(SMBX-38A) Super Mario Bros. X Greendan Edition Demo V. 2.0 in development!

Share your work-in-progress SMBX episode or browse and support others'.

Moderator: Userbase Moderators

Greendan
Hoopster
Hoopster
Posts: 45
Joined: Sat Mar 07, 2015 11:23 am
Pronouns: He/Him
Contact:

Re: Super Mario Bros X. Greendan Edition Demo V.1 Coming Soon!!!

Postby Greendan » Sun May 07, 2017 4:05 am

GianaSistersfan64 wrote:The backgrounds and blocks GFXs are great! But can you change the NPCs and players graphics in 3D pixels? Because the retro pixels with the 3D pixels look weird :P
I'm currently working on that! :) But they will be in the "3d" version only. Read the previous comments to find out more about that.
Last edited by Greendan on Sun May 07, 2017 10:45 am, edited 1 time in total.

Deathdmndcrftsmbx
Fighter Fly
Fighter Fly
Posts: 38
Joined: Sat Jul 09, 2016 4:05 pm

Re: Super Mario Bros X. Greendan Edition Demo V.1 Coming Soon!!!

Postby Deathdmndcrftsmbx » Sun May 07, 2017 8:23 am

I really like the look of your project. I remember the last NSMB styled SMBX episode and I enjoyed that. I am looking forward to seeing how this will look

Akromaly
Bronze Yoshi Egg
Bronze Yoshi Egg
Posts: 428
Joined: Sun Mar 12, 2017 8:07 am
Flair: anemoia
Contact:

Re: Super Mario Bros X. Greendan Edition Demo V.1 Coming Soon!!!

Postby Akromaly » Tue May 16, 2017 2:32 pm

I love fog and light FX :P

Greendan
Hoopster
Hoopster
Posts: 45
Joined: Sat Mar 07, 2015 11:23 am
Pronouns: He/Him
Contact:

Re: Super Mario Bros X. Greendan Edition Demo V.1 Coming Soon!!!

Postby Greendan » Tue Jul 11, 2017 1:52 pm

Update: 11/07/2017
Almost there, guys! Only 1 level is left to be done till the release of the 1st demo. :) Thank you so much for your support and patience!

Mr Boboo
Spike
Spike
Posts: 267
Joined: Sat Jan 04, 2014 8:43 am
Flair: The Wicked Pissah

Re: Super Mario Bros X. Greendan Edition Demo V.1 Coming Really Soon!!!

Postby Mr Boboo » Sun Jul 16, 2017 12:24 pm

Wow, the levels and the world map look really nicely done. But just a bit of advice about the graphics, I think you should stick with using SMB1-styled NPCs as they actually go quite well with the NSMB tileset. The SMB3 and SMW objects clash with the tileset. (You can keep the world map as is though, it looks lovely)

Greendan
Hoopster
Hoopster
Posts: 45
Joined: Sat Mar 07, 2015 11:23 am
Pronouns: He/Him
Contact:

Re: Super Mario Bros X. Greendan Edition Demo V.1 Coming Really Soon!!!

Postby Greendan » Sun Jul 16, 2017 2:34 pm

Mr Boboo wrote:Wow, the levels and the world map look really nicely done. But just a bit of advice about the graphics, I think you should stick with using SMB1-styled NPCs as they actually go quite well with the NSMB tileset. The SMB3 and SMW objects clash with the tileset. (You can keep the world map as is though, it looks lovely)
Thank you! :D Actually, the 16 bit gfx are in the episode just temporary. They will be replaced with nsmbwii/nsmbu npcs on the 2nd demo. ;)

Greendan
Hoopster
Hoopster
Posts: 45
Joined: Sat Mar 07, 2015 11:23 am
Pronouns: He/Him
Contact:

Re: Super Mario Bros. X Greendan Edition Update: 10/8/2017!

Postby Greendan » Fri Aug 11, 2017 10:57 am

Update: 10/8/2017

Hello everyone! Since yesterday was my birthday, I have something special for you, guys - the first sneak peek gameplay video of SMBXGE! Check it out! :dance1:

Gameplay Sneak Peek #1


HackPlayer7
Spike
Spike
Posts: 262
Joined: Mon Sep 05, 2016 1:02 pm
Contact:

Re: Super Mario Bros. X Greendan Edition Update: 10/8/2017!

Postby HackPlayer7 » Fri Aug 11, 2017 4:10 pm

When will demo 1 release? I really want to play this.

Greendan
Hoopster
Hoopster
Posts: 45
Joined: Sat Mar 07, 2015 11:23 am
Pronouns: He/Him
Contact:

Re: Super Mario Bros. X Greendan Edition Update: 22/8/2017!

Postby Greendan » Tue Aug 22, 2017 4:33 pm

Update: 22/8/2017

All levels from the first 3 worlds are done, guys! :) Now the only thing I have to do, is check and refine the levels to find and fix issues with it. Also, here's the secound sneak peek of SMBXGE! Hope you like it! ;)

Gameplay Sneak Peek #2


Greendan
Hoopster
Hoopster
Posts: 45
Joined: Sat Mar 07, 2015 11:23 am
Pronouns: He/Him
Contact:

Re: Super Mario Bros. X Greendan Edition Update: 6/9/2017!

