Okay but seriously lemme try to review this.... wonderous thing.
* I'll admit, I liked the concept of the star gates, seeing them now and then and using your stars you collected to unlock them for new areas. Although, I didn't find many stars in my playthrough, I found like six total.
* The world map looks decent, besides the scene spam and the cutoff.
* Some of the level design was okay, but only like ten percent of all the levels.
* A lot of people seem to not like the cutoff, but SMA had cutoff at places, so I kinda see where you got it from maybe. It had much less than this, though.
* Some of the music choices were bloody annoying. Hearing the Ducktales Himalayas theme is a nostalgic memory, but most custom music is loud and GRATING.
* Remember when I said that ten percent of the level design was okay? The other ninety percent looks really bad.
* Like the great almighty Tinkerbell said, there's enemy spam or bland running.
*
* Finally, there's still clash, which SMA did not have. It probably would've worked if it were a bad trip lol
Overall, Wart's Subsidized Dreamworld feels rushed and lifeless. I'd recommend fixing the enemy spam, clash and cutoff, and maybe make it feel like a dream. Never once in this episode I thought "dream" besides "It'd be a dream come true for me to finish this because it's so dang long". It has decent concepts with pretty poor execution. I rate it a
3/10
Don't give up, I've seen worse. Much, much worse. I still think you can make something great because not everything here is bad. And I'd probably make worse. Teehee.