[Cancelled Project]

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PersonNamedUser
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Re: The Mosaic Group's Journey(Versions are Switched)

Postby PersonNamedUser » Sun Jun 11, 2017 9:42 pm

Just announcing that this project is now using 2.0 as opposed to 1.3.0.1 + Lunalua, so don't worry about having to downgrade versions.

Kixubug
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Re: The Mosaic Group's Journey(Versions are Switched)

Postby Kixubug » Mon Jun 12, 2017 12:42 am

MosaicMario wrote:Just announcing that this project is now using 2.0 as opposed to 1.3.0.1 + Lunalua, so don't worry about having to downgrade versions.

Oh Okay, But is this episode is going have SMBX 2.0 characters? And have only 76 more levels to go!
Last edited by Kixubug on Mon Jun 12, 2017 12:43 am, edited 1 time in total.

PersonNamedUser
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Re: The Mosaic Group's Journey(Versions are Switched)

Postby PersonNamedUser » Mon Jun 12, 2017 12:43 am

The101MarioGuy wrote:
MosaicMario wrote:Just announcing that this project is now using 2.0 as opposed to 1.3.0.1 + Lunalua, so don't worry about having to downgrade versions.

Oh Okay, But is this episode is going have SMBX 2.0 characters?

hell no

Kixubug
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Re: The Mosaic Group's Journey(Versions are Switched)

Postby Kixubug » Mon Jun 12, 2017 12:44 am

MosaicMario wrote:
The101MarioGuy wrote:
MosaicMario wrote:Just announcing that this project is now using 2.0 as opposed to 1.3.0.1 + Lunalua, so don't worry about having to downgrade versions.

Oh Okay, But is this episode is going have SMBX 2.0 characters?

hell no

Yep, I knew it! There will be no SMBX 2.0 Characters in this episode.

PersonNamedUser
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Re: The Mosaic Group's Journey(World 2 and 3 Screenshots!)

Postby PersonNamedUser » Thu Jun 15, 2017 9:14 pm

And finally we have new screenshots! These are screenshots of what's to come in World 2 and 3:

World 2 Screenshots
Spoiler: show
Image
Image
Image
Image
World 3 Screenshots
Spoiler: show
Image
Image
Image

PersonNamedUser
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Re: The Mosaic Group's Journey(Trimming Down the Length)

Postby PersonNamedUser » Tue Jun 20, 2017 1:59 am

So yeah, i've decided, i'm actually going to trim off a few levels that were going to be included in this episode for serveal reasons:
1. Even though i can hire more designers, it's still less work for me
2. Quality over Quanity
3. I can save some levels i WAS going to make for something else.

In other words, this episode will be just a BIT shorter

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Re: The Mosaic Group's Journey(Discord Server!)

Postby PersonNamedUser » Fri Sep 15, 2017 9:13 pm

Now announcing...that TMGJ now has a discord server! In all honesty, it actually has for quite a while, however, i'm publicizing it now,
this is the link to it btw:

https://discord.gg/XGwG2AK

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Re: The Mosaic Group's Journey(Discord Server!)

Postby PersonNamedUser » Wed Sep 27, 2017 12:45 am

So, i've ran into a bit of snag, i've posted it on the discord server...

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Re: The Mosaic Group's Journey(Discord Server!)

Postby Noodle » Sat Oct 21, 2017 3:42 pm

Where is the dwnld link?

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Re: The Mosaic Group's Journey(Discord Server!)

Postby xDestroy » Sat Oct 21, 2017 3:44 pm

Noodle wrote:Where is the dwnld link?
It’s still being worked on

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Re: The Mosaic Group's Journey(Discord Server!)

Postby Noodle » Sat Oct 21, 2017 4:06 pm

xDestroy wrote:
Noodle wrote:Where is the dwnld link?
It’s still being worked on
Then why is it posted here? Things that I see that is not out yet just makes me impatient and hyper.

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Re: The Mosaic Group's Journey(Discord Server!)

Postby xDestroy » Sat Oct 21, 2017 4:08 pm

Noodle wrote:
xDestroy wrote:
Noodle wrote:Where is the dwnld link?
It’s still being worked on
Then why is it posted here? Things that I see that is not out yet just makes me impatient and hyper.
It’s posted in THE PROJECTS FORUM! So it’s exactly where it’s surrposed to be a t.

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Re: The Mosaic Group's Journey(Discord Server!)

