GianaSistersfan64 wrote:The backgrounds and blocks GFXs are great! But can you change the NPCs and players graphics in 3D pixels? Because the retro pixels with the 3D pixels look weird
I'm currently working on that! But they will be in the "3d" version only. Read the previous comments to find out more about that.
Last edited by Greendan on Sun May 07, 2017 10:45 am, edited 1 time in total.
I really like the look of your project. I remember the last NSMB styled SMBX episode and I enjoyed that. I am looking forward to seeing how this will look
Update: 11/07/2017
Almost there, guys! Only 1 level is left to be done till the release of the 1st demo. Thank you so much for your support and patience!
Wow, the levels and the world map look really nicely done. But just a bit of advice about the graphics, I think you should stick with using SMB1-styled NPCs as they actually go quite well with the NSMB tileset. The SMB3 and SMW objects clash with the tileset. (You can keep the world map as is though, it looks lovely)
Mr Boboo wrote:Wow, the levels and the world map look really nicely done. But just a bit of advice about the graphics, I think you should stick with using SMB1-styled NPCs as they actually go quite well with the NSMB tileset. The SMB3 and SMW objects clash with the tileset. (You can keep the world map as is though, it looks lovely)
Thank you! Actually, the 16 bit gfx are in the episode just temporary. They will be replaced with nsmbwii/nsmbu npcs on the 2nd demo.
Hello everyone! Since yesterday was my birthday, I have something special for you, guys - the first sneak peek gameplay video of SMBXGE! Check it out! :dance1:
All levels from the first 3 worlds are done, guys! Now the only thing I have to do, is check and refine the levels to find and fix issues with it. Also, here's the secound sneak peek of SMBXGE! Hope you like it!
Hi everyone! Check out the last sneak peak of the 1st demo of " Bros. X Greendan Edition" - Mushroom Skies. Also the trailer is coming really soon!
The project is in process of beta testing right now. That will take some time because we need to be sure that there are not glitches or bugs. Hope you enjoy! Gameplay Sneak Peek #3
Noodle wrote:The NPCs including Mario clash. Why not make theme NSMBU themed as well? Everything else is!
Yes, I'm working on that. The only problem is that I can't include that many frames for a single movement of the player. However, it is possible for the npcs, so I'll add 3D sprites of them in the next demo.
Noodle wrote:The NPCs including Mario clash. Why not make theme NSMBU themed as well? Everything else is!
Yes, I'm working on that. The only problem is that I can't include that many frames for a single movement of the player. However, it is possible for the npcs, so I'll add 3D sprites of them in the next demo.
You know LunaLua, right? You could expand the grafix for Mario and include THAT many frames. I bet the other characters can do it.
Noodle wrote:The NPCs including Mario clash. Why not make theme NSMBU themed as well? Everything else is!
Yes, I'm working on that. The only problem is that I can't include that many frames for a single movement of the player. However, it is possible for the npcs, so I'll add 3D sprites of them in the next demo.
You know LunaLua, right? You could expand the grafix for Mario and include THAT many frames. I bet the other characters can do it.
You know that this is SMBX 38A, right? It uses teascript, not lua
Greendan wrote:
Yes, I'm working on that. The only problem is that I can't include that many frames for a single movement of the player. However, it is possible for the npcs, so I'll add 3D sprites of them in the next demo.
You know LunaLua, right? You could expand the grafix for Mario and include THAT many frames. I bet the other characters can do it.
You know that this is SMBX 38A, right? It uses teascript, not lua
Man, I'll be!
Can teascript be converted to LunaLua? I wanna play this on SMBX 2.0.
But why? What's the problem? I'm just using another version of smbx. You can simply install if it you don't have it and then play my episode. Also, i'm thinking of making a version of my episode for 2.0 too, but I need to be sure that all the scripts I used in the 38a version are available in 2.0 too
But why? What's the problem? I'm just using another version of smbx. You can simply install if it you don't have it and then play my episode. Also, i'm thinking of making a version if my episode for 2.0 too, but I need to be sure that all the scripts I used in the 38a version are available in 2.0 too