PixelPest wrote:Just finishing off smgModder.lua (my Super Mario Galaxy "Mod.") at the moment. I'll release a few more updates to it after some bugs or opportunities to optimize the code are found, or any new ideas to implement are discovered.
after that, I plan to remake the Peach/Toad/Link HUD to be usable by Mario and Mario/Luigi's HUD to be usable by Peach, Toad, and Link, including item boxes
So basically what I was wanting for my CC12 level?
Re: What Are You Working On Now?
Posted: Wed Jun 22, 2016 10:30 pm
by snoruntpyro
just finished converting some of my lua npcs to apis for smbx 2.0 :o they've got attach to layer support and events and all that jazz it's great
Re: What Are You Working On Now?
Posted: Wed Jun 29, 2016 9:54 pm
by PixelPest
Just finished conceptualizing and started writing a new character in LunaLua that I plan to use in my episode: Rebel Snifit. It pretty involves both potions (limited time power-ups that can be gained but don't increase the player's health and work with any teammate) and teammates (stick around until the player is hurt). There are technically 19 different power-up levels total, since I figured out an inefficient way to kind of add more power-ups that I want to try out. Some of these power-ups include fire Snifit (potion), Ninji + Snifit (teammate), ice Snifit (potion), hyper Snifit (a potion but accidentally (on purpose) destroys the teammate if there is one; technically Mega Mario), and Pokey + Snifit (teammate)
Re: What Are You Working On Now?
Posted: Thu Jul 28, 2016 11:37 pm
by Rixitic
I ended up adding a cheat console and the SMW secret exit lock animation to 2.0. I'd post gifs or record videos but I'm currently lacking a computer capable of decent screen capture.
Re: What Are You Working On Now?
Posted: Fri Jul 29, 2016 12:05 am
by Radiance
Finding a way in uploading Generic Adventures - Insane Islands and making a sequel for it.
Re: What Are You Working On Now?
Posted: Fri Jul 29, 2016 7:02 am
by PixelPest
Afraid of the Heights wrote:Finding a way in uploading Generic Adventures - Insane Islands and making a sequel for it.
This thread is supposed to be for LunaLua scripts, not just normal projects, etc. If what you're doing is LunaLua, it would be better if you were more specific
Re: What Are You Working On Now?
Posted: Fri Jul 29, 2016 7:13 am
by Radiance
Oh, is that so? Can you please delete your post so I can delete my post?
Re: What Are You Working On Now?
Posted: Fri Jul 29, 2016 7:24 am
by PixelPest
Afraid of the Heights wrote:Oh, is that so? Can you please delete your post so I can delete my post?
Don't fret about it
Re: What Are You Working On Now?
Posted: Fri Jul 29, 2016 7:45 am
by Radiance
PixelPest wrote:
Afraid of the Heights wrote:Oh, is that so? Can you please delete your post so I can delete my post?
Don't fret about it
Okay, I'm just confused with the General Forums from LunaLua Subforums.
Re: What Are You Working On Now?
Posted: Sat Jul 30, 2016 3:59 pm
by Rixitic
Turns out I was being an idiot and forgot I had Camtasia on this computer.
Re: What Are You Working On Now?
Posted: Sat Jul 30, 2016 5:10 pm
by loop
rockythechao wrote:Turns out I was being an idiot and forgot I had Camtasia on this computer.
Wow! A legit playable DK and keyhole effect! I know DK is a prototype, but the keyhole effect is awesome!
Re: What Are You Working On Now?
Posted: Wed Aug 03, 2016 2:00 am
by The Thwomp King
rockythechao wrote:Turns out I was being an idiot and forgot I had Camtasia on this computer.
This is brilliant. I could use this for my episode!!!
Re: What Are You Working On Now?
Posted: Fri Aug 05, 2016 7:35 pm
by snoruntpyro
Re: What Are You Working On Now?
Posted: Mon Mar 06, 2017 10:16 am
by PersonNamedUser
*Bump*
I'm trying to make a boost dash ability but the code's apparently a mess.
Re: What Are You Working On Now?
Posted: Mon Mar 06, 2017 10:40 am
by Tempest
V2.0 of all my previous scripted powerups.
i finally learned how to use pnpc.lua yay
Re: What Are You Working On Now?
Posted: Mon Mar 06, 2017 10:53 am
by FireyPaperMario
Sprites, just 8-bit sprites
Re: What Are You Working On Now?
Posted: Mon Mar 06, 2017 12:08 pm
by arcade999
I am currently working on an episode called super untitled world, wich is inspired by rom hacks.
As you see, a lot of aloes juice was taken during the conception of the episode.
Re: What Are You Working On Now?
Posted: Mon Mar 06, 2017 12:46 pm
by PixelPest
NintendoOtaku93 wrote:Sprites, just 8-bit sprites
arcade999 wrote:I am currently working on an episode called super untitled world, wich is inspired by rom hacks.
As you see, a lot of aloes juice was taken during the conception of the episode.
As the OP states very clearly and the fact that this is in the LunaLua subforum, this thread is about WIP LunaLua endeavours
Re: What Are You Working On Now?
Posted: Mon Mar 06, 2017 3:43 pm
by Tempest
arcade999 wrote:I am currently working on an episode called super untitled world, wich is inspired by rom hacks.
As you see, a lot of aloes juice was taken during the conception of the episode.
You mispelled "untitled" in the image.
Re: What Are You Working On Now?
Posted: Mon Mar 06, 2017 5:02 pm
by arcade999
Tempes wrote:
arcade999 wrote:I am currently working on an episode called super untitled world, wich is inspired by rom hacks.
As you see, a lot of aloes juice was taken during the conception of the episode.
You mispelled "untitled" in the image.
Oh, but don't think I will change it, cuz it make the charm of my episode.
But thanks to inform me from the error.