Page 3 of 3
Re: Scroll's Collection
Posted: Fri Aug 02, 2019 6:02 am
by Cedur
No issues at all? It's easy to get softlocked from the trampoline in Section 2. sorry I just found it mildly ironic to read this after experiencing said softlock
Also could there please be more power-ups?
Re: Scroll's Collection
Posted: Fri Aug 02, 2019 10:11 am
by TheNightingale
Cedur wrote: ↑Fri Aug 02, 2019 6:02 am
No issues at all? It's easy to get softlocked from the trampoline in Section 2.
sorry I just found it mildly ironic to read this after experiencing said softlock
Also could there please be more power-ups?
How exactly can you get softlocked? Tell me so I can reupload it
once again. sigh
By the way thanks for playing it, what do you think of it aside of that?
Re: Scroll's Collection
Posted: Fri Aug 02, 2019 10:18 am
by Cedur
You jump and jump and the trampoline drops. It finally drops to the ground, and then you keep jumping on the trampoline with no chance to escape through the narrow ceiling. It should be placed to the right border.
I didn't progress further, but it took enough time to figure out the gimmick. Progression takes several attempts, testing my frustration ...
Re: Scroll's Collection
Posted: Fri Aug 02, 2019 10:22 am
by TheNightingale
Cedur wrote: ↑Fri Aug 02, 2019 10:18 am
You jump and jump and the trampoline drops. It finally drops to the ground, and then you keep jumping on the trampoline with no chance to escape through the narrow ceiling. It should be placed to the right border.
I didn't progress further, but it took enough time to figure out the gimmick. Progression takes several attempts, testing my frustration ...
Seems weird for me, Eclipsed said me he had no problems with the level
But let me check that out, I'll reupload it for the 3rd time in a while
What about the music? I still feel proud I used that song lol
Re: Scroll's Collection
Posted: Fri Aug 02, 2019 10:09 pm
by Archived
Archived
Re: Scroll's Collection
Posted: Fri Aug 02, 2019 10:16 pm
by stageleft
Eclipsed wrote: ↑Fri Aug 02, 2019 10:09 pm
Scroll wrote: ↑Fri Aug 02, 2019 10:22 am
Seems weird for me, Eclipsed said me he had no problems with the level
But let me check that out, I'll reupload it for the 3rd time in a while
What about the music? I still feel proud I used that song lol
I'm not going to catch all the problems with a level after I play it, that's why it's better to have multiple play-testers.
Very true, my episode required too many patches because of this.
Re: Scroll's Collection
Posted: Fri Aug 30, 2019 7:31 pm
by TheNightingale
New level, Beanstalk Beams
One of the hardest levels so far imo
Added in 1 hour 34 minutes 46 seconds:
Also, new reupload for Snowfall Atmosphere (yes the 3rd one), fixed a few more issues
Re: Scroll's Collection
Posted: Sun Sep 22, 2019 6:42 am
by MegaDood
I just played Beanstalk Beams, and I thought it was great! The difficulty was fine, not too hard yet not too easy, and I liked how the challenge gradually increased. However, at the same time, it felt like there were features which were used once and not explored again. For example, there could have been some nice spin jump challenges with the spinies, but were only used once. Or you could have had to cross gaps with vines while avoiding hammer bros. I did like the consistency with the switch blocks however, and felt that they were used well.
Overall, well done, but I personally would have expanded on the spinies a bit more.
Re: Scroll's Collection
Posted: Sun Sep 22, 2019 9:34 am
by TheNightingale
MegaDood wrote: ↑Sun Sep 22, 2019 6:42 am
I just played Beanstalk Beams, and I thought it was great! The difficulty was fine, not too hard yet not too easy, and I liked how the challenge gradually increased. However, at the same time, it felt like there were features which were used once and not explored again. For example, there could have been some nice spin jump challenges with the spinies, but were only used once. Or you could have had to cross gaps with vines while avoiding hammer bros. I did like the consistency with the switch blocks however, and felt that they were used well.
Overall, well done, but I personally would have expanded on the spinies a bit more.
Thanks a lot for playing it!
Re: Scroll's Collection
Posted: Fri Jul 24, 2020 11:20 pm
by TheNightingale
I see the download links aren't working, and I don't have the levels in my computer to reupload them cause after it was fixed all of the files were removed...
For some reason I can't log into my MEGA account either so, if anyone has downloaded any of the levels please send them to me privately, thanks in advance!
In other note, I might start making some more single levels after I finish my episode, which isn't going to be too big
Re: Scroll's Collection
Posted: Fri Jul 31, 2020 10:48 am
by Super Wario Bros
The autumn themed one looks awesome. Can you provide a link to the graphic thread? I can't find it myself.
Re: Scroll's Collection
Posted: Sat Sep 19, 2020 3:26 pm
by TheNightingale
It seems most of these levels are lost. Therefore, once I get more standalone levels done, I will rather make a new level thread for them. I think Golden Heaven is the only remaining level from this thread, so I might add it to the new one.
Super Wario Bros wrote: ↑Fri Jul 31, 2020 10:48 am
The autumn themed one looks awesome. Can you provide a link to the graphic thread? I can't find it myself.
Sorry for late reply, I got those autumn graphics from
PROX's graphics pack
Just in case you ever see this