SMW Borderlands (New Video!)

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MECHDRAGON777
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Re: SMW Borderlands (Beta Testers Kneaded! )

Postby MECHDRAGON777 » Fri May 13, 2016 3:11 pm

PixelPest wrote:There are now three open spots for Beta Testers! Natsu was unable to continue in the position, but I also decided I should have three people instead of one. The requirements for being a Beta Tester are as follows:

You must have the most recent version of LunaLua (along with all of the APIs of course) installed and able to run.

You must be able to prove your worth! Please tell me if you've been a Beta Tester before, made critical comments on an Open Beta / Demo or even a fully-released episode previously, or judged levels (you don't necessarily need to have been a Level Judge). If you can show some other means not listed above of why you should be on the team please say so. I would also consider taking a fourth person along on the ride who has little experience just to get them involved.

You must be committed. I plan to have around 7 or 8 Demos before the full version that I would like to have tested before they are released, as well as the full version of the episode. You must be fully committed to testing all of the levels, game modes, features, and the world map for at least 5 of the Demos and the full version of the game.

Please let me know if you are interested
I know I Private messaged you, but do I need to give my qualifications?

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Re: SMW Borderlands (Beta Testers Kneaded! )

Postby PixelPest » Fri May 13, 2016 7:35 pm

MECHDRAGON777 wrote:
That's really only for people I don't know well

loop
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Re: SMW Borderlands (Beta Testers Kneaded! )

Postby loop » Fri May 27, 2016 6:58 pm

I would love to help! I will give full explanations of my thoughts about it. B-)

I haven't tested anything, but I am very experienced at this game.

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Re: SMW Borderlands (Beta Testers Kneaded! )

Postby PixelPest » Fri May 27, 2016 7:01 pm

Jayce 777 wrote:I would love to help! I will give full explanations of my thoughts about it. B-)

I haven't tested anything, but I am very experienced at this game.
Sure. I'll add you as a Beta Tester.

Also, on a moderator note, please don't Double-Post

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Re: SMW Borderlands (More Beta Testers Wanted!)

Postby PixelPest » Sun May 29, 2016 10:04 pm

Made a bit of progress today. Hope to have some more screenshots out soon (tomorrow or the day after most likely). Still looking for two more Beta Testers though and please PM me if you are interested

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Re: SMW Borderlands (More Beta Testers Wanted!)

Postby SomeRandomGuy » Sat Jun 11, 2016 4:56 pm

When is that demo coming out?

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Re: SMW Borderlands (More Beta Testers Wanted!)

Postby PixelPest » Sat Jun 11, 2016 5:16 pm

SomeRandomGuy wrote:When is that demo coming out?
I'm not sure. Maybe a few weeks? I just have two more chaotic weeks left of school and also want to get the Kaizo Contest episode and something else done before I get back to this

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Re: SMW Borderlands (More Beta Testers Wanted!)

Postby SomeRandomGuy » Sun Jun 12, 2016 8:52 am

K PixelPest

loop
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Re: SMW Borderlands (More Beta Testers Wanted!)

Postby loop » Mon Jun 13, 2016 8:16 pm

Sorry, but I have to resign from my position. I am usually busy, and my sisters are always using my computer. Sorry for the inconvenience. :cry:

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Re: SMW Borderlands (New Video!)

Postby PixelPest » Wed Jun 29, 2016 8:37 pm


As said in the video descriptions, a lot of work has been behind the scenes on Lua stuff, but now more things will be publicly released such as info and videos as I dive into some level designing. Still looking for more Beta Testers. If I don't get enough, it will be an open demo/beta

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Re: SMW Borderlands (New Video!)

Postby Enchlore » Thu Jun 30, 2016 7:20 pm

I like how the HUD retracts, but I think it's a bit too big (mainly the 1up/coin counter section), so seeing it come on and off looks odd.

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Re: SMW Borderlands (New Video!)

Postby Kingbowser112 » Thu Jun 30, 2016 7:40 pm

Can I ask where have you found these wonderful "airship-plataform" in that rainy-level ?

The level design looks very creative and original. The NPCs placament is good, but, speaking of NPCs, why don't you use smb3 recolored masked red koopas ? I can see all the episode in SMW style mode, so why ?
I'm waiting this work for will play it ! ;)

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Re: SMW Borderlands (New Video!)

Postby Enchlore » Thu Jun 30, 2016 7:42 pm

Kingbowser112 wrote:why don't you use smb3 recolored masked red koopas ? I can see all the episode in SMW style mode, so why ?
If the episode is SMW styled, why would he recolor the Koopas to SMB3?

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Re: SMW Borderlands (New Video!)

Postby Kingbowser112 » Fri Jul 01, 2016 11:09 am

Sorry. "..why DO you use smb3 recolored masked red koopas ? .... "

I was just fused xD

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Re: SMW Borderlands (New Video!)

Postby Enchlore » Fri Jul 01, 2016 4:11 pm

Oh hey, I didn't actually notice that before. It does look weird.

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Re: SMW Borderlands (New Video!)

Postby PixelPest » Mon Jul 04, 2016 6:14 pm

Kingbowser112 wrote:
I'm not sure. I actually didn't touch those graphics so if they have the wrong palette, I'll look at changing them. I do use a custom palette somewhat though for this episode since some of it does lean towards an SMB3-SMW crossover concept.
Enchlore wrote:
Thanks for the feedback on the HUD. I'm going to likely redesign it a bit from the blocky shape at some point, so hopefully that'll make it look less bulky, however I think I might keep the size about the same, since it's very clear, works well for achievements especially those with a longer description, and retracts and appears only when the player presses the spinjump key, at the beginning of the level, and when an achievement is received.

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Re: SMW Borderlands (New Video!)

Postby Kingbowser112 » Tue Jul 05, 2016 2:34 pm

PixelPest wrote:
Kingbowser112 wrote:
I'm not sure. I actually didn't touch those graphics so if they have the wrong palette, I'll look at changing them. I do use a custom palette somewhat though for this episode since some of it does lean towards an SMB3-SMW crossover concept.


Do not worry, it's ok. Thanks anyway and good lukc with your episode !

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Re: SMW Borderlands (New Video!)

Postby Deathdmndcrftsmbx » Sat Jul 09, 2016 7:45 pm

This looks pretty good I like the smw graphics and how it looks like smw but isn't too vanilla at the same time ;) nice job tho

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Re: SMW Borderlands (New Video!)

Postby SomeRandomGuy » Wed Jul 13, 2016 10:29 am

Any update on the demo?

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Re: SMW Borderlands (New Video!)

Postby PixelPest » Wed Jul 13, 2016 10:08 pm

SomeRandomGuy wrote:Any update on the demo?
Should be out by the end of August. It will include all of World 1 and probably a few other levels, as well as the Achievements system and some other special features. Been kind of taking my time with this and put it on the back burner while I finish a major LunaLua project (adding more power-ups to SMBX without having to replace the original ones)


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