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Re: Larry's Adventure I - Dark Bowser's Revenge|World 6 Scre

Posted: Sat Jul 19, 2014 5:03 pm
by Winnerthewinner
I'm not spamming, It's only a suggestion.
Also I encountered an error in the episode.
When the koopalings are assigned their mission by Bowser, Larry forever walks into a wall and nothing happens. Rendering the game unplayable.
Seems promising though. Good luck.

Re: Larry's Adventure I - Dark Bowser's Revenge|World 6 Scre

Posted: Sat Jul 19, 2014 5:25 pm
by Trace
with me it worked...

Re: Larry's Adventure I - Dark Bowser's Revenge|World 6 Scre

Posted: Sun Jul 20, 2014 9:57 pm
by spaceman2028
Great concept and storyline setup, the whole idea's great, only bad thing is that out of the 7 koopalings total, only 3 are playable and the other 4 are missing (Roy, Morton, Wendy and Ludwig), but then again it must be hard making their sprites despite having the other playable koopaling sprites as a reference alongside the designs of the official koopalings. And save your third demo for when you finish the worlds you are working on.

Re: Larry's Adventure I - Dark Bowser's Revenge|World 6 Scre

Posted: Mon Jul 21, 2014 6:10 am
by Turak500
spaceman2028 wrote:Great concept and storyline setup, the whole idea's great, only bad thing is that out of the 7 koopalings total, only 3 are playable and the other 4 are missing (Roy, Morton, Wendy and Ludwig), but then again it must be hard making their sprites despite having the other playable koopaling sprites as a reference alongside the designs of the official koopalings. And save your third demo for when you finish the worlds you are working on.
The other Koopalings are not playable characters. They occur only as NPCs in the episode.

Re: Larry's Adventure I - Dark Bowser's Revenge|World 6 Scre

Posted: Mon Jul 21, 2014 1:48 pm
by Winnerthewinner
The glitch is working now, maybe it was because my computer had been running for too long. Yay! Now I can play!

Re: Larry's Adventure I - Dark Bowser's Revenge|World 6 Scre

Posted: Mon Aug 04, 2014 2:02 pm
by Catskart
I've a problem in your demo.
In the intro, Larry don't open the door in his bedroom, so, I can't begin the game.
Can you correct it please ?

Re: Larry's Adventure I - Dark Bowser's Revenge|World 6 Scre

Posted: Wed Aug 06, 2014 8:39 am
by Axiom
hey look someone used my koopalings

I would love to download this and give it a try (Iggy <3) but the sendspace link is killing it for me..could you maybe upload a mirror to say ZippyShare or MediaFire? Sendspace is just too slow and don't worry, it's not my internet.

Re: Larry's Adventure I - Dark Bowser's Revenge|World 6 Scre

Posted: Fri Aug 08, 2014 5:06 pm
by Turak500
New Screenshot of World 6!
Image

P.S: I have revised the old screenshot of world 6. :roll:
Spoiler: show
Image

Re: Larry's Adventure I - Dark Bowser's Revenge|World 6 Scre

Posted: Sat Aug 30, 2014 3:36 pm
by Turak500
Since my computer is broken, it will take a little longer to finish world 5 and world 6. ;)

Re: Larry's Adventure I - Dark Bowser's Revenge|World 6 Scre

Posted: Thu Sep 11, 2014 2:52 pm
by spaceman2028
That sucks, hope it gets fixed soon.

Re: Larry's Adventure I - Dark Bowser's Revenge|World 6 Scre

Posted: Sat Sep 20, 2014 6:15 am
by Turak500
My new computer is there. Now I can continue my episode. :D

Re: Larry's Adventure I - Dark Bowser's Revenge|World 6 Scre

Posted: Sun Dec 14, 2014 3:28 pm
by Turak500
After a long time I can finally continue Larry's Adventure. :D

Re: Larry's Adventure I - Dark Bowser's Revenge|I AM BACK!

