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Re: SMB: The Revenge of the Koopa Troop COMMUNITY PROJECT

Posted: Sun Dec 06, 2015 12:13 pm
by PersonNamedUser
The Thwomp King wrote:
SuperMario12345 wrote:I woul like 1-3, 1-5, and 2-7 please.
Sorry, I just claimed that...
Well, then 1-7

Re: SMB: The Revenge of the Koopa Troop COMMUNITY PROJECT

Posted: Sun Dec 06, 2015 1:05 pm
by Saltlord
I'd claim 7-3 and 1-4

Re: SMB: The Revenge of the Koopa Troop COMMUNITY PROJECT

Posted: Sun Dec 06, 2015 2:51 pm
by Erik
Okay, you know, screw the claim system, everyone who wants to participate can just send me a level. I'll tell if it gets approved as soon as possible. Also, I'm making the quality requirement a bit higher than it was, so you'll need to make a good level, if you want it to get approved.

Re: SMB: The Revenge of the Koopa Troop COMMUNITY PROJECT

Posted: Sun Dec 06, 2015 4:08 pm
by The Thwomp King
I will send levels very soon to you with the same levels I mentioned earlier either way though. If they're claimed then I'll change that later.

Re: SMB: The Revenge of the Koopa Troop COMMUNITY PROJECT

Posted: Sun Dec 06, 2015 4:58 pm
by Artemis008
I've got a beach level and a world 8 castle level, sign me up!

Re: SMB: The Revenge of the Koopa Troop COMMUNITY PROJECT

Posted: Sun Dec 06, 2015 6:29 pm
by PersonNamedUser
Artemis008 wrote:I've got a beach level and a world 8 castle level, sign me up!
But he said that you can't claim the world 8 castle.

Re: SMB: The Revenge of the Koopa Troop COMMUNITY PROJECT

Posted: Sun Dec 06, 2015 8:43 pm
by Artemis008
SuperMario12345 wrote:
Artemis008 wrote:I've got a beach level and a world 8 castle level, sign me up!
But he said that you can't claim the world 8 castle.
Well I've got a beach level!

Re: SMB: The Revenge of the Koopa Troop COMMUNITY PROJECT

Posted: Mon Dec 07, 2015 1:36 am
by mastermikkel
Ludwig von Koopa wrote:Okay, for everyone who have sent me a level already, or still want to do so, I'm adding the rule that a level needs to end with a SMW standard exit, except for castles, those end with a SMB3 boss exit. I'm also planning to spice up the overall quality, and start from scratch. For everyone who sent me a level already, please re-send me the version which has all the requirements in it. For everyone who claimed something, please re-claim it because I'm re-making the OP.
Can the SMW exit be with a custom graphic?

Re: SMB: The Revenge of the Koopa Troop COMMUNITY PROJECT

Posted: Mon Dec 07, 2015 2:14 am
by Erik
mastermikkel wrote:
Ludwig von Koopa wrote:Okay, for everyone who have sent me a level already, or still want to do so, I'm adding the rule that a level needs to end with a SMW standard exit, except for castles, those end with a SMB3 boss exit. I'm also planning to spice up the overall quality, and start from scratch. For everyone who sent me a level already, please re-send me the version which has all the requirements in it. For everyone who claimed something, please re-claim it because I'm re-making the OP.
Can the SMW exit be with a custom graphic?
It can be a recolor, or something similar.

Re: SMB: The Revenge of the Koopa Troop COMMUNITY PROJECT

Posted: Mon Dec 07, 2015 12:58 pm
by Erik
IMPORTANT ANNOUNCEMENT:
I decided to, instead of approving levels, approve designers. So that means, if you want to participate, you need to send me a level (or some levels), so I can approve you as a designer.

Re: SMB: The Revenge of the Koopa Troop COMMUNITY PROJECT

Posted: Mon Dec 07, 2015 1:53 pm
by ShadowStarX
Ludwig von Koopa wrote:IMPORTANT ANNOUNCEMENT:
I decided to, instead of approving levels, approve designers. So that means, if you want to participate, you need to send me a level (or some levels), so I can approve you as a designer.
You forgot one thing I guess:
If you're approved but one of your levels isn't as good as others, the level will get disapproved, but not the designer himself.

Re: SMB: The Revenge of the Koopa Troop COMMUNITY PROJECT

Posted: Mon Dec 07, 2015 1:56 pm
by Erik
ShadowStarX wrote:
Ludwig von Koopa wrote:IMPORTANT ANNOUNCEMENT:
I decided to, instead of approving levels, approve designers. So that means, if you want to participate, you need to send me a level (or some levels), so I can approve you as a designer.
You forgot one thing I guess:
If you're approved but one of your levels isn't as good as others, the level will get disapproved, but not the designer himself.
If we think the level isn't good enogh it won't be in, that's right.

Re: SMB: The Revenge of the Koopa Troop NEED LEVEL DESIGNERS

Posted: Tue Dec 08, 2015 4:18 pm
by Reverse back 2 me

Re: SMB: The Revenge of the Koopa Troop NEED LEVEL DESIGNERS

Posted: Thu Dec 10, 2015 10:42 am
by Erik
Reverse back 2 me wrote:I have level 3-4.
https://drive.google.com/open?id=0B2K2N ... lA0ZV94cUk to play.
Sorry, didn't get approved.

Re: SMB: The Revenge of the Koopa Troop NEED LEVEL DESIGNERS

Posted: Thu Dec 10, 2015 10:59 am
by ShanTex1997
Can I design a World 2 level?

Re: SMB: The Revenge of the Koopa Troop NEED LEVEL DESIGNERS

Posted: Thu Dec 10, 2015 11:07 am
by Erik
ShanTex1997 wrote:Can I design a World 2 level?
Sure, if you're done, send me a PM so I can decide if you're approved or not.

Re: SMB: The Revenge of the Koopa Troop NEED LEVEL DESIGNERS

Posted: Thu Dec 10, 2015 11:29 am
by ShanTex1997
Level is 10% finished.
Name is Piranha's and Pyramids.
It's difficulty is 3.1/9.9
Oh and I'd also like to design a world 4 castle.
oopswait World 7
Here it is!
https://www.mediafire.com/folder/aq3cts9vgda31/level

Re: SMB: The Revenge of the Koopa Troop NEED LEVEL DESIGNERS

Posted: Thu Dec 10, 2015 1:20 pm
by ShadowStarX
ShanTex1997 wrote:Level is 10% finished.
Name is Piranha's and Pyramids.
It's difficulty is 3.1/9.9
Oh and I'd also like to design a world 4 castle.
oopswait World 7
Here it is!
https://www.mediafire.com/folder/aq3cts9vgda31/level
Don't make quarter posts (neither double or triple) next time! (I merged them)

Re: SMB: The Revenge of the Koopa Troop NEED LEVEL DESIGNERS

Posted: Thu Dec 10, 2015 1:23 pm
by Erik
Could you please put your level in a rar or zip file?, thank you

Re: SMB: The Revenge of the Koopa Troop NEED LEVEL DESIGNERS

Posted: Thu Dec 10, 2015 2:55 pm
by ShanTex1997