Postby Noodle » Sat Oct 21, 2017 4:09 pm

xDestroy wrote:
Noodle wrote:
xDestroy wrote: It’s still being worked on
Then why is it posted here? Things that I see that is not out yet just makes me impatient and hyper.
It’s posted in THE PROJECTS FORUM! So it’s exactly where it’s surrposed to be a t.
I thought the projects in the projects forum needed to have a download link so people coukd experience the project more.

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Re: The Mosaic Group's Journey(Discord Server!)

Postby Cedur » Sat Oct 21, 2017 4:15 pm

Contrary to my own prior belief (I just checked the rules thread), a download link is NOT necessary for a project thread, just enough evidence of progress via screenshots.

PersonNamedUser
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Re: The Mosaic Group's Journey(Beta 2 Is FIN)

Postby PersonNamedUser » Sat Dec 09, 2017 2:17 pm

I'm here to announce that beta 2 of this project has been finished!!!!!!!111

All jokes aside, the beta testers will be testing out this beta and will have until December 23th to do so.

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Re: The Mosaic Group's Journey(BETA 2 IS FIN)

Postby 116taj » Sat Dec 09, 2017 2:36 pm

"I MUST HAS BETA TEST POSTION!!!!111!!1!"

Also nice project I really like the French in it

But in all seriousness, if you haven't updated the screenshots you should probably do that. Also if you need a french translation for no reason, I'll do it even if you tell me not to

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Re: The Mosaic Group's Journey(BETA 2 IS FIN)

Postby pikapika200 » Mon Jun 25, 2018 6:28 am

I won't design levels,but i will test the beta.

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Re: The Mosaic Group's Journey(Project News/Update)

Postby PersonNamedUser » Mon Aug 20, 2018 1:38 am

This project, as many of you may have noticed by now whom have been following this project for some time, have most likely noticed that i haven't been giving updates to the thread recently,
as in no screenshots or anything of the sort, sorry to say, this isn't because of me wanting to keep things concealed to make them a surprise, but because i honestly haven't been getting
diddly squat done regarding this project's development, and this is an episode i definitely want to happen, and at the moment i have no plans to cancel it, however, i've been pretty busy with my other project, Toad's SMB Adventure aswell as multiple IRL things, and to make matters worse, won't be able to use my laptop i use for SMBX level designing for atleast a week, however i plan to get back to it soon.

second off, as i've even said in the OP, I CANNOT FINISH AN EPISODE OF THIS SIZE ALONE. So as such, if you've read this post's topic by now, I'm hiring new level designers, and want atleast
two or three new designers that can dedicate to this project enough to get atleast 2 levels done per a month, and my current designers are pretty much completely inactive, as such, my inactive Level Designers, xDestory, Electriking and Harvery36Dice(or whatever his name is now) are being booted off the team as none of them have made a single levels for months though i haven't neither. Btw, if any of you three are reading this, don't worry, you call still reapply, however, you'll need to dedicate to designing levels as i've stated.

Aswell as this, Beta testing positions are still open if your interested, however Vortex-Forces has also been demoted for not testing after being given plently of time to do so, btw as i said with my inactive level designers, if your still interested in beta testing this Vortex Forces, feel free to reapply, but just remember, and this applies to all beta testers, you for now on need to finish beta testing within 3 weeks after being sent the current beta.

TL;DR: This project isn't dead, i've just been busy, I'm hiring new level designers due to my currents ones' inactivity, applying for level designing will require dedication, and beta testing is still open.

Added in 9 hours 12 minutes 51 seconds:
Electriking wrote:
xDestory wrote:
WerewolfGD wrote:
Vortex-Forces wrote:

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Re: The Mosaic Group's Journey(Important Update)

Postby PersonNamedUser » Wed Sep 12, 2018 6:26 pm

Reposted from the discord server for sake of convenience

As i've decided, due to how much Lunalua's code has been crippling this projects' development, i've pretty much accepted the fact that i'm not going to learn to program lua on my own, so as such, i'm now hiring up to two Programmers for this project. basically what programmers' jobs are is to write tricky code that only a professional would have the knowledge of writing a code of that complexity. The sooner i get a good one higher the better as not only is it already taking it's toll that Lunalua is slowing development down but it could really have an impact later on.

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Re: The Mosaic Group's Journey(In Need of a New Designer)

Postby PersonNamedUser » Fri Sep 21, 2018 1:31 pm

So, one of my Level Designers sorta bailed out on this project without discussing it with us first, which i won't call out who it is, however due to
this happening, i'm in need of a new level designer who can be active, and once again as a reminder, if you sign up for this position, you need to be getting atleast TWO Levels done a month.


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