Posted: Mon Dec 22, 2014 6:02 pm
by GameClip477
It's great your back continuing this project. It interesting to see how you don't start out playing as Mario for instance which is unique. The screenshot ^^ looks nice and I'm looking to see more progression to from this episode. :D

Re: Larry's Adventure I - Dark Bowser's Revenge|I AM BACK!

Posted: Mon Dec 22, 2014 7:58 pm
by MECHDRAGON777
This I looking nice, I remember when I tried to make a playable Lemmy koopa over Mario! Hope this turns out well? Can I beta test or is there no spots open?

Also, why do they all replace link?

Re: Larry's Adventure I - Dark Bowser's Revenge|I AM BACK!

Posted: Tue Dec 23, 2014 2:29 pm
by Turak500
MECHDRAGON777 wrote:This I looking nice, I remember when I tried to make a playable Lemmy koopa over Mario! Hope this turns out well? Can I beta test or is there no spots open?

Also, why do they all replace link?
I'm sorry but there are no spots open.

The Koopalings replace all link so that each character has his own ability.
Lemmy can destroy gray blocks.
Iggy can freeze enemies.
Larry can shoot fire.

Re: Larry's Adventure I - Dark Bowser's Revenge|I AM BACK!

Posted: Tue Dec 23, 2014 2:51 pm
by Sednaiur
Looking at the screens this is looking like a nice and interesting project so far ^^.

I also like the fact that you had a nice idea with the Koopalings instead of the usual Mario and Co.
It sure is fun to play as Lemmy or Larry every now and then.
I would maybe redo the 4x4 pixel-GFX (like the giant Chain Chomps for example), but other than that it looks good so far :-).


But I also are REALLY interested, where you got the red marked GFX on the following screenshots from:
Image
Image

Re: Larry's Adventure I - Dark Bowser's Revenge|I AM BACK!

Posted: Tue Dec 23, 2014 3:30 pm
by Turak500
Sednaiur wrote:Looking at the screens this is looking like a nice and interesting project so far ^^.

I also like the fact that you had a nice idea with the Koopalings instead of the usual Mario and Co.
It sure is fun to play as Lemmy or Larry every now and then.
I would maybe redo the 4x4 pixel-GFX (like the giant Chain Chomps for example), but other than that it looks good so far :-).


But I also are REALLY interested, where you got the red marked GFX on the following screenshots from:
Image
Image
The caves graphics I had from an episode in which the graphics were blue, but because my Caves Level is brown, I painted the caves graphics brown.

The fence graphics from the ghost house, I made myself. If they look too similar to your graphics, it was not intentional.

The only graphics that I have used are the cobwebs and the wood blocks from the ghost house.

If you do not want me to use, I'll change the graphics immediately.

Re: Larry's Adventure I - Dark Bowser's Revenge|I AM BACK!

Posted: Tue Dec 23, 2014 5:03 pm
by Sednaiur
Turak500 wrote:
Sednaiur wrote:Looking at the screens this is looking like a nice and interesting project so far ^^.

I also like the fact that you had a nice idea with the Koopalings instead of the usual Mario and Co.
It sure is fun to play as Lemmy or Larry every now and then.
I would maybe redo the 4x4 pixel-GFX (like the giant Chain Chomps for example), but other than that it looks good so far :-).


But I also are REALLY interested, where you got the red marked GFX on the following screenshots from:
Spoiler: show
Image
Image
The caves graphics I had from an episode in which the graphics were blue, but because my Caves Level is brown, I painted the caves graphics brown.

The fence graphics from the ghost house, I made myself. If they look too similar to your graphics, it was not intentional.

The only graphics that I have used are the cobwebs and the wood blocks from the ghost house.

If you do not want me to use, I'll change the graphics immediately.
Even if you changed the colors, the marked GFX are all handmade by me and I recognize them good enough to know that ^^.
Also the stalagmites and stalactides are existing in brown too (screenshot 8 of the toppost in my project-thread), just as the ones you used there.
I ask you to remove every graphic you used and restyled from me (the wood blocks, the spiderwebs - every version of it, the cavegrass, the stalagtites, the stalagmites), from your project, as it is not nice to use them, since I tell in my demo and on my project's thread not to use any of these.

