M46 Host Sign-ups (Poll Round 2!)

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What game would you like to play for M46?

Poll ended at Fri Oct 27, 2017 10:08 pm

Werewolves vs. Skeletons - Pseudo
4
21%
Psychopathy Red - Witchking666
13
68%
Mafia of the Corn - PixelPest
2
11%
 
Total votes: 19
Cedur
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Re: M46 Host Sign-ups

Postby Cedur » Sun Oct 22, 2017 8:22 am

Re: PixelPest's game

wouldn't it also make sense for the TP to have a full moon buff?

also, even when there's a millwright, a public yellow inspection is a safe death sentence. It's way more beneficial for the TP to cardflip green (though in this game in particular, a buffed sheriff still could find them, so maybe let the TP have detection immunity on full moon nights too?)

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Re: M46 Host Sign-ups

Postby PixelPest » Sun Oct 22, 2017 8:27 am

witchking666 wrote:Oh wow the "full moon" concept is very original, Approved! I suggest you make either the stalker or the Pumpkin Smasher yellow. It's quite unfair for the slasher that there isn't a millwright.
Thanks for the suggestion. Pumpkin Smasher's colour has been changed.
Cedur wrote:Re: PixelPest's game

wouldn't it also make sense for the TP to have a full moon buff?

also, even when there's a millwright, a public yellow inspection is a safe death sentence. It's way more beneficial for the TP to cardflip green (though in this game in particular, a buffed sheriff still could find them, so maybe let the TP have detection immunity on full moon nights too?)
In most games TP has a different colour and it works out fine. It's all part of the game. The TP needs some challenge imo

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Re: M46 Host Sign-ups

Postby ElectriKong » Sun Oct 22, 2017 8:50 am

PixelPest wrote:In the future don't delete GM reviews when editing
Try not to make the review when I fix the game (because your review was lost as I was fixing the at the same time)

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Re: M46 Host Sign-ups

Postby MECHDRAGON777 » Sun Oct 22, 2017 6:16 pm

MECHDRAGON777 wrote:Subject: M32 - Host Sign-ups (Poll now available)
MECHDRAGON777 wrote:Mafia: Gensokian Mafia

Lore: Everyone in the town has decided it would be a great idea to Cosplay as different Touhou characters, yet when they got the the castle, they were locked in and were given abilities equivalent to the character they chose to Cosplay as.

Mechanics:
  • Mystery.
  • 15 Players.
  • Pseudo-Faction.
  • Karma.
  • Screenshots permitted.
  • Expected to fake your role claim.
  • Newspaper.
  • Night-->Dawn-->Day-->Twilight
Example Role PM:
This is not a role from this game
MECHDRAGON777 wrote:You have decided to cosplay as Flandre Scarlet. You can use your destructive ability to kill one person per night. Watch and do not kill your sister, <player> or you may lose your own head.Your goal is to take out the Shrine Maiden and her Cohearts. Your team mates are <Player>, <Player>, and <Player>.
Not required, but expected:
  • When speaking to someone, try to use "She" instead of "He", "They" or any other singular pronouns. It makes the lore make since since you do not know who anyone is, and all characters being roleplayed as are female. This is not required by any means, but it is just expected considering the lore.
Witchking666 wrote:Disqualified.
You are not allowed to host a mystery game since you never finished hosting a game on smbx mafia before.
Submit something else please.
Not sure if I am allowed to make a new game or not. I will post it after this and if it is denied, I know that I just clicked the wrong mafia number.

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Re: M46 Host Sign-ups

Postby MECHDRAGON777 » Sun Oct 22, 2017 7:02 pm

SMBX.org Format wrote:Mafia 46: Heaven and the Underworld.
Players: 18
Author: MECHDRAGON777

Mafia
Wins by being out numbering Earthlings and Heaven combined.
Witchking666 - As the leader of the Underworld, can inspect any person to find their job (role).
Propagandist - Can modify the Newspaper with her powers of persuasion. Is allowed up to 500 characters, or an image/video. (Images and Video may not contain any info about the game.)
Reverser of Darkness - The Identical Twin sister of the Reverser of Light. Reflects all abilities used on her to the original user.
Half-Angel - Can roleblock one user every phase.

Town Wins by wiping out the Underworld. Can win with Heaven if all specials die.
Fallen Angel - Can inspect a player to find their card info. Can re-inspect anyone to find out their job.
Assassin - Someone from the old mafia that is helping the others by trying to kill the Dæmons. Loses his Weapon and right to vote if he kills a mortal.
Reverser of Light - The Identical Twin sister of the Reverser of Darkness. Is immune to all twilight/night kills that target her.
Journalist - Can modify the Newspaper with her powers of persuasion. Is allowed up to 500 characters, or an image/video. (Images and Video may not contain any info about the game.)
Surgeon - The former renowned doctor that has been able to save anyone of their death, not matter how messed up the death was by sewing the pieces of their body back together. Anytime they are targeted, weather they were attacked or not, their job is sawed into their chest above their heart with sutures making them role-flip on death.
Human
Human
Human
Human
Human

Dæmonic Human - Thinks she is a normal Human.
Angelic Human - Thinks she is a normal Human.

