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Re: [RESSOURCE] SMW Bonneton
Posted: Sun Nov 18, 2018 7:50 am
by Mushroom King
And another update with change on the tophat towers look.
Re: [RESSOURCE] SMW Bonneton
Posted: Sun Nov 18, 2018 9:53 am
by Eri7
Amazing stuff man, i am very very excited.
Re: [RESSOURCE] SMW Bonneton
Posted: Mon Nov 26, 2018 8:57 pm
by TheHazmatGuy
This is incredible! Please do Steam Gardens next, with the poison plants..
Re: [RESSOURCE] SMW Bonneton
Posted: Wed Nov 28, 2018 1:12 pm
by Mushroom King
Can anyone tell me if it possible to do a txt file to edit a block height and width? It would help me a lot.
Re: [RESSOURCE] SMW Bonneton
Posted: Wed Nov 28, 2018 1:34 pm
by Eri7
I know you can edit the block height and width of blocks in 38A but they don't contain any txt files.
Re: [RESSOURCE] SMW Bonneton
Posted: Wed Nov 28, 2018 1:37 pm
by Mushroom King
I guess the data change is only saved in the level file, but I need a txt file or people would be forced to make the change needed by themselve when using the graphics for their levels.
Edit: Okay, so I created a txt for the custom blocks and it seems to be working in PGE, but not the SMBX-A editor where it's divided in many block in the GFX expansion window. Guess it will be only for SMBX2. I mean, it's still usable for SMBX-A but you will need to tweak in the editor the EXACT width and height using "block events" when it's not needed for SMBX2/PGE...
Re: [RESSOURCE] SMW Bonneton
Posted: Fri Nov 30, 2018 12:02 pm
by ThePieSkyHigh
This is turning out too good....
After this maybe you could make a luncheon kingdom (I think that's what it's called..?)
Re: [RESSOURCE] SMW Bonneton
Posted: Tue Dec 04, 2018 4:18 pm
by Mushroom King
Sooo, after some problem when using the gfx created in game with crash to desktop, I think I will just wait for the next version of SMBX2 including things like expanded GFX before working more on it. But feel free to exploit anything I posted. After all it's exploitable.
Re: [RESSOURCE] SMW Bonneton
Posted: Wed Jan 16, 2019 3:21 am
by Enderfan
I gotta say, this looks very well done! I will definitely use this whenever I get access to SMBX again. IMO you nailed that tileset! Keep up the good work.
Re: [RESSOURCE] SMW Bonneton
Posted: Wed Jan 16, 2019 9:22 pm
by MegaDood
This is really looking good! I kinda wish there was a Super Mario Odyssey style episode in SMBX now.
Re: [RESSOURCE] SMW Bonneton
Posted: Tue Apr 02, 2019 6:57 pm
by TheTrueMarioMaster
Any place I can download these Graphics?
Re: [RESSOURCE] SMW Bonneton
Posted: Wed Apr 03, 2019 3:36 am
by MegaDood
Maybe the download link was taken because the person wants to work on it? I don't really know to be honest.
Re: [RESSOURCE] SMW Bonneton
Posted: Wed Apr 03, 2019 8:23 pm
by TheTrueMarioMaster
That's a shame. I am trying to find a good Cappy Kingdom tileset for the level I plan to work on in the future and I do like the designs of the city in this tileset.
Re: [RESSOURCE] SMW Bonneton
Posted: Thu Apr 04, 2019 7:55 pm
by MegaDood
TheTrueMarioMaster wrote: ↑Wed Apr 03, 2019 8:23 pm
That's a shame. I am trying to find a good Cappy Kingdom tileset for the level I plan to work on in the future and I do like the designs of the city in this tileset.
Maybe you could DM the maker of this tileset and try to get them to send you a download link?
Re: [RESSOURCE] SMW Bonneton
Posted: Thu Apr 04, 2019 10:08 pm
by TheTrueMarioMaster
MegaDood wrote: ↑Thu Apr 04, 2019 7:55 pm
TheTrueMarioMaster wrote: ↑Wed Apr 03, 2019 8:23 pm
That's a shame. I am trying to find a good Cappy Kingdom tileset for the level I plan to work on in the future and I do like the designs of the city in this tileset.
Maybe you could DM the maker of this tileset and try to get them to send you a download link?
I would think he would respond to the post in this topic but DMing him should work to.
Re: [RESSOURCE] SMW Bonneton
Posted: Tue Oct 08, 2019 5:51 pm
by Ytagh
wow niceee!!