Postby Greendan » Wed Sep 06, 2017 4:13 pm

Update: 6/9/2017

Hi everyone! Check out the last sneak peak of the 1st demo of " Bros. X Greendan Edition" - Mushroom Skies. Also the trailer is coming really soon!
The project is in process of beta testing right now. That will take some time because we need to be sure that there are not glitches or bugs. Hope you enjoy! :) ;)
Gameplay Sneak Peek #3


Greendan
Hoopster
Hoopster
Posts: 45
Joined: Sat Mar 07, 2015 11:23 am
Pronouns: He/Him
Contact:

Re: Super Mario Bros. X Greendan Edition Update: 10/9/2017!

Postby Greendan » Sun Sep 10, 2017 12:34 pm

Update: 10/9/2017

New updated screenshot collages have been added, guys! Check them out! :D


Noodle
Banned
Posts: 595
Joined: Mon Aug 15, 2016 9:34 am

Re: Super Mario Bros. X Greendan Edition Update: 10/9/2017!

Postby Noodle » Mon Sep 11, 2017 7:10 am

The NPCs including Mario clash. Why not make theme NSMBU themed as well? Everything else is!

Greendan
Hoopster
Hoopster
Posts: 45
Joined: Sat Mar 07, 2015 11:23 am
Pronouns: He/Him
Contact:

Re: Super Mario Bros. X Greendan Edition Update: 10/9/2017!

Postby Greendan » Mon Sep 11, 2017 8:03 am

Noodle wrote:The NPCs including Mario clash. Why not make theme NSMBU themed as well? Everything else is!
Yes, I'm working on that. The only problem is that I can't include that many frames for a single movement of the player. However, it is possible for the npcs, so I'll add 3D sprites of them in the next demo.

Noodle
Banned
Posts: 595
Joined: Mon Aug 15, 2016 9:34 am

Re: Super Mario Bros. X Greendan Edition Update: 10/9/2017!

Postby Noodle » Mon Sep 11, 2017 8:09 am

Greendan wrote:
Noodle wrote:The NPCs including Mario clash. Why not make theme NSMBU themed as well? Everything else is!
Yes, I'm working on that. The only problem is that I can't include that many frames for a single movement of the player. However, it is possible for the npcs, so I'll add 3D sprites of them in the next demo.
You know LunaLua, right? You could expand the grafix for Mario and include THAT many frames. I bet the other characters can do it.

Greendan
Hoopster
Hoopster
Posts: 45
Joined: Sat Mar 07, 2015 11:23 am
Pronouns: He/Him
Contact:

Re: Super Mario Bros. X Greendan Edition Update: 10/9/2017!

Postby Greendan » Mon Sep 11, 2017 8:12 am

Noodle wrote:
Greendan wrote:
Noodle wrote:The NPCs including Mario clash. Why not make theme NSMBU themed as well? Everything else is!
Yes, I'm working on that. The only problem is that I can't include that many frames for a single movement of the player. However, it is possible for the npcs, so I'll add 3D sprites of them in the next demo.
You know LunaLua, right? You could expand the grafix for Mario and include THAT many frames. I bet the other characters can do it.
You know that this is SMBX 38A, right? It uses teascript, not lua

Noodle
Banned
Posts: 595
Joined: Mon Aug 15, 2016 9:34 am

Re: Super Mario Bros. X Greendan Edition Update: 10/9/2017!

Postby Noodle » Mon Sep 11, 2017 8:15 am

Greendan wrote:
Noodle wrote:
Greendan wrote: Yes, I'm working on that. The only problem is that I can't include that many frames for a single movement of the player. However, it is possible for the npcs, so I'll add 3D sprites of them in the next demo.
You know LunaLua, right? You could expand the grafix for Mario and include THAT many frames. I bet the other characters can do it.
You know that this is SMBX 38A, right? It uses teascript, not lua
:shock: Man, I'll be!

Can teascript be converted to LunaLua? I wanna play this on SMBX 2.0.

PixelPest
Link
Link
Posts: 7111
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Contact:

Re: Super Mario Bros. X Greendan Edition Update: 10/9/2017!

Postby PixelPest » Mon Sep 11, 2017 8:18 am

No it can't be

Noodle
Banned
Posts: 595
Joined: Mon Aug 15, 2016 9:34 am

Re: Super Mario Bros. X Greendan Edition Update: 10/9/2017!

Postby Noodle » Mon Sep 11, 2017 8:22 am

Image

Greendan
Hoopster
Hoopster
Posts: 45
Joined: Sat Mar 07, 2015 11:23 am
Pronouns: He/Him
Contact:

Re: Super Mario Bros. X Greendan Edition Update: 10/9/2017!

Postby Greendan » Mon Sep 11, 2017 8:25 am

Noodle wrote:Image
But why? What's the problem? I'm just using another version of smbx. You can simply install if it you don't have it and then play my episode. :) Also, i'm thinking of making a version of my episode for 2.0 too, but I need to be sure that all the scripts I used in the 38a version are available in 2.0 too

Noodle
Banned
Posts: 595
Joined: Mon Aug 15, 2016 9:34 am

Re: Super Mario Bros. X Greendan Edition Update: 10/9/2017!

Postby Noodle » Mon Sep 11, 2017 8:28 am

Greendan wrote:
Noodle wrote:Image
But why? What's the problem? I'm just using another version of smbx. You can simply install if it you don't have it and then play my episode. :) Also, i'm thinking of making a version if my episode for 2.0 too, but I need to be sure that all the scripts I used in the 38a version are available in 2.0 too
38A is chinese. I dont know Chinese.


Return to “Projects”

Who is online

Users browsing this forum: Lunar Chris and 3 guests

SMWCentralTalkhausMario Fan Games GalaxyKafukaMarioWikiSMBXEquipoEstelari