Third Party Wins by wiping out the Underworld. Can steal a victory away from the Earthlines if they have specials alive.
Fallen Dæmon - Can either kill one player each Night, or can save a person from death each night. If all Earthlines with a special ability are dead, then she can not kill the next night if she killed an Earthling.
Angel - Can either inspect one dead player or one alive player to find their role. Can not be killed during the day.

Mechanics:
Changelog: show
The Identical Twin sister of the Reverser of Light. Reflects Is immune to all abilities used on her to the original user.
Once in the game, can add both a Twilight phase and a Dawn phase into the game. The Underworld may only user their ability on Nights. Other Specials may only use their abilities on Twilights. Can roleblock one user every phase
PixelPest wrote:This game is very confusing and unclear, often due to a lot of inconsistent wording. Sometimes you refer to the Mafia as the "Underworld" and sometimes you refer to the Town as "Earthlings/Earthlines", as well as the TP as "Heaven"; choose one name for each team and stick with it throughout the game. In Witchking666's role I don't understand what you mean by "inspect any person back together"; please try to find better wording. Furthermore, a Bartender role has enough power without having an additional ability which makes it OP. Also for the Reverser of Darkness, if all abilities used on them are blocked what does the user of the ability find out? Because there isn't a roleblocking role associated with this game that role is basically useless as the only outcome to a failed ability usage is that it hit the Reverser of Darkness. The Half-Angel's role should be bolded and is also very confusing. Also please state mechanics that apply to multiple players at the bottom of the game outline instead of inside a role as it makes it more readable. Also, does that mean that Town specials can only use their abilities once in the game? Also the Win Conditions for the Town and TP conflict, since the Town can win with TP if none of their specials are alive but TP can only win with Town if there are specials alive. This doesn't make sense to me. The Assassin should also not lose their ability for the rest of the game. Furthermore the TP has very low chance of winning as they have almost no way to support the survival of the Town which is required for them to win. Also, Lynch immunity is usually a relatively useless mechanic.
This game is very confusing and unclear, often due to a lot of inconsistent wording. Sometimes you refer to the Mafia as the "Underworld" and sometimes you refer to the Town as "Earthlings/Earthlines", as well as the TP as "Heaven"; choose one name for each team and stick with it throughout the game.
I did. I may not know how to spell `Earthlings` that well, but I was consistent in my wording originally:
In Witchking666's role I don't understand what you mean by "inspect any person back together"; please try to find better wording.
How did I miss that typo?
Furthermore, a Bartender role has enough power without having an additional ability which makes it OP.
Is not a normal Consigliere Green? Would it be recommended to make Witchking Green instead of Blue?
Also for the Reverser of Darkness, if all abilities used on them are blocked what does the user of the ability find out? Because there isn't a roleblocking role associated with this game that role is basically useless as the only outcome to a failed ability usage is that it hit the Reverser of Darkness.
I am thinking about replacing the Assassin with a Role Blocking type role, but I have no idea what it would be called. Furthermore, the Reverser makes their abilities reflect to who used them. I.E. Fallen Angel/Sheriff's inspection comes up Blue. (I need to reword it.)
The Half-Angel's role should be bolded and is also very confusing.
Done
Also please state mechanics that apply to multiple players at the bottom of the game outline instead of inside a role as it makes it more readable. Also, does that mean that Town specials can only use their abilities once in the game?
Actually, the Night's would be permanently split in half. Town Specials and Third Party get their action first, then the Mafia the second half. It also allows for two consecutive lynching phases. Hence "Dawn-->Day-->Twilight-->Night-->Repeat". Also, done.
Also the Win Conditions for the Town and TP conflict, since the Town can win with TP if none of their specials are alive but TP can only win with Town if there are specials alive. This doesn't make sense to me.
I already said they never contradicted. The Town and Third Party work together, but the Town must either wipe out the Third Party, or their own specials to secure a win.
The Assassin should also not lose their ability for the rest of the game.
Might switch them to a roleblocker.
Furthermore the TP has very low chance of winning as they have almost no way to support the survival of the Town which is required for them to win.
Nowhere does it say the Town has to be alive for the Third Party to win. They just need the Underworld gone. If the Town has no specials left, then the Third Party wins with the Town, if the Town happen to have specials alive, even if it is just one, the Third Party wins when the Underworld is wiped out. They get the win regardless. If anything, the Mafia/Underworld has it the hardest while the Third Party has it the easiest. Hence why the Mafia/Underworld has a powerful role.
Last edited by MECHDRAGON777 on Wed Oct 25, 2017 1:26 am, edited 2 times in total.