I hope you understand my perspective about this. Thank you.

Re: Larry's Adventure I - Dark Bowser's Revenge|I AM BACK!

Posted: Tue Dec 23, 2014 5:08 pm
by underFlo
Sednaiur wrote:
Turak500 wrote:
Sednaiur wrote:Looking at the screens this is looking like a nice and interesting project so far ^^.

I also like the fact that you had a nice idea with the Koopalings instead of the usual Mario and Co.
It sure is fun to play as Lemmy or Larry every now and then.
I would maybe redo the 4x4 pixel-GFX (like the giant Chain Chomps for example), but other than that it looks good so far :-).


But I also are REALLY interested, where you got the red marked GFX on the following screenshots from:
Image
Image
The caves graphics I had from an episode in which the graphics were blue, but because my Caves Level is brown, I painted the caves graphics brown.

The fence graphics from the ghost house, I made myself. If they look too similar to your graphics, it was not intentional.

The only graphics that I have used are the cobwebs and the wood blocks from the ghost house.

If you do not want me to use, I'll change the graphics immediately.
Even if you changed the colors, the marked GFX are all handmade by me and I recognize them good enough to know that ^^.
Also the stalagmites and stalactides are existing in brown too (screenshot 8 of the toppost in my project-thread), just as the ones you used there.
I ask you to remove every graphic you used and restyled from me (the wood blocks, the spiderwebs - every version of it, the cavegrass, the stalagtites, the stalagmites), from your project, as it is not nice to use them, since I tell in my demo and on my project's thread not to use any of these.

I hope you understand my perspective about this. Thank you.
Judging from what he said, he made the ghost house fences himself, I don't have your GFX for comparison though. As for the stalactites, he said they're from an episoe (=completed), so either someone else used your GFX in his/her episode and he took them from there (not knowing you made them, or at least that they were from your project) or he misunderstood your Demo as a finished episode. This is only judging from what he said though, and I don't have the comparison GFX of yours so I might be completely wrong here. If I am, I'm sorry.

Re: Larry's Adventure I - Dark Bowser's Revenge|I AM BACK!

Posted: Wed Dec 24, 2014 7:41 am
by Sednaiur
I really don't want a fight, since this is not the place for something like that, but before people are thinking I am mistaken, here is my list of proof:
Turak500 wrote:The caves graphics I had from an episode in which the graphics were blue, but because my Caves Level is brown, I painted the caves graphics brown.
You are right about the "from an episode in which the graphics were blue", except that the episode is still an ongoing project (my project "Lowser's Conquest") and that you didn't recolor them but took them from level 1-4 of my project.
Here is a screen of what I mean:
Spoiler: show
Image
The blue level is level 1-2 in my project, and the lower brown level is level 1-4 in my project.
Here is a screenshot of his level, where he used the brown version of the stalagmites and stalagtites:
Spoiler: show
Image
Part of his level even uses my custom brown cave-palette, that the stalagmites and stalagtites he used have!
Turak500 wrote:The fence graphics from the ghost house, I made myself. If they look too similar to your graphics, it was not intentional.
You didn't make them yourself, but just changed them up a bit. You didn't even change the shading, but just the colors and removed the ball on top of the handrail's ends.
Here is a screenshot for comparison:
Spoiler: show
Image
What he did also use, but change drastically (so they are no real problem) are the wall-BGOs that still have the exact same shape.

So, in the end none of the graphics I have shown you (marked red on the screens), is made by you. You changed some details, but only rarely, so I ask you to remove all the mentioned GFX from your project, and not to use any other of my graphics please. I am sorry for being so strict, but I cannot allow you to use the GFX, and others not. They are part of my project, and I made them for just that.

Please understand my point.