 Orb). I'm not your boss, you can use it however you want.
Download here
Re: (Event) WONDERful Holidays
Posted: Sat Jan 13, 2024 11:03 pm
by SuperAlex
Very good guys, I finally finished some Tilesets and Custom NPCs.
SUNBAKED CAVERNS & BOWSER RAVE
Custom npcs:
PIRANOTES, SOUNDWAVE SAM & RAVING PIRANHA PLANTS
Credits: MiitopianOliveDA for the Soundwave Sam NPC, Chilly14 for the original homing fireball code, Me (inside the folder)
Download?, Because All Files are in One Folder.
Re: (Event) WONDERful Holidays
Posted: Sun Jan 14, 2024 3:54 am
by S_Koopa0
I made alternative graphics for the sleeping Goomba I posted earlier in multiple styles.

In case you can't see the image, the included styles are
SMB1,
SMAS SMB1,
SMB3,
SMW and
SML2 (with a SMAS SMB3-recolored variant).
Some of the styles also have alternative palettes and, for convenience, regular Goomba sprites that are not present in SMBX are included as well.
Download
Re: (Event) WONDERful Holidays
Posted: Sun Jan 14, 2024 8:10 pm
by Deltom
Fun Fact: I was gonna update this with more SMBWonder NPCs cause of this event but I didn't have enough time
Feature Ing......
- Gnawshers (They Eat Blocks)
- Hoppycats (They can Jump on Blocks)
- Hot-Hot Rocks (They are blocks that turn into hot Blocks)
- Missile Megs (They are bullet bills that are Blocks from above)
- Morocons (They turn into jump-y popcorn things when they touch ishot, Block or Not)
Re: (Event) WONDERful Holidays
Posted: Sun Jan 14, 2024 8:17 pm
by SuperAlex
Deltom wrote: ↑Sun Jan 14, 2024 8:10 pm
Congrts Deltom, It doesn't matter you can take your time. Because I have the Sprites of Robbird, Airhearts, Smackerel, Korobu, Bobo (Jelliflare), Smogrin (Big variat toonts), Raargh, Rumble, Slidon and Customs like: Skeledaddler, Taily, Wonder Piranha, Hoppo and Bloomp.
Re: (Event) WONDERful Holidays
Posted: Sun Jan 14, 2024 9:17 pm
by GreenDemon
SuperAlex wrote: ↑Sun Jan 14, 2024 8:17 pm
Deltom wrote: ↑Sun Jan 14, 2024 8:10 pm
Congrts Deltom, It doesn't matter you can take your time. Because I have the Sprites of Robbird, Airhearts, Smackerel, Korobu, Bobo (Jelliflare), Smogrin (Big variat toonts), Raargh, Rumble, Slidon and Customs like: Skeledaddler, Taily, Wonder Piranha, Hoppo and Bloomp.
Can we see the sprites?
Re: (Event) WONDERful Holidays
Posted: Sun Jan 14, 2024 9:22 pm
by SuperAlex
GreenDemon wrote: ↑Sun Jan 14, 2024 9:17 pm
SuperAlex wrote: ↑Sun Jan 14, 2024 8:17 pm
Deltom wrote: ↑Sun Jan 14, 2024 8:10 pm
Congrts Deltom, It doesn't matter you can take your time. Because I have the Sprites of Robbird, Airhearts, Smackerel, Korobu, Bobo (Jelliflare), Smogrin (Big variat toonts), Raargh, Rumble, Slidon and Customs like: Skeledaddler, Taily, Wonder Piranha, Hoppo and Bloomp.
Can we see the sprites?
by discord.
Re: (Event) WONDERful Holidays
Posted: Sun Jan 14, 2024 10:44 pm
by Emral
im gonna have to make hundreds of medals why did i decide to do it this way LOL
can we get to tier 4 before the end? if we do, wonder-flower and effect-based designs will be added!
Re: (Event) WONDERful Holidays
Posted: Mon Jan 15, 2024 12:23 pm
by Marioman2007
Countdown lifts:
Editor settings: width, auto activate on lineguides, count, reset cycles and allow resetting.
Config: transformID, priority, SFXs, text frames/offset, font/scale, check npcs, per-count textures, and more.
Showcase:
Download:
https://drive.google.com/file/d/1n5i2jy ... sp=sharing
Credits:
Sprites (SMB2 styled) by FledCorn, recolored with SMW palettes by me.
---------------------------------------------------------------------------------------------------------------------
Also, I've updated the electricity blocks to check collision with objects and to add interaction with npcs along with blacklist and whitelist functions.
Re: (Event) WONDERful Holidays
Posted: Tue Jan 16, 2024 1:46 am
by S_Koopa0
Here's
Takebō. It comes with all its variants.
The blue Takebō (not purple due to palette limitations) turn around on ledges, while the metallic Takebō are immune to fireballs and can interact with Marioman2007's Electricity Blocks. The silver Takebō are also basically a metallic version of the blue ones.
To make a stack of them, simply place them in a vertical line.
Download
These will also be added to the pack later.
Re: (Event) WONDERful Holidays
Posted: Tue Jan 16, 2024 7:29 am
by Emral
im very busy tomorrow so let's say there's like 26 hours left.
Re: (Event) WONDERful Holidays
Posted: Tue Jan 16, 2024 8:32 am
by DRACalgar Law
Made the Mechakoopa Mk 2. Uses most code from MrDoubleA's Mechakoopas while the structure code has been changed to accommodate one single npc. Sprites by S_Koopa0. This build will be later polished for my pack.
Link:
https://www.dropbox.com/scl/fi/49mhjf1c ... xq7te&dl=0

Re: (Event) WONDERful Holidays
Posted: Tue Jan 16, 2024 8:56 pm
by SuperAlex
Here I show you a small Tileset package and a Custom NPC:
Bowser Airship & Battleship Sentry
FIRST, Battleship Sentry does look 50% like the actual game.
Credits: Megadood helped me with some bits of Lua code and Me with the Original Asteron Code.
MiitopianOliveDA for the Original Wonder Ship.
Image Gif Test
IT'S THE AIRSHIP ARTILLERY
Re: (Event) WONDERful Holidays
Posted: Tue Jan 16, 2024 9:34 pm
by DRACalgar Law
Mechakoopa Mk 2 are updated with the changed link.
Re: (Event) WONDERful Holidays
Posted: Tue Jan 16, 2024 11:42 pm
by DeviousQuacks23
I made a new NPC today:
Trottin' Piranha Plants!
https://drive.google.com/file/d/1_Etq8a ... drive_link
Credits:
Head sprite by Geoshi
Stem sprite by Gate
(I might need help making better sprites for these piranha plants soon...)
Re: (Event) WONDERful Holidays
Posted: Wed Jan 17, 2024 8:40 am
by Emral
50ish minutes. The star is winding down, the gifts of wonder echo into the night...
Added in 52 minutes 30 seconds:
And so the event concludes, and the progress star sleeps once more.
In its place it leaves a selection of medals for everyone who participated. Use them as you like! There are 9 to choose from.
And even if none of them particularly appeal to you, the abundance of presents crafted by our fellow community members throughout the past month are a present in itself, and I hope to see them all appear in plenty a level this year and beyond.
MEDALS!
Thanks for participating!
The thread will stay open in case people want to showcase some more wonder-related elements after the fact. Though they should also be posted to the lunalua or graphics forum, of course!