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Re: M46 Host Sign-ups

Postby MECHDRAGON777 » Tue Oct 24, 2017 2:13 am

The third Party and Town do not contradict.
Town: Take out Mafia and either have no Blues alive or take out the third party.
Third Party: Take out the Mafia.

Also, if you did not remove the top half of the post, then you would have seen it is a Consigliere. I can not edit that post til morning g though.

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Re: M46 Host Sign-ups

Postby ElectriKong » Tue Oct 24, 2017 6:34 pm

To be honest I don't see the point of the dawn and twilight phases. Why do we need 2 consecutive lynching days? It basically adds more deaths per cycle. And what does making TP/town specials and Mafia have to use abilities in separate phases add to the game? And how long is each phase? If the phases last half of the full length (since you essentially splitting the day and night phases) people in certain timezones could be fucked over by default due to phases potentially occuring entirely within a time one cannot be active. And if they are 24hours, you just making the game unnecessarily twice as long.

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Re: M46 Host Sign-ups

Postby PersonNamedUser » Tue Oct 24, 2017 10:19 pm

Electriking wrote:To be honest I don't see the point of the dawn and twilight phases. Why do we need 2 consecutive lynching days? It basically adds more deaths per cycle. And what does making TP/town specials and Mafia have to use abilities in separate phases add to the game? And how long is each phase? If the phases last half of the full length (since you essentially splitting the day and night phases) people in certain timezones could be fucked over by default due to phases potentially occuring entirely within a time one cannot be active. And if they are 24hours, you just making the game unnecessarily twice as long.
TBH, i share all of Electriking's frustrations.

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Re: M46 Host Sign-ups

Postby Julia Pseudo » Tue Oct 24, 2017 10:21 pm

I also am opposed to adding any extra phases to the game; they don't really improve gameplay significantly and they also would make the game take much longer, as Electriking said.

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Re: M46 Host Sign-ups

Postby MECHDRAGON777 » Wed Oct 25, 2017 1:26 am

Pseudo wrote:I also am opposed to adding any extra phases to the game; they don't really improve gameplay significantly and they also would make the game take much longer, as Electriking said.
Changed the half-angle's ability to a roleblocker

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Re: M46 Host Sign-ups (Poll Round 1!)

Postby PixelPest » Wed Oct 25, 2017 10:10 pm

The poll is now live

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Re: M46 Host Sign-ups (Poll Round 1!)

Postby PersonNamedUser » Wed Oct 25, 2017 10:27 pm

i'm just gonna say, i'll be surprised if i win after what happened last time.

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Re: M46 Host Sign-ups (Poll Round 1!)

Postby MECHDRAGON777 » Thu Oct 26, 2017 7:53 am

Why was my game ignored after I fixed it and PixelPest never gave futher critique after I fixed it?

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Re: M46 Host Sign-ups (Poll Round 1!)

Postby PixelPest » Thu Oct 26, 2017 7:56 am

MECHDRAGON777 wrote:Why was my game ignored after I fixed it and PixelPest never gave futher critique after I fixed it?
The Game Masters agreed that you didn't show significant effort in fixing all of the flaws I mentioned in a reasonable amount of time and that it wasn't fair to keep everyone else waiting. I gave you a large amount of feedback and you only fixed three things, so you shouldn't be complaining you didn't get more. It's not like you just quickly chose another more recent game that you've made that could have been approved quickly as a resubmission, but instead a game with very flawed mechanics and roles which we just didn't see you putting enough effort in a timely manner into fixing

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Re: M46 Host Sign-ups (Poll Round 2!)

Postby Witchking666 » Fri Oct 27, 2017 6:46 am

The second round of the poll is up! Vote for the game you would like to play the most for M46.

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Re: M46 Host Sign-ups (Poll Round 2!)

Postby ElectriKong » Fri Oct 27, 2017 7:34 am

It's a fight between the game masters

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Re: M46 Host Sign-ups (Poll Round 2!)

Postby PersonNamedUser » Fri Oct 27, 2017 11:03 am

This is already looking pretty decisive...

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Re: M46 Host Sign-ups (Poll Round 2!)

Postby FireyPaperMario » Fri Oct 27, 2017 2:37 pm

I'll vote for Witchking666's mafia game. Even though I'm not participating in Mafia 46

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Re: M46 Host Sign-ups (Poll Round 2!)

Postby Zeldamaster12 » Fri Oct 27, 2017 2:47 pm

I was torn between all three, but I decided to vote for Witchking. Good luck y'all, all three of these games look exciting!

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Re: M46 Host Sign-ups (Poll Round 2!)

Postby PixelPest » Fri Oct 27, 2017 3:21 pm

MarioRPGExpert93 wrote:I'll vote for Witchking666's mafia game. Even though I'm not participating in Mafia 46
You should not be voting if you don't intend